+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 );
+
+ SetMask( mask );
+ }
+
+ int r_mask = image.GetMaskRed();
+ int g_mask = image.GetMaskGreen();
+ int b_mask = image.GetMaskBlue();
+
+ unsigned char* data = image.GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ int r = data[index];
+ index++;
+ int g = data[index];
+ index++;
+ int b = data[index];
+ index++;
+
+ if (image.HasMask())
+ {
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ gdk_image_put_pixel( mask_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( mask_image, x, y, 0 );
+ }
+
+ if ((r == 255) && (b == 255) && (g == 255))
+ gdk_image_put_pixel( data_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( data_image, x, y, 0 );
+
+ } // for
+ } // for
+
+ // Blit picture
+
+ GdkGC *data_gc = gdk_gc_new( GetBitmap() );
+
+ gdk_draw_image( GetBitmap(), data_gc, data_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( data_image );
+ gdk_gc_unref( data_gc );
+
+ // Blit mask
+
+ if (image.HasMask())
+ {
+ GdkGC *mask_gc = gdk_gc_new( GetMask()->GetBitmap() );
+
+ gdk_draw_image( GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( mask_image );
+ gdk_gc_unref( mask_gc );
+ }
+
+ return true;
+}
+
+// conversion to colour bitmap:
+bool wxBitmap::CreateFromImageAsPixmap(const wxImage& img)
+{
+ // convert alpha channel to mask, if it is present:
+ wxImage image(img);
+ image.ConvertAlphaToMask();
+
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ SetHeight( height );
+ SetWidth( width );
+
+ SetPixmap( gdk_pixmap_new( wxGetRootWindow()->window, width, height, -1 ) );
+
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
+ int bpp = visual->depth;
+
+ SetDepth( bpp );
+
+ if ((bpp == 16) && (visual->red_mask != 0xf800))
+ bpp = 15;
+ else if (bpp < 8)
+ bpp = 8;
+
+ // We handle 8-bit bitmaps ourselves using the colour cube, 12-bit
+ // visuals are not supported by GDK so we do these ourselves, too.
+ // 15-bit and 16-bit should actually work and 24-bit certainly does.
+#ifdef __sgi
+ if (!image.HasMask() && (bpp > 16))
+#else
+ if (!image.HasMask() && (bpp > 12))
+#endif
+ {
+ static bool s_hasInitialized = false;
+
+ if (!s_hasInitialized)
+ {
+ gdk_rgb_init();
+ s_hasInitialized = true;
+ }
+
+ GdkGC *gc = gdk_gc_new( GetPixmap() );
+
+ gdk_draw_rgb_image( GetPixmap(),
+ gc,
+ 0, 0,
+ width, height,
+ GDK_RGB_DITHER_NONE,
+ image.GetData(),
+ width*3 );
+
+ gdk_gc_unref( gc );
+ return true;
+ }
+
+ // Create picture image
+
+ GdkImage *data_image =
+ gdk_image_new( GDK_IMAGE_FASTEST, visual, width, height );
+
+ // Create mask image
+
+ GdkImage *mask_image = NULL;
+
+ if (image.HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 );
+
+ SetMask( mask );
+ }
+
+ // Render
+
+ enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
+ byte_order b_o = RGB;
+
+ if (bpp > 8)
+ {
+ if ((visual->red_mask > visual->green_mask) && (visual->green_mask > visual->blue_mask)) b_o = RGB;
+ else if ((visual->red_mask > visual->blue_mask) && (visual->blue_mask > visual->green_mask)) b_o = RBG;