// (0xc0c0c0) background and so ignored any bitmap masks - however, this
// doesn't work with XPMs which then appear to have black background. To make
// this work, we must respect the bitmap masks - which we do now. This should
// (0xc0c0c0) background and so ignored any bitmap masks - however, this
// doesn't work with XPMs which then appear to have black background. To make
// this work, we must respect the bitmap masks - which we do now. This should