+ #if wxUSE_FILE
+ // avoid leaking the fd
+ if ( fileTemp )
+ {
+ fileTemp->Attach(fdTemp);
+ }
+ else
+ #endif
+
+ #if wxUSE_FFILE
+ if ( ffileTemp )
+ {
+ #ifdef wx_fdopen
+ ffileTemp->Attach(wx_fdopen(fdTemp, "r+b"));
+ #else
+ ffileTemp->Open(path, wxT("r+b"));
+ close(fdTemp);
+ #endif
+ }
+ else
+ #endif
+
+ {
+ close(fdTemp);
+ }
+ }
+#else // !HAVE_MKSTEMP
+
+#ifdef HAVE_MKTEMP
+ // same as above
+ path += wxT("XXXXXX");
+
+ wxCharBuffer buf = wxConvFile.cWX2MB( path );
+ if ( !mktemp( (char*)(const char*) buf ) )
+ {
+ path.clear();
+ }
+ else
+ {
+ path = wxConvFile.cMB2WX( (const char*) buf );
+ }
+#else // !HAVE_MKTEMP (includes __DOS__)
+ // generate the unique file name ourselves
+ #if !defined(__DOS__) && !defined(__PALMOS__) && (!defined(__MWERKS__) || defined(__DARWIN__) )
+ path << (unsigned int)getpid();
+ #endif
+
+ wxString pathTry;
+
+ static const size_t numTries = 1000;
+ for ( size_t n = 0; n < numTries; n++ )
+ {
+ // 3 hex digits is enough for numTries == 1000 < 4096
+ pathTry = path + wxString::Format(wxT("%.03x"), (unsigned int) n);
+ if ( !wxFileName::FileExists(pathTry) )
+ {
+ break;
+ }
+
+ pathTry.clear();
+ }
+
+ path = pathTry;
+#endif // HAVE_MKTEMP/!HAVE_MKTEMP
+
+#endif // HAVE_MKSTEMP/!HAVE_MKSTEMP
+
+#endif // Windows/!Windows
+
+ if ( path.empty() )
+ {
+ wxLogSysError(_("Failed to create a temporary file name"));
+ }
+ else
+ {
+ bool ok = true;
+
+ // open the file - of course, there is a race condition here, this is
+ // why we always prefer using mkstemp()...
+ #if wxUSE_FILE
+ if ( fileTemp && !fileTemp->IsOpened() )
+ {
+ *deleteOnClose = wantDeleteOnClose;
+ int fd = wxTempOpen(path, deleteOnClose);
+ if (fd != -1)
+ fileTemp->Attach(fd);
+ else
+ ok = false;
+ }
+ #endif
+
+ #if wxUSE_FFILE
+ if ( ffileTemp && !ffileTemp->IsOpened() )
+ {
+ *deleteOnClose = wantDeleteOnClose;
+ ok = wxTempOpen(ffileTemp, path, deleteOnClose);
+ }
+ #endif
+
+ if ( !ok )
+ {
+ // FIXME: If !ok here should we loop and try again with another
+ // file name? That is the standard recourse if open(O_EXCL)
+ // fails, though of course it should be protected against
+ // possible infinite looping too.
+
+ wxLogError(_("Failed to open temporary file."));
+
+ path.clear();
+ }
+ }
+
+ return path;
+}
+
+
+static bool wxCreateTempImpl(
+ const wxString& prefix,
+ WXFILEARGS(wxFile *fileTemp, wxFFile *ffileTemp),
+ wxString *name)
+{
+ bool deleteOnClose = true;
+
+ *name = wxCreateTempImpl(prefix,
+ WXFILEARGS(fileTemp, ffileTemp),
+ &deleteOnClose);
+
+ bool ok = !name->empty();
+
+ if (deleteOnClose)
+ name->clear();
+#ifdef __UNIX__
+ else if (ok && wxRemoveFile(*name))
+ name->clear();
+#endif
+
+ return ok;
+}
+
+
+static void wxAssignTempImpl(
+ wxFileName *fn,
+ const wxString& prefix,
+ WXFILEARGS(wxFile *fileTemp, wxFFile *ffileTemp))
+{
+ wxString tempname;
+ tempname = wxCreateTempImpl(prefix, WXFILEARGS(fileTemp, ffileTemp));
+
+ if ( tempname.empty() )
+ {
+ // error, failed to get temp file name
+ fn->Clear();
+ }
+ else // ok
+ {
+ fn->Assign(tempname);
+ }
+}
+
+
+void wxFileName::AssignTempFileName(const wxString& prefix)
+{
+ wxAssignTempImpl(this, prefix, WXFILEARGS(NULL, NULL));
+}
+
+/* static */
+wxString wxFileName::CreateTempFileName(const wxString& prefix)
+{
+ return wxCreateTempImpl(prefix, WXFILEARGS(NULL, NULL));
+}
+
+#endif // wxUSE_FILE || wxUSE_FFILE
+
+
+#if wxUSE_FILE
+
+wxString wxCreateTempFileName(const wxString& prefix,
+ wxFile *fileTemp,
+ bool *deleteOnClose)
+{
+ return wxCreateTempImpl(prefix, WXFILEARGS(fileTemp, NULL), deleteOnClose);
+}
+
+bool wxCreateTempFile(const wxString& prefix,
+ wxFile *fileTemp,
+ wxString *name)
+{
+ return wxCreateTempImpl(prefix, WXFILEARGS(fileTemp, NULL), name);
+}
+
+void wxFileName::AssignTempFileName(const wxString& prefix, wxFile *fileTemp)
+{
+ wxAssignTempImpl(this, prefix, WXFILEARGS(fileTemp, NULL));
