/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
- #pragma implementation "app.h"
+#pragma implementation "app.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if defined(__BORLANDC__)
- #pragma hdrstop
+#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <commctrl.h>
#endif
-// use debug CRT functions for memory leak detections in VC++
-/* This still doesn't work for me, Vadim.
-#if defined(__WXDEBUG__) && defined(_MSC_VER)
+// use debug CRT functions for memory leak detections in VC++ if we're not
+// using wxWindows own methods
+#if defined(__WXDEBUG__) && defined(_MSC_VER) && !wxUSE_GLOBAL_MEMORY_OPERATORS && !defined(__NO_VC_CRTDBG__)
+ #define wxUSE_VC_CRTDBG
+#else
+ #undef wxUSE_VC_CRTDBG
+#endif
+
+#ifdef wxUSE_VC_CRTDBG
// VC++ uses this macro as debug/release mode indicator
#ifndef _DEBUG
#define _DEBUG
#include <crtdbg.h>
#endif
-*/
extern char *wxBuffer;
extern char *wxOsVersion;
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
EVT_IDLE(wxApp::OnIdle)
+ EVT_END_SESSION(wxApp::OnEndSession)
+ EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
END_EVENT_TABLE()
#endif
bool wxApp::Initialize()
{
- wxBuffer = new char[1500];
+ wxBuffer = new char[1500];
-/*
- #if defined(__WXDEBUG__) && defined(_MSC_VER)
+#ifdef wxUSE_VC_CRTDBG
// do check for memory leaks on program exit
// (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
// deallocated memory which may be used to simulate low-memory condition)
_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
- #endif // debug build under MS VC++
-*/
+#endif // debug build under MS VC++
- #if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- #if defined(_WINDLL)
- streambuf* sBuf = NULL;
- #else // EXE
- streambuf* sBuf = new wxDebugStreamBuf;
- #endif // DLL
+ wxClassInfo::InitializeClasses();
- ostream* oStr = new ostream(sBuf) ;
- wxDebugContext::SetStream(oStr, sBuf);
- #endif // wxUSE_MEMORY_TRACING
-
- wxClassInfo::InitializeClasses();
-
- #if wxUSE_RESOURCES
+#if wxUSE_RESOURCES
wxGetResource("wxWindows", "OsVersion", &wxOsVersion);
- #endif
+#endif
- wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
- wxTheColourDatabase->Initialize();
+ wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
+ wxTheColourDatabase->Initialize();
- wxInitializeStockLists();
- wxInitializeStockObjects();
+ wxInitializeStockLists();
+ wxInitializeStockObjects();
- #if wxUSE_WX_RESOURCES
+#if wxUSE_WX_RESOURCES
wxInitializeResourceSystem();
- #endif
+#endif
- wxBitmap::InitStandardHandlers();
+ wxBitmap::InitStandardHandlers();
- #if defined(__WIN95__)
+#if defined(__WIN95__)
InitCommonControls();
gs_hRichEdit = LoadLibrary("RICHED32.DLL");
{
wxMessageBox("Could not initialise Rich Edit DLL");
}
- #endif
+#endif
- #if defined(WX_DRAG_DROP)
+ int iMsg = 96;
+
+ // for OLE, enlarge message queue to be as large as possible
+ while (!SetMessageQueue(iMsg) && (iMsg -= 8));
+
+/*
+ DWORD dwOleVer;
+ dwOleVer = CoBuildVersion();
+
+ // check the OLE library version
+ if (rmm != HIWORD(dwOleVer))
+ {
+ wxMessageBox("Incorrect version of OLE libraries.");
+ return FALSE;
+ }
+*/
+
// we need to initialize OLE library
if ( FAILED(::OleInitialize(NULL)) )
wxFatalError(_("Cannot initialize OLE"));
- #endif
- #if CTL3D
+#if CTL3D
if (!Ctl3dRegister(wxhInstance))
wxFatalError("Cannot register CTL3D");
Ctl3dAutoSubclass(wxhInstance);
- #endif
+#endif
- g_globalCursor = new wxCursor;
+ g_globalCursor = new wxCursor;
- wxSTD_FRAME_ICON = LoadIcon(wxhInstance, "wxSTD_FRAME");
- wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDIPARENTFRAME");
- wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDICHILDFRAME");
+ wxSTD_FRAME_ICON = LoadIcon(wxhInstance, "wxSTD_FRAME");
+ wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDIPARENTFRAME");
+ wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxSTD_MDICHILDFRAME");
- wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_FRAME");
- wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDIPARENTFRAME");
- wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDICHILDFRAME");
+ wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_FRAME");
+ wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDIPARENTFRAME");
+ wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, "wxDEFAULT_MDICHILDFRAME");
- RegisterWindowClasses();
+ RegisterWindowClasses();
- // Create the brush for disabling bitmap buttons
+ // Create the brush for disabling bitmap buttons
- LOGBRUSH lb ;
- lb.lbStyle = BS_PATTERN;
- lb.lbHatch = (int)LoadBitmap( wxhInstance, "wxDISABLE_BUTTON_BITMAP" ) ;
- wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ;
- ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ;
+ LOGBRUSH lb ;
+ lb.lbStyle = BS_PATTERN;
+ lb.lbHatch = (int)LoadBitmap( wxhInstance, "wxDISABLE_BUTTON_BITMAP" ) ;
+ wxDisableButtonBrush = ::CreateBrushIndirect( & lb ) ;
+ ::DeleteObject( (HGDIOBJ)lb.lbHatch ) ;
- #if wxUSE_PENWINDOWS
+#if wxUSE_PENWINDOWS
wxRegisterPenWin();
- #endif
+#endif
- wxWinHandleList = new wxList(wxKEY_INTEGER);
+ wxWinHandleList = new wxList(wxKEY_INTEGER);
- // This is to foil optimizations in Visual C++ that
- // throw out dummy.obj.
- #if (_MSC_VER >= 800) && !defined(WXMAKINGDLL)
+ // This is to foil optimizations in Visual C++ that
+ // throw out dummy.obj.
+#if (_MSC_VER >= 800) && !defined(WXMAKINGDLL)
extern char wxDummyChar;
if (wxDummyChar) wxDummyChar++;
- #endif
+#endif
- wxSetKeyboardHook(TRUE);
+ wxSetKeyboardHook(TRUE);
- wxModule::RegisterModules();
- if (!wxModule::InitializeModules())
- return FALSE;
- return TRUE;
+ wxModule::RegisterModules();
+ if (!wxModule::InitializeModules())
+ return FALSE;
+ return TRUE;
}
//// RegisterWindowClasses
//// Convert Windows to argc, argv style
-// FIXME this code should be rewritten (use wxArrayString instead...)
void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
{
- // Split command line into tokens, as in usual main(argc, argv)
- char **command = new char*[50]; // VZ: sure? why not 25 or 73 and a half??
-
- int count = 0;
- char *buf = new char[strlen(lpCmdLine) + 1];
+ wxStringList args;
- /* Model independent strcpy */
- int i;
- for (i = 0; (buf[i] = lpCmdLine[i]) != 0; i++)
- {
- /* loop */;
- }
+ wxString cmdLine(lpCmdLine);
+ int count = 0;
- // Get application name
- char name[260]; // 260 is MAX_PATH value from windef.h
- ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
+ // Get application name
+ char name[260]; // 260 is MAX_PATH value from windef.h
+ ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
- // Is it only 16-bit Borland that already copies the program name
- // to the first argv index?
+ // GNUWIN32 already fills in the first arg with the application name.
#if !defined(__GNUWIN32__)
-// #if ! (defined(__BORLANDC__) && !defined(__WIN32__))
- command[count++] = copystring(name);
-// #endif
+ args.Add(name);
+ count ++;
#endif
- strcpy(name, wxFileNameFromPath(name));
- wxStripExtension(name);
- wxTheApp->SetAppName(name);
+ strcpy(name, wxFileNameFromPath(name));
+ wxStripExtension(name);
+ wxTheApp->SetAppName(name);
- /* Break up string */
- // Treat strings enclosed in double-quotes as single arguments
- char* str = buf;
- while (*str)
- {
-/*
- if ( count == WXSIZEOF(command) )
+ // Break up string
+ // Treat strings enclosed in double-quotes as single arguments
+ int i = 0;
+ int len = cmdLine.Length();
+ while (i < len)
{
- wxFAIL_MSG("too many command line args.");
- break;
- }
-*/
- while ( *str && isspace(*str) ) // skip whitespace
- str++;
+ // Skip whitespace
+ while ((i < len) && isspace(cmdLine.GetChar(i)))
+ i ++;
- if (*str == '"')
- {
- str++;
- command[count++] = str;
- while (*str && *str != '"')
- str++;
+ if (i < len)
+ {
+ if (cmdLine.GetChar(i) == '"') // We found the start of a string
+ {
+ i ++;
+ int first = i;
+ while ((i < len) && (cmdLine.GetChar(i) != '"'))
+ i ++;
+
+ wxString arg(cmdLine.Mid(first, (i - first)));
+
+ args.Add(arg);
+ count ++;
+
+ if (i < len)
+ i ++; // Skip past 2nd quote
+ }
+ else // Unquoted argument
+ {
+ int first = i;
+ while ((i < len) && !isspace(cmdLine.GetChar(i)))
+ i ++;
+
+ wxString arg(cmdLine.Mid(first, (i - first)));
+
+ args.Add(arg);
+ count ++;
+ }
+ }
}
- else if (*str)
+
+ wxTheApp->argv = new char*[count + 1];
+ for (i = 0; i < count; i++)
{
- command[count++] = str;
- while (*str && !isspace(*str))
- str++;
+ wxString arg(args[i]);
+ wxTheApp->argv[i] = copystring((const char*)arg);
}
- if (*str)
- *str++ = '\0';
- }
-
- wxTheApp->argv = new char*[count + 1];
- wxTheApp->argv[count] = NULL; /* argv[] is NULL terminated list! */
- wxTheApp->argc = count;
-
- for (i = 0; i < count; i++)
- {
- wxTheApp->argv[i] = copystring(command[i]);
-
- delete [] command[i];
- }
-
- delete [] command;
- delete [] buf;
+ wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
+ wxTheApp->argc = count;
}
//// Cleans up any wxWindows internal structures left lying around
if ( wxDisableButtonBrush )
::DeleteObject( wxDisableButtonBrush ) ;
-#if defined(WX_DRAG_DROP)
::OleUninitialize();
-#endif
#if CTL3D
Ctl3dUnregister(wxhInstance);
wxClassInfo::CleanUpClasses();
+ delete wxTheApp;
+ wxTheApp = NULL;
+
+#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+ // At this point we want to check if there are any memory
+ // blocks that aren't part of the wxDebugContext itself,
+ // as a special case. Then when dumping we need to ignore
+ // wxDebugContext, too.
+ if (wxDebugContext::CountObjectsLeft() > 0)
+ {
+ wxLogDebug("There were memory leaks.");
+ wxDebugContext::Dump();
+ wxDebugContext::PrintStatistics();
+ }
+// wxDebugContext::SetStream(NULL, NULL);
+#endif
+
// do it as the very last thing because everything else can log messages
wxLog::DontCreateOnDemand();
delete wxLog::SetActiveTarget(NULL);
}
wxTheApp->OnExit();
- wxApp::CleanUp();
- delete wxTheApp;
- wxTheApp = NULL;
+ // flush the logged messages if any
+ wxLog *pLog = wxLog::GetActiveTarget();
+ if ( pLog != NULL && pLog->HasPendingMessages() )
+ pLog->Flush();
-#if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // At this point we want to check if there are any memory
- // blocks that aren't part of the wxDebugContext itself,
- // as a special case. Then when dumping we need to ignore
- // wxDebugContext, too.
- if (wxDebugContext::CountObjectsLeft() > 0)
- {
- wxTrace("There were memory leaks.\n");
- wxDebugContext::Dump();
- wxDebugContext::PrintStatistics();
- }
- wxDebugContext::SetStream(NULL, NULL);
-#endif
+
+ wxApp::CleanUp();
return retValue;
#ifndef __WXDEBUG__ // catch exceptions only in release build
{
delete[] argv[i];
}
- delete argv;
+ delete[] argv;
}
bool wxApp::Initialized()
wxIdleEvent event;
event.SetEventObject(win);
- win->ProcessEvent(event);
+ win->GetEventHandler()->ProcessEvent(event);
if (event.MoreRequested())
needMore = TRUE;
- wxNode* node = win->GetChildren()->First();
+ wxNode* node = win->GetChildren().First();
while (node)
{
wxWindow* win = (wxWindow*) node->Data();
}
}
+void wxApp::OnEndSession(wxCloseEvent& event)
+{
+ if (GetTopWindow())
+ GetTopWindow()->Close(TRUE);
+}
+
+// Default behaviour: close the application with prompts. The
+// user can veto the close, and therefore the end session.
+void wxApp::OnQueryEndSession(wxCloseEvent& event)
+{
+ if (GetTopWindow())
+ {
+ if (!GetTopWindow()->Close(!event.CanVeto()))
+ event.Veto(TRUE);
+ }
+}
+
wxLog* wxApp::CreateLogTarget()
{
return new wxLogGui;