inline void SetBorderWrap(bool on) { m_wrap = on; };
// cells
- inline bool IsAlive(int i, int j) const;
- inline bool IsAlive(Cell c) const;
- inline int GetX(Cell c) const;
- inline int GetY(Cell c) const;
+ bool IsAlive(int i, int j) const;
+ bool IsAlive(Cell c) const;
+ int GetX(Cell c) const;
+ int GetY(Cell c) const;
const CellArray* GetCells() const { return &m_cells; };
const CellArray* GetChangedCells() const { return &m_changed; };