+}
+
+/* static */
+wxString
+wxFileName::CreateTempFileName(const wxString& prefix, wxFile *fileTemp)
+{
+ return wxCreateTempFileName(prefix, fileTemp);
+}
+
+#endif // wxUSE_FILE
+
+
+#if wxUSE_FFILE
+
+wxString wxCreateTempFileName(const wxString& prefix,
+ wxFFile *fileTemp,
+ bool *deleteOnClose)
+{
+ return wxCreateTempImpl(prefix, WXFILEARGS(NULL, fileTemp), deleteOnClose);
+}
+
+bool wxCreateTempFile(const wxString& prefix,
+ wxFFile *fileTemp,
+ wxString *name)
+{
+ return wxCreateTempImpl(prefix, WXFILEARGS(NULL, fileTemp), name);
+
+}
+
+void wxFileName::AssignTempFileName(const wxString& prefix, wxFFile *fileTemp)
+{
+ wxAssignTempImpl(this, prefix, WXFILEARGS(NULL, fileTemp));
+}
+
+/* static */
+wxString
+wxFileName::CreateTempFileName(const wxString& prefix, wxFFile *fileTemp)
+{
+ return wxCreateTempFileName(prefix, fileTemp);
+}
+
+#endif // wxUSE_FFILE
+
+
+// ----------------------------------------------------------------------------
+// directory operations
+// ----------------------------------------------------------------------------
+
+// helper of GetTempDir(): check if the given directory exists and return it if
+// it does or an empty string otherwise
+namespace
+{
+
+wxString CheckIfDirExists(const wxString& dir)
+{
+ return wxFileName::DirExists(dir) ? dir : wxString();
+}
+
+} // anonymous namespace
+
+wxString wxFileName::GetTempDir()
+{
+ // first try getting it from environment: this allows overriding the values
+ // used by default if the user wants to create temporary files in another
+ // directory
+ wxString dir = CheckIfDirExists(wxGetenv("TMPDIR"));
+ if ( dir.empty() )
+ {
+ dir = CheckIfDirExists(wxGetenv("TMP"));
+ if ( dir.empty() )
+ dir = CheckIfDirExists(wxGetenv("TEMP"));
+ }
+
+ // if no environment variables are set, use the system default
+ if ( dir.empty() )
+ {
+#if defined(__WXWINCE__)
+ dir = CheckIfDirExists(wxT("\\temp"));
+#elif defined(__WINDOWS__) && !defined(__WXMICROWIN__)
+ if ( !::GetTempPath(MAX_PATH, wxStringBuffer(dir, MAX_PATH + 1)) )
+ {
+ wxLogLastError(wxT("GetTempPath"));
+ }
+#elif defined(__WXMAC__) && wxOSX_USE_CARBON
+ dir = wxMacFindFolderNoSeparator(short(kOnSystemDisk), kTemporaryFolderType, kCreateFolder);
+#endif // systems with native way
+ }
+ else // we got directory from an environment variable
+ {
+ // remove any trailing path separators, we don't want to ever return
+ // them from this function for consistency
+ const size_t lastNonSep = dir.find_last_not_of(GetPathSeparators());
+ if ( lastNonSep == wxString::npos )
+ {
+ // the string consists entirely of separators, leave only one
+ dir = GetPathSeparator();
+ }
+ else
+ {
+ dir.erase(lastNonSep + 1);
+ }
+ }
+
+ // fall back to hard coded value
+ if ( dir.empty() )
+ {
+#ifdef __UNIX_LIKE__
+ dir = CheckIfDirExists("/tmp");
+ if ( dir.empty() )
+#endif // __UNIX_LIKE__
+ dir = ".";
+ }
+
+ return dir;
+}
+
+bool wxFileName::Mkdir( int perm, int flags ) const
+{
+ return wxFileName::Mkdir(GetPath(), perm, flags);
+}
+
+bool wxFileName::Mkdir( const wxString& dir, int perm, int flags )
+{
+ if ( flags & wxPATH_MKDIR_FULL )
+ {
+ // split the path in components
+ wxFileName filename;
+ filename.AssignDir(dir);
+
+ wxString currPath;
+ if ( filename.HasVolume())
+ {
+ currPath << wxGetVolumeString(filename.GetVolume(), wxPATH_NATIVE);
+ }
+
+ wxArrayString dirs = filename.GetDirs();
+ size_t count = dirs.GetCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ if ( i > 0 || filename.IsAbsolute() )
+ currPath += wxFILE_SEP_PATH;
+ currPath += dirs[i];
+
+ if (!DirExists(currPath))
+ {
+ if (!wxMkdir(currPath, perm))
+ {
+ // no need to try creating further directories
+ return false;
+ }
+ }
+ }
+
+ return true;
+
+ }
+
+ return ::wxMkdir( dir, perm );
+}
+
+bool wxFileName::Rmdir(int flags) const
+{
+ return wxFileName::Rmdir( GetPath(), flags );
+}
+
