#ifndef WX_PRECOMP
#include "wx/dynarray.h"
#include "wx/string.h"
+ #include "wx/gdicmn.h"
#endif
#include "wx/display_impl.h"
-#include "wx/gdicmn.h"
#import <Foundation/Foundation.h>
class wxDisplayImplMacOSX : public wxDisplayImpl
{
public:
- wxDisplayImplMacOSX(size_t n, CGDirectDisplayID id_)
+ wxDisplayImplMacOSX(unsigned n, CGDirectDisplayID id_)
: wxDisplayImpl(n),
m_id(id_)
{
public:
wxDisplayFactoryMacOSX() { }
- virtual wxDisplayImpl *CreateDisplay(size_t n);
- virtual size_t GetCount();
+ virtual wxDisplayImpl *CreateDisplay(unsigned n);
+ virtual unsigned GetCount();
virtual int GetFromPoint(const wxPoint& pt);
protected:
// wxDisplayFactoryMacOSX implementation
// ============================================================================
-size_t wxDisplayFactoryMacOSX::GetCount()
+unsigned wxDisplayFactoryMacOSX::GetCount()
{
CGDisplayCount count;
#ifdef __WXDEBUG__
return nWhich;
}
-wxDisplayImpl *wxDisplayFactoryMacOSX::CreateDisplay(size_t n)
+wxDisplayImpl *wxDisplayFactoryMacOSX::CreateDisplay(unsigned n)
{
CGDisplayCount theCount = GetCount();
CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];