+ bool IsLoaded(const wxString& domain) const;
+
+ // Retrieve the language info struct for the given language
+ //
+ // Returns NULL if no info found, pointer must *not* be deleted by caller
+ static const wxLanguageInfo *GetLanguageInfo(int lang);
+
+ // Returns language name in English or empty string if the language
+ // is not in database
+ static wxString GetLanguageName(int lang);
+
+ // Find the language for the given locale string which may be either a
+ // canonical ISO 2 letter language code ("xx"), a language code followed by
+ // the country code ("xx_XX") or a Windows full language name ("Xxxxx...")
+ //
+ // Returns NULL if no info found, pointer must *not* be deleted by caller
+ static const wxLanguageInfo *FindLanguageInfo(const wxString& locale);