+bool wxFileName::Rmdir(const wxString& dir, int flags)
+{
+#ifdef __WXMSW__
+ if ( flags & wxPATH_RMDIR_RECURSIVE )
+ {
+ // SHFileOperation needs double null termination string
+ // but without separator at the end of the path
+ wxString path(dir);
+ if ( path.Last() == wxFILE_SEP_PATH )
+ path.RemoveLast();
+ path += wxT('\0');
+
+ SHFILEOPSTRUCT fileop;
+ wxZeroMemory(fileop);
+ fileop.wFunc = FO_DELETE;
+ #if defined(__CYGWIN__) && defined(wxUSE_UNICODE)
+ fileop.pFrom = path.wc_str();
+ #else
+ fileop.pFrom = path.fn_str();
+ #endif
+ fileop.fFlags = FOF_SILENT | FOF_NOCONFIRMATION;
+ #ifndef __WXWINCE__
+ // FOF_NOERRORUI is not defined in WinCE
+ fileop.fFlags |= FOF_NOERRORUI;
+ #endif
+
+ int ret = SHFileOperation(&fileop);
+ if ( ret != 0 )
+ {
+ // SHFileOperation may return non-Win32 error codes, so the error
+ // message can be incorrect
+ wxLogApiError(wxT("SHFileOperation"), ret);
+ return false;
+ }
+
+ return true;
+ }
+ else if ( flags & wxPATH_RMDIR_FULL )
+#else // !__WXMSW__
+ if ( flags != 0 ) // wxPATH_RMDIR_FULL or wxPATH_RMDIR_RECURSIVE
+#endif // !__WXMSW__
+ {
+ wxString path(dir);
+ if ( path.Last() != wxFILE_SEP_PATH )
+ path += wxFILE_SEP_PATH;
+
+ wxDir d(path);
+
+ if ( !d.IsOpened() )
+ return false;
+
+ wxString filename;
+
+ // first delete all subdirectories
+ bool cont = d.GetFirst(&filename, "", wxDIR_DIRS | wxDIR_HIDDEN);
+ while ( cont )
+ {
+ wxFileName::Rmdir(path + filename, flags);
+ cont = d.GetNext(&filename);
+ }
+
+#ifndef __WXMSW__
+ if ( flags & wxPATH_RMDIR_RECURSIVE )
+ {
+ // delete all files too
+ cont = d.GetFirst(&filename, "", wxDIR_FILES | wxDIR_HIDDEN);
+ while ( cont )
+ {
+ ::wxRemoveFile(path + filename);
+ cont = d.GetNext(&filename);
+ }
+ }
+#endif // !__WXMSW__
+ }
+
+ return ::wxRmdir(dir);
+}
+
+// ----------------------------------------------------------------------------
+// path normalization
+// ----------------------------------------------------------------------------
+
+bool wxFileName::Normalize(int flags,
+ const wxString& cwd,
+ wxPathFormat format)
+{
+ // deal with env vars renaming first as this may seriously change the path
+ if ( flags & wxPATH_NORM_ENV_VARS )
+ {
+ wxString pathOrig = GetFullPath(format);
+ wxString path = wxExpandEnvVars(pathOrig);
+ if ( path != pathOrig )
+ {
+ Assign(path);
+ }
+ }
+
+ // the existing path components
+ wxArrayString dirs = GetDirs();
+
+ // the path to prepend in front to make the path absolute
+ wxFileName curDir;
+
+ format = GetFormat(format);
+
+ // set up the directory to use for making the path absolute later
+ if ( (flags & wxPATH_NORM_ABSOLUTE) && !IsAbsolute(format) )
+ {
+ if ( cwd.empty() )
+ {
+ curDir.AssignCwd(GetVolume());
+ }
+ else // cwd provided
+ {
+ curDir.AssignDir(cwd);
+ }
+ }
+
+ // handle ~ stuff under Unix only
+ if ( (format == wxPATH_UNIX) && (flags & wxPATH_NORM_TILDE) && m_relative )
+ {
+ if ( !dirs.IsEmpty() )
+ {
+ wxString dir = dirs[0u];
+ if ( !dir.empty() && dir[0u] == wxT('~') )
+ {
+ // to make the path absolute use the home directory
+ curDir.AssignDir(wxGetUserHome(dir.c_str() + 1));
+ dirs.RemoveAt(0u);
+ }
+ }
+ }
+
+ // transform relative path into abs one
+ if ( curDir.IsOk() )
+ {
+ // this path may be relative because it doesn't have the volume name
+ // and still have m_relative=true; in this case we shouldn't modify
+ // our directory components but just set the current volume
+ if ( !HasVolume() && curDir.HasVolume() )
+ {
+ SetVolume(curDir.GetVolume());
+
+ if ( !m_relative )
+ {
+ // yes, it was the case - we don't need curDir then
+ curDir.Clear();
+ }
+ }
+
+ // finally, prepend curDir to the dirs array
+ wxArrayString dirsNew = curDir.GetDirs();
+ WX_PREPEND_ARRAY(dirs, dirsNew);
+
+ // if we used e.g. tilde expansion previously and wxGetUserHome didn't
+ // return for some reason an absolute path, then curDir maybe not be absolute!
