/////////////////////////////////////////////////////////////////////////////
-// Name: filename.h
-// Purpose: wxFileName - encapsulates ice cream
-// Author: Robert Roebling
+// Name: wx/filename.h
+// Purpose: wxFileName - encapsulates a file path
+// Author: Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 28.12.00
// RCS-ID: $Id$
// Copyright: (c) 2000 Robert Roebling
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FILENAME_H_
#define _WX_FILENAME_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "filename.h"
#endif
#ifndef WX_PRECOMP
- #include "wx/string.h"
+ #include "wx/string.h"
#endif
+/*
+ TODO:
+
+ 1. support for drives under Windows
+ 2. more file operations:
+ a) chmod()
+ b) [acm]time() - get and set
+ c) file size
+ d) file permissions with readable accessors for most common bits
+ such as IsReadable() &c
+ e) rename()?
+ 3. SameFileAs() function to compare inodes under Unix
+ */
+
// ridiculously enough, this will replace DirExists with wxDirExists etc
-#include "filefn.h"
+#include "wx/filefn.h"
+#include "wx/datetime.h"
+
+class WXDLLEXPORT wxFile;
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// the various values for the path format: this mainly affects the path
+// separator but also whether or not the path has the drive part (as under
+// Windows)
enum wxPathFormat
{
- wxPATH_NATIVE = 0,
- wxPATH_UNIX,
- wxPATH_MAC,
- wxPATH_DOS,
-
- wxPATH_BEOS = wxPATH_UNIX,
- wxPATH_WIN = wxPATH_DOS,
- wxPATH_OS2 = wxPATH_DOS
-
+ wxPATH_NATIVE = 0, // the path format for the current platform
+ wxPATH_UNIX,
+ wxPATH_MAC,
+ wxPATH_DOS,
+ wxPATH_VMS,
+
+ wxPATH_BEOS = wxPATH_UNIX,
+ wxPATH_WIN = wxPATH_DOS,
+ wxPATH_OS2 = wxPATH_DOS
+};
+
+// the kind of normalization to do with the file name: these values can be
+// or'd together to perform several operations at once
+enum wxPathNormalize
+{
+ wxPATH_NORM_ENV_VARS = 0x0001, // replace env vars with their values
+ wxPATH_NORM_DOTS = 0x0002, // squeeze all .. and . and prepend cwd
+ wxPATH_NORM_TILDE = 0x0004, // Unix only: replace ~ and ~user
+ wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower
+ wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute
+ wxPATH_NORM_LONG = 0x0020, // make the path the long form
+ wxPATH_NORM_ALL = 0x003f
+};
+
+// what exactly should GetPath() return?
+enum
+{
+ wxPATH_GET_VOLUME = 0x0001, // include the volume if applicable
+ wxPATH_GET_SEPARATOR = 0x0002 // terminate the path with the separator
};
+// MkDir flags
+enum
+{
+ wxPATH_MKDIR_FULL = 0x0001 // create directories recursively
+};
+
+// ----------------------------------------------------------------------------
+// wxFileName: encapsulates a file path
+// ----------------------------------------------------------------------------
+
class WXDLLEXPORT wxFileName
{
public:
// constructors and assignment
- wxFileName()
- { }
- wxFileName( const wxFileName &filename );
- wxFileName( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE )
- { Assign( path, