#pragma implementation "spinctrl.h"
#endif
-#include "wx/defs.h"
+#include "wx/wxprec.h"
#if wxUSE_SPINCTRL
// the focus rect around a text may have 4 pixels in each direction
// we handle these problems right now in an extended vis region of a window
-static const wxCoord TEXTBORDER = 0 ;
+static const wxCoord TEXTBORDER = 4 ;
// the margin between the text control and the spin
static const wxCoord MARGIN = 8 - TEXTBORDER;
return TRUE;
}
+void wxSpinCtrl::SetFocus()
+{
+ if ( m_text != NULL) {
+ m_text->SetFocus();
+ }
+}
+
// ----------------------------------------------------------------------------
// value and range access
// ----------------------------------------------------------------------------