+ if ( !curDir.m_relative )
+ {
+ // we have prepended an absolute path and thus we are now an absolute
+ // file name too
+ m_relative = false;
+ }
+ // else if (flags & wxPATH_NORM_ABSOLUTE):
+ // should we warn the user that we didn't manage to make the path absolute?
+ }
+
+ // now deal with ".", ".." and the rest
+ m_dirs.Empty();
+ size_t count = dirs.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ wxString dir = dirs[n];
+
+ if ( flags & wxPATH_NORM_DOTS )
+ {
+ if ( dir == wxT(".") )
+ {
+ // just ignore
+ continue;
+ }
+
+ if ( dir == wxT("..") )
+ {
+ if ( m_dirs.empty() )
+ {
+ // We have more ".." than directory components so far.
+ // Don't treat this as an error as the path could have been
+ // entered by user so try to handle it reasonably: if the
+ // path is absolute, just ignore the extra ".." because
+ // "/.." is the same as "/". Otherwise, i.e. for relative
+ // paths, keep ".." unchanged because removing it would
+ // modify the file a relative path refers to.
+ if ( !m_relative )
+ continue;
+
+ }
+ else // Normal case, go one step up.
+ {
+ m_dirs.pop_back();
+ continue;
+ }
+ }
+ }
+
+ m_dirs.Add(dir);
+ }
+
+#if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE
+ if ( (flags & wxPATH_NORM_SHORTCUT) )
+ {
+ wxString filename;
+ if (GetShortcutTarget(GetFullPath(format), filename))
+ {
+ m_relative = false;
+ Assign(filename);
+ }
+ }
+#endif
+
+#if defined(__WIN32__)
+ if ( (flags & wxPATH_NORM_LONG) && (format == wxPATH_DOS) )
+ {
+ Assign(GetLongPath());
+ }
+#endif // Win32
+
+ // Change case (this should be kept at the end of the function, to ensure
+ // that the path doesn't change any more after we normalize its case)
+ if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
+ {
+ m_volume.MakeLower();
+ m_name.MakeLower();
+ m_ext.MakeLower();
+
+ // directory entries must be made lower case as well
+ count = m_dirs.GetCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ m_dirs[i].MakeLower();
+ }
+ }
+
+ return true;
+}
+
+#ifndef __WXWINCE__
+bool wxFileName::ReplaceEnvVariable(const wxString& envname,
+ const wxString& replacementFmtString,
+ wxPathFormat format)
+{
+ // look into stringForm for the contents of the given environment variable
+ wxString val;
+ if (envname.empty() ||
+ !wxGetEnv(envname, &val))
+ return false;
+ if (val.empty())
+ return false;
+
+ wxString stringForm = GetPath(wxPATH_GET_VOLUME, format);
+ // do not touch the file name and the extension
+
+ wxString replacement = wxString::Format(replacementFmtString, envname);
+ stringForm.Replace(val, replacement);
+
+ // Now assign ourselves the modified path:
+ Assign(stringForm, GetFullName(), format);
+
+ return true;
+}
+#endif
+
+bool wxFileName::ReplaceHomeDir(wxPathFormat format)
+{
+ wxString homedir = wxGetHomeDir();
+ if (homedir.empty())
+ return false;
+
+ wxString stringForm = GetPath(wxPATH_GET_VOLUME, format);
+ // do not touch the file name and the extension
+
+ stringForm.Replace(homedir, "~");
+
+ // Now assign ourselves the modified path:
+ Assign(stringForm, GetFullName(), format);
+
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+// get the shortcut target
+// ----------------------------------------------------------------------------
+
+// WinCE (3) doesn't have CLSID_ShellLink, IID_IShellLink definitions.
+// The .lnk file is a plain text file so it should be easy to
+// make it work. Hint from Google Groups:
+// "If you open up a lnk file, you'll see a
+// number, followed by a pound sign (#), followed by more text. The
+// number is the number of characters that follows the pound sign. The
+// characters after the pound sign are the command line (which _can_
+// include arguments) to be executed. Any path (e.g. \windows\program
+// files\myapp.exe) that includes spaces needs to be enclosed in
+// quotation marks."
+
+#if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE
+// The following lines are necessary under WinCE
+// #include "wx/msw/private.h"
+// #include <ole2.h>
+#include <shlobj.h>
+#if defined(__WXWINCE__)
+#include <shlguid.h>
+#endif
+
+bool wxFileName::GetShortcutTarget(const wxString& shortcutPath,
+ wxString& targetFilename,
+ wxString* arguments) const
+{
+ wxString path, file, ext;
+ wxFileName::SplitPath(shortcutPath, & path, & file, & ext);
+
+ HRESULT hres;
+ IShellLink* psl;
+ bool success = false;
+
+ // Assume it's not a shortcut if it doesn't end with lnk
+ if (ext.CmpNoCase(wxT("lnk"))!=0)
+ return false;
+
+ // create a ShellLink object
+ hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER,
+ IID_IShellLink, (LPVOID*) &psl);
+
+ if (SUCCEEDED(hres))
+ {
+ IPersistFile* ppf;
+ hres = psl->QueryInterface( IID_IPersistFile, (LPVOID *) &ppf);
+ if (SUCCEEDED(hres))
+ {
+ WCHAR wsz[MAX_PATH];
+
+ MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, shortcutPath.mb_str(), -1, wsz,
+ MAX_PATH);
+
+ hres = ppf->Load(wsz, 0);
+ ppf->Release();
+
+ if (SUCCEEDED(hres))
+ {
+ wxChar buf[2048];
+ // Wrong prototype in early versions
+#if defined(__MINGW32__) && !wxCHECK_W32API_VERSION(2, 2)
+ psl->GetPath((CHAR*) buf, 2048, NULL, SLGP_UNCPRIORITY);
+#else
+ psl->GetPath(buf, 2048, NULL, SLGP_UNCPRIORITY);
+#endif
+ targetFilename = wxString(buf);
+ success = (shortcutPath != targetFilename);
+
+ psl->GetArguments(buf, 2048);
+ wxString args(buf);
+ if (!args.empty() && arguments)
+ {
+ *arguments = args;
+ }
+ }
+ }
+
+ psl->Release();
+ }
+ return success;
+}
+
+#endif // __WIN32__ && !__WXWINCE__
+
+
+// ----------------------------------------------------------------------------
+// absolute/relative paths
+// ----------------------------------------------------------------------------
+
+bool wxFileName::IsAbsolute(wxPathFormat format) const
+{
+ // unix paths beginning with ~ are reported as being absolute
+ if ( format == wxPATH_UNIX )
+ {
+ if ( !m_dirs.IsEmpty() )
+ {
+ wxString dir = m_dirs[0u];
+
+ if (!dir.empty() && dir[0u] == wxT('~'))
+ return true;
+ }
+ }
+
+ // if our path doesn't start with a path separator, it's not an absolute
+ // path
+ if ( m_relative )
+ return false;
+
+ if ( !GetVolumeSeparator(format).empty() )
+ {
+ // this format has volumes and an absolute path must have one, it's not
+ // enough to have the full path to be an absolute file under Windows
+ if ( GetVolume().empty() )
+ return false;
+ }
+
+ return true;
+}
+
+bool wxFileName::MakeRelativeTo(const wxString& pathBase, wxPathFormat format)
+{
+ wxFileName fnBase = wxFileName::DirName(pathBase, format);
+
+ // get cwd only once - small time saving
+ wxString cwd = wxGetCwd();
+ Normalize(wxPATH_NORM_ALL & ~wxPATH_NORM_CASE, cwd, format);
+ fnBase.Normalize(wxPATH_NORM_ALL & ~wxPATH_NORM_CASE, cwd, format);
+
+ bool withCase = IsCaseSensitive(format);
+
+ // we can't do anything if the files live on different volumes
+ if ( !GetVolume().IsSameAs(fnBase.GetVolume(), withCase) )
+ {
+ // nothing done
+ return false;
+ }
+
+ // same drive, so we don't need our volume
+ m_volume.clear();
+
+ // remove common directories starting at the top
+ while ( !m_dirs.IsEmpty() && !fnBase.m_dirs.IsEmpty() &&
+ m_dirs[0u].IsSameAs(fnBase.m_dirs[0u], withCase) )
+ {
+ m_dirs.RemoveAt(0);
+ fnBase.m_dirs.RemoveAt(0);
+ }
+
+ // add as many ".." as needed
+ size_t count = fnBase.m_dirs.GetCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ m_dirs.Insert(wxT(".."), 0u);
+ }
+
+ if ( format == wxPATH_UNIX || format == wxPATH_DOS )
+ {
+ // a directory made relative with respect to itself is '.' under Unix
+ // and DOS, by definition (but we don't have to insert "./" for the
+ // files)
+ if ( m_dirs.IsEmpty() && IsDir() )
+ {
+ m_dirs.Add(wxT('.'));
+ }
+ }
+
+ m_relative = true;
+
+ // we were modified
+ return true;
+}
+
+// ----------------------------------------------------------------------------
+// filename kind tests
+// ----------------------------------------------------------------------------
+
+bool wxFileName::SameAs(const wxFileName& filepath, wxPathFormat format) const
+{
+ wxFileName fn1 = *this,
+ fn2 = filepath;
+
+ // get cwd only once - small time saving
+ wxString cwd = wxGetCwd();
+ fn1.Normalize(wxPATH_NORM_ALL | wxPATH_NORM_CASE, cwd, format);
+ fn2.Normalize(wxPATH_NORM_ALL | wxPATH_NORM_CASE, cwd, format);
+
+ if ( fn1.GetFullPath() == fn2.GetFullPath() )
+ return true;
+
+ // TODO: compare inodes for Unix, this works even when filenames are
+ // different but files are the same (symlinks) (VZ)
+
+ return false;
+}
+
+/* static */
+bool wxFileName::IsCaseSensitive( wxPathFormat format )
+{
+ // only Unix filenames are truely case-sensitive
+ return GetFormat(format) == wxPATH_UNIX;
+}
+
+/* static */
+wxString wxFileName::GetForbiddenChars(wxPathFormat format)
+{
+ // Inits to forbidden characters that are common to (almost) all platforms.
