+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr);
+
+ virtual bool Destroy();
+
+ void ClientToScreen(int *x, int *y) const;
+ wxPoint ClientToScreen(const wxPoint& pt) const { return wxWindow::ClientToScreen(pt); }
+
+ void ScreenToClient(int *x, int *y) const;
+ wxPoint ScreenToClient(const wxPoint& pt) const { return wxWindow::ScreenToClient(pt); }
+
+ void OnSize(wxSizeEvent& event);
+ void OnMenuHighlight(wxMenuEvent& event);
+ void OnActivate(wxActivateEvent& event);
+ void OnIdle(wxIdleEvent& event);
+ void OnCloseWindow(wxCloseEvent& event);
+
+ bool Show(bool show);
+
+ // Set menu bar
+ void SetMenuBar(wxMenuBar *menu_bar);
+ virtual wxMenuBar *GetMenuBar() const ;
+
+ // Set title
+ void SetTitle(const wxString& title);
+ wxString GetTitle() const { return m_title; }
+
+ void Centre(int direction = wxBOTH);
+
+ // Call this to simulate a menu command
+ virtual void Command(int id);
+ virtual void ProcessCommand(int id);
+
+ // Set icon
+ virtual void SetIcon(const wxIcon& icon);
+
+ // Create status line
+ virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
+ const wxString& name = "statusBar");
+ wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
+ virtual void PositionStatusBar();
+ virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
+ const wxString& name);
+
+ // Create toolbar
+#if wxUSE_TOOLBAR
+ virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
+ virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
+ // If made known to the frame, the frame will manage it automatically.
+ virtual void SetToolBar(wxToolBar *toolbar) ;
+ virtual wxToolBar *GetToolBar() const ;
+ virtual void PositionToolBar();
+#endif // wxUSE_TOOLBAR
+
+ // Set status line text
+ virtual void SetStatusText(const wxString& text, int number = 0);
+
+ // Set status line widths
+ virtual void SetStatusWidths(int n, const int widths_field[]);
+
+ // Hint to tell framework which status bar to use
+ // TODO: should this go into a wxFrameworkSettings class perhaps?
+ static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
+ static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
+
+ // Fit frame around subwindows
+ virtual void Fit();
+
+ // Iconize
+ virtual void Iconize(bool iconize);
+
+ virtual bool IsIconized() const ;
+
+ // Compatibility
+ bool Iconized() const { return IsIconized(); }
+
+ // Is the frame maximized? Returns FALSE under Motif (but TRUE for
+ // wxMDIChildFrame due to the tabbed implementation).
+ virtual bool IsMaximized(void) const ;
+
+ virtual void Maximize(bool maximize);
+
+ // Responds to colour changes
+ void OnSysColourChanged(wxSysColourChangedEvent& event);