wxString Description; // human-readable name of the language
};
+// ----------------------------------------------------------------------------
+// wxLocaleCategory: the category of locale settings
+// ----------------------------------------------------------------------------
+
+enum wxLocaleCategory
+{
+ // (any) numbers
+ wxLOCALE_CAT_NUMBER,
+
+ // date/time
+ wxLOCALE_CAT_DATE,
+
+ // monetary value
+ wxLOCALE_CAT_MONEY,
+
+ wxLOCALE_CAT_MAX
+};
+
+// ----------------------------------------------------------------------------
+// wxLocaleInfo: the items understood by wxLocale::GetInfo()
+// ----------------------------------------------------------------------------
+
+enum wxLocaleInfo
+{
+ // the thounsands separator
+ wxLOCALE_THOUSANDS_SEP,
+
+ // the character used as decimal point
+ wxLOCALE_DECIMAL_POINT
+
+};
+
// ----------------------------------------------------------------------------
// wxLocale: encapsulates all language dependent settings, including current
// message catalogs, date, time and currency formats (TODO) &c
// couldn't be determined
static wxString GetSystemEncodingName();
+ // get the values of the given locale-dependent datum: the current locale
+ // is used, the US default value is returned if everything else fails
+ static wxString GetInfo(wxLocaleInfo index, wxLocaleCategory cat);
+
// return TRUE if the locale was set successfully
bool IsOk() const { return m_pszOldLocale != NULL; }
//
// domains are searched in the last to first order, i.e. catalogs
// added later override those added before.
- const wxMB2WXbuf GetString(const wxChar *szOrigString,
- const wxChar *szDomain = (const wxChar *) NULL) const;
+ const wxChar *GetString(const wxChar *szOrigString,
+ const wxChar *szDomain = (const wxChar *) NULL) const;
// Returns the current short name for the locale
const wxString& GetName() const { return m_strShort; }
extern WXDLLEXPORT wxLocale* wxGetLocale();
// get the translation of the string in the current locale
-inline const wxMB2WXbuf wxGetTranslation(const wxChar *sz)
+inline const wxChar *wxGetTranslation(const wxChar *sz)
{
wxLocale *pLoc = wxGetLocale();
if (pLoc)
return pLoc->GetString(sz);
else
- return (const wxMB2WXbuf)sz;
+ return sz;
}
#else // !wxUSE_INTL