\func{}{wxImage}{\param{const wxImage\& }{image}}
-Copy constructor.
+Copy constructor, uses \helpref{reference counting}{trefcount}.
\func{}{wxImage}{\param{const wxBitmap\&}{ bitmap}}
Loads an image from an input stream.
-\func{}{wxImage}{\param{const char** }{xpmData}}
+\func{}{wxImage}{\param{const char* const* }{xpmData}}
Creates an image from XPM data.
\pythonnote{In wxPython this static method is named {\tt wxImage\_AddHandler}.}
+
+\membersection{wxImage::Blur}\label{wximageblur}
+
+\func{wxImage}{Blur}{\param{int}{ blurRadius}}
+
+Blurs the image in both horizontal and vertical directions by the specified pixel
+{\it blurRadius}. This should not be used when using a single mask colour
+for transparency.
+
+\wxheading{See also}
+
+\helpref{BlurHorizontal}{wximagehorzblur}
+\helpref{BlurVertical}{wximagevertblur}
+
+
+\membersection{wxImage::BlurHorizontal}\label{wximagehorzblur}
+
+\func{wxImage}{BlurHorizontal}{\param{int}{ blurRadius}}
+
+Blurs the image in the horizontal direction only. This should not be used
+when using a single mask colour for transparency.
+\wxheading{See also}
+
+\helpref{Blur}{wximageblur}
+\helpref{BlurVertical}{wximagevertblur}
+
+
+\membersection{wxImage::BlurVertical}\label{wximagevertblur}
+
+\func{wxImage}{BlurVertical}{\param{int}{ blurRadius}}
+
+Blurs the image in the vertical direction only. This should not be used
+when using a single mask colour for transparency.
+
+\wxheading{See also}
+
+\helpref{Blur}{wximageblur}
+\helpref{BlurHorizontal}{wximagehorzblur}
+
+
\membersection{wxImage::CleanUpHandlers}\label{wximagecleanuphandlers}
\func{static void}{CleanUpHandlers}{\void}
-\membersection{wxImage::Ok}\label{wximageok}
+\membersection{wxImage::IsOk}\label{wximageisok}
-\constfunc{bool}{Ok}{\void}
+\constfunc{bool}{IsOk}{\void}
Returns true if image data is present.
\func{}{RGBValue}{\param{unsigned char }{r = 0}, \param{unsigned char }{g = 0}, \param{unsigned char }{b = 0}}
-Constructor for RGBValue, an object that contains values for red, green and blud which
+Constructor for RGBValue, an object that contains values for red, green and blue which
represent the value of a color. It is used by \helpref{wxImage::HSVtoRGB}{wximagehsvtorgb}
and \helpref{wxImage::RGBtoHSV}{wximagergbtohsv}, which
converts between HSV color space and RGB color space.
\membersection{wxImage::Rescale}\label{wximagerescale}
-\func{wxImage \&}{Rescale}{\param{int}{ width}, \param{int}{ height}}
+\func{wxImage \&}{Rescale}{\param{int}{ width}, \param{int}{ height}, \param{int}{ quality = wxIMAGE\_QUALITY\_NORMAL}}
Changes the size of the image in-place by scaling it: after a call to this function,
the image will have the given width and height.
+For a description of the {\it quality} parameter, see the \helpref{Scale}{wximagescale} function.
+
Returns the (modified) image itself.
\wxheading{See also}
\membersection{wxImage::Scale}\label{wximagescale}
-\constfunc{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}}
+\constfunc{wxImage}{Scale}{\param{int}{ width}, \param{int}{ height}, \param{int}{ quality = wxIMAGE\_QUALITY\_NORMAL}}
Returns a scaled version of the image. This is also useful for
scaling bitmaps in general as the only other way to scale bitmaps
It may be mentioned that the GTK port uses this function internally
to scale bitmaps when using mapping modes in wxDC.
+\docparam{quality}{Determines what method to use for resampling the image. Can be one of the following:
+
+\twocolwidtha{5cm}%
+\begin{twocollist}
+\twocolitem{{\bf wxIMAGE\_QUALITY\_NORMAL}}{Uses the normal default scaling method of pixel replication}
+\twocolitem{{\bf wxIMAGE\_QUALITY\_HIGH}}{Uses bicubic and box averaging resampling methods for upsampling and downsampling respectively}
+\end{twocollist}}
+
+It should be noted that although using wxIMAGE\_QUALITY\_HIGH produces much nicer
+looking results it is a slower method. Downsampling will use the box averaging method
+which seems to operate very fast. If you are upsampling larger images using
+this method you will most likely notice that it is a bit slower and in extreme cases
+it will be quite substantially slower as the bicubic algorithm has to process a lot of
+data.
+
+It should also be noted that the high quality scaling may not work as expected
+when using a single mask colour for transparency, as the scaling will blur the
+image and will therefore remove the mask partially. Using the alpha channel
+will work.
+
Example:
\begin{verbatim}
\func{wxImage\& }{operator $=$}{\param{const wxImage\& }{image}}
-Assignment operator. This operator does not copy any data, but instead
-passes a pointer to the data in {\it image} and increments a reference
-counter. It is a fast operation.
+Assignment operator, using \helpref{reference counting}{trefcount}.
\wxheading{Parameters}
\membersection{wxImageHandler::GetName}\label{wximagehandlergetname}
-\constfunc{wxString}{GetName}{\void}
+\constfunc{const wxString\&}{GetName}{\void}
Gets the name of this handler.
\membersection{wxImageHandler::GetExtension}\label{wximagehandlergetextension}
-\constfunc{wxString}{GetExtension}{\void}
+\constfunc{const wxString\&}{GetExtension}{\void}
Gets the file extension associated with this handler.
\membersection{wxImageHandler::GetMimeType}\label{wximagehandlergetmimetype}
-\constfunc{wxString}{GetMimeType}{\void}
+\constfunc{const wxString\&}{GetMimeType}{\void}
Gets the MIME type associated with this handler.