class MyApp: public wxApp
{
public:
- MyApp(void) ;
- bool OnInit(void);
+ MyApp() ;
+ bool OnInit();
+ int OnExit();
wxFont* m_testFont;
};
MyCanvas *canvas;
MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size);
- bool OnClose(void);
-
void Draw(wxDC& dc);
void OnSize(wxSizeEvent& event);