+ wxString strForbiddenChars = wxT("*?");
+
+ // If asserts, wxPathFormat has been changed. In case of a new path format
+ // addition, the following code might have to be updated.
+ wxCOMPILE_TIME_ASSERT(wxPATH_MAX == 5, wxPathFormatChanged);
+ switch ( GetFormat(format) )
+ {
+ default :
+ wxFAIL_MSG( wxT("Unknown path format") );
+ // !! Fall through !!
+
+ case wxPATH_UNIX:
+ break;
+
+ case wxPATH_MAC:
+ // On a Mac even names with * and ? are allowed (Tested with OS
+ // 9.2.1 and OS X 10.2.5)
+ strForbiddenChars = wxEmptyString;
+ break;
+
+ case wxPATH_DOS:
+ strForbiddenChars += wxT("\\/:\"<>|");
+ break;
+
+ case wxPATH_VMS:
+ break;
+ }
+
+ return strForbiddenChars;
+}
+
+/* static */
+wxString wxFileName::GetVolumeSeparator(wxPathFormat WXUNUSED_IN_WINCE(format))
+{
+#ifdef __WXWINCE__
+ return wxEmptyString;
+#else
+ wxString sepVol;
+
+ if ( (GetFormat(format) == wxPATH_DOS) ||
+ (GetFormat(format) == wxPATH_VMS) )
+ {
+ sepVol = wxFILE_SEP_DSK;
+ }
+ //else: leave empty
+
+ return sepVol;
+#endif
+}
+
+/* static */
+wxString wxFileName::GetPathSeparators(wxPathFormat format)
+{
+ wxString seps;
+ switch ( GetFormat(format) )
+ {
+ case wxPATH_DOS:
+ // accept both as native APIs do but put the native one first as
+ // this is the one we use in GetFullPath()
+ seps << wxFILE_SEP_PATH_DOS << wxFILE_SEP_PATH_UNIX;
+ break;
+
+ default:
+ wxFAIL_MSG( wxT("Unknown wxPATH_XXX style") );
+ // fall through
+
+ case wxPATH_UNIX:
+ seps = wxFILE_SEP_PATH_UNIX;
+ break;
+
+ case wxPATH_MAC:
+ seps = wxFILE_SEP_PATH_MAC;
+ break;
+
+ case wxPATH_VMS:
+ seps = wxFILE_SEP_PATH_VMS;
+ break;
+ }
+
+ return seps;
+}
+
+/* static */
+wxString wxFileName::GetPathTerminators(wxPathFormat format)
+{
+ format = GetFormat(format);
+
+ // under VMS the end of the path is ']', not the path separator used to
+ // separate the components
+ return format == wxPATH_VMS ? wxString(wxT(']')) : GetPathSeparators(format);
+}
+
+/* static */
+bool wxFileName::IsPathSeparator(wxChar ch, wxPathFormat format)
+{
+ // wxString::Find() doesn't work as expected with NUL - it will always find
+ // it, so test for it separately
+ return ch != wxT('\0') && GetPathSeparators(format).Find(ch) != wxNOT_FOUND;
+}
+
+/* static */
+bool
+wxFileName::IsMSWUniqueVolumeNamePath(const wxString& path, wxPathFormat format)
+{
+ // return true if the format used is the DOS/Windows one and the string begins
+ // with a Windows unique volume name ("\\?\Volume{guid}\")
+ return format == wxPATH_DOS &&
+ path.length() >= wxMSWUniqueVolumePrefixLength &&
+ path.StartsWith(wxS("\\\\?\\Volume{")) &&
+ path[wxMSWUniqueVolumePrefixLength - 1] == wxFILE_SEP_PATH_DOS;
+}
+
+// ----------------------------------------------------------------------------
+// path components manipulation
+// ----------------------------------------------------------------------------
+
+/* static */ bool wxFileName::IsValidDirComponent(const wxString& dir)
+{
+ if ( dir.empty() )
+ {
+ wxFAIL_MSG( wxT("empty directory passed to wxFileName::InsertDir()") );
+
+ return false;
+ }
+
+ const size_t len = dir.length();
+ for ( size_t n = 0; n < len; n++ )
+ {
+ if ( dir[n] == GetVolumeSeparator() || IsPathSeparator(dir[n]) )
+ {
+ wxFAIL_MSG( wxT("invalid directory component in wxFileName") );
+
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void wxFileName::AppendDir( const wxString& dir )
+{
+ if ( IsValidDirComponent(dir) )
+ m_dirs.Add( dir );
+}
+
+void wxFileName::PrependDir( const wxString& dir )
+{
+ InsertDir(0, dir);
+}
+
+void wxFileName::InsertDir(size_t before, const wxString& dir)
+{
+ if ( IsValidDirComponent(dir) )
+ m_dirs.Insert(dir, before);
+}
+
+void wxFileName::RemoveDir(size_t pos)
+{
+ m_dirs.RemoveAt(pos);
+}
+
+// ----------------------------------------------------------------------------
+// accessors
+// ----------------------------------------------------------------------------
+
+void wxFileName::SetFullName(const wxString& fullname)
+{
+ SplitPath(fullname, NULL /* no volume */, NULL /* no path */,
+ &m_name, &m_ext, &m_hasExt);
+}
+
+wxString wxFileName::GetFullName() const
+{
+ wxString fullname = m_name;
+ if ( m_hasExt )
+ {
+ fullname << wxFILE_SEP_EXT << m_ext;
+ }
+
+ return fullname;
+}
+
+wxString wxFileName::GetPath( int flags, wxPathFormat format ) const
+{
+ format = GetFormat( format );
+
+ wxString fullpath;
+
+ // return the volume with the path as well if requested
+ if ( flags & wxPATH_GET_VOLUME )
+ {
+ fullpath += wxGetVolumeString(GetVolume(), format);
+ }
+
+ // the leading character
+ switch ( format )
+ {
+ case wxPATH_MAC:
+ if ( m_relative )
+ fullpath += wxFILE_SEP_PATH_MAC;
+ break;
+
+ case wxPATH_DOS:
+ if ( !m_relative )
+ fullpath += wxFILE_SEP_PATH_DOS;
+ break;
+
+ default:
+ wxFAIL_MSG( wxT("Unknown path format") );
+ // fall through
+
+ case wxPATH_UNIX:
+ if ( !m_relative )
+ {
+ fullpath += wxFILE_SEP_PATH_UNIX;
+ }
+ break;
+
+ case wxPATH_VMS:
+ // no leading character here but use this place to unset
+ // wxPATH_GET_SEPARATOR flag: under VMS it doesn't make sense
+ // as, if I understand correctly, there should never be a dot
+ // before the closing bracket
+ flags &= ~wxPATH_GET_SEPARATOR;
+ }
+
+ if ( m_dirs.empty() )
+ {
+ // there is nothing more
+ return fullpath;
+ }
+
+ // then concatenate all the path components using the path separator
+ if ( format == wxPATH_VMS )
+ {
+ fullpath += wxT('[');
+ }
+
+ const size_t dirCount = m_dirs.GetCount();
+ for ( size_t i = 0; i < dirCount; i++ )
+ {
+ switch (format)
+ {
+ case wxPATH_MAC:
+ if ( m_dirs[i] == wxT(".") )
+ {
+ // skip appending ':', this shouldn't be done in this
+ // case as "::" is interpreted as ".." under Unix
+ continue;
+ }
+
+ // convert back from ".." to nothing
+ if ( !m_dirs[i].IsSameAs(wxT("..")) )
+ fullpath += m_dirs[i];
+ break;
+
+ default:
+ wxFAIL_MSG( wxT("Unexpected path format") );
+ // still fall through
+
+ case wxPATH_DOS:
+ case wxPATH_UNIX:
+ fullpath += m_dirs[i];
+ break;
+
+ case wxPATH_VMS:
+ // TODO: What to do with ".." under VMS
+
+ // convert back from ".." to nothing
+ if ( !m_dirs[i].IsSameAs(wxT("..")) )
+ fullpath += m_dirs[i];
+ break;
+ }
+
+ if ( (flags & wxPATH_GET_SEPARATOR) || (i != dirCount - 1) )
+ fullpath += GetPathSeparator(format);
+ }
+
+ if ( format == wxPATH_VMS )
+ {
+ fullpath += wxT(']');
+ }
+
+ return fullpath;
+}
+
+wxString wxFileName::GetFullPath( wxPathFormat format ) const
+{
+ // we already have a function to get the path
+ wxString fullpath = GetPath(wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR,
+ format);
+
+ // now just add the file name and extension to it
+ fullpath += GetFullName();
+
+ return fullpath;
+}
+
+// Return the short form of the path (returns identity on non-Windows platforms)
+wxString wxFileName::GetShortPath() const
+{
+ wxString path(GetFullPath());
+
+#if defined(__WXMSW__) && defined(__WIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
+ DWORD sz = ::GetShortPathName(path.t_str(), NULL, 0);
+ if ( sz != 0 )
+ {
+ wxString pathOut;
+ if ( ::GetShortPathName
+ (
+ path.t_str(),
+ wxStringBuffer(pathOut, sz),
+ sz
+ ) != 0 )
+ {
+ return pathOut;
+ }
+ }
+#endif // Windows
+
+ return path;
+}
+
+// Return the long form of the path (returns identity on non-Windows platforms)
+wxString wxFileName::GetLongPath() const
+{
+ wxString pathOut,
+ path = GetFullPath();
+
+#if defined(__WIN32__) && !defined(__WXWINCE__) && !defined(__WXMICROWIN__)
+
+#if wxUSE_DYNLIB_CLASS
+ typedef DWORD (WINAPI *GET_LONG_PATH_NAME)(const wxChar *, wxChar *, DWORD);
+
+ // this is MT-safe as in the worst case we're going to resolve the function
+ // twice -- but as the result is the same in both threads, it's ok
+ static GET_LONG_PATH_NAME s_pfnGetLongPathName = NULL;
+ if ( !s_pfnGetLongPathName )
+ {
+ static bool s_triedToLoad = false;
+
+ if ( !s_triedToLoad )
+ {
+ s_triedToLoad = true;
+
+ wxDynamicLibrary dllKernel(wxT("kernel32"));
+
+ const wxChar* GetLongPathName = wxT("GetLongPathName")
+#if wxUSE_UNICODE
+ wxT("W");
+#else // ANSI
+ wxT("A");
+#endif // Unicode/ANSI
+
+ if ( dllKernel.HasSymbol(GetLongPathName) )
+ {
+ s_pfnGetLongPathName = (GET_LONG_PATH_NAME)
+ dllKernel.GetSymbol(GetLongPathName);
+ }
+
+ // note that kernel32.dll can be unloaded, it stays in memory
+ // anyhow as all Win32 programs link to it and so it's safe to call
+ // GetLongPathName() even after unloading it
+ }
+ }
+
+ if ( s_pfnGetLongPathName )
+ {
+ DWORD dwSize = (*s_pfnGetLongPathName)(path.t_str(), NULL, 0);
+ if ( dwSize > 0 )
+ {
+ if ( (*s_pfnGetLongPathName)
+ (
+ path.t_str(),
+ wxStringBuffer(pathOut, dwSize),
+ dwSize
+ ) != 0 )
+ {
+ return pathOut;
+ }
+ }
+ }
+#endif // wxUSE_DYNLIB_CLASS
+
+ // The OS didn't support GetLongPathName, or some other error.
+ // We need to call FindFirstFile on each component in turn.
+
+ WIN32_FIND_DATA findFileData;
+ HANDLE hFind;
+
+ if ( HasVolume() )
+ pathOut = GetVolume() +
+ GetVolumeSeparator(wxPATH_DOS) +
+ GetPathSeparator(wxPATH_DOS);
+ else
+ pathOut = wxEmptyString;
+
+ wxArrayString dirs = GetDirs();
+ dirs.Add(GetFullName());
+
+ wxString tmpPath;
+
+ size_t count = dirs.GetCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ const wxString& dir = dirs[i];
+
+ // We're using pathOut to collect the long-name path, but using a
+ // temporary for appending the last path component which may be
+ // short-name
+ tmpPath = pathOut + dir;
+
+ // We must not process "." or ".." here as they would be (unexpectedly)
+ // replaced by the corresponding directory names so just leave them
+ // alone
+ //
+ // And we can't pass a drive and root dir to FindFirstFile (VZ: why?)
+ if ( tmpPath.empty() || dir == '.' || dir == ".." ||
+ tmpPath.Last() == GetVolumeSeparator(wxPATH_DOS) )
+ {
+ tmpPath += wxFILE_SEP_PATH;
+ pathOut = tmpPath;
+ continue;
+ }
+
+ hFind = ::FindFirstFile(tmpPath.t_str(), &findFileData);
+ if (hFind == INVALID_HANDLE_VALUE)
+ {
+ // Error: most likely reason is that path doesn't exist, so
+ // append any unprocessed parts and return
+ for ( i += 1; i < count; i++ )
+ tmpPath += wxFILE_SEP_PATH + dirs[i];
+
+ return tmpPath;
+ }
+
+ pathOut += findFileData.cFileName;
+ if ( (i < (count-1)) )
+ pathOut += wxFILE_SEP_PATH;
+
+ ::FindClose(hFind);
+ }
+#else // !Win32
+ pathOut = path;
+#endif // Win32/!Win32
+
+ return pathOut;
+}
+
+wxPathFormat wxFileName::GetFormat( wxPathFormat format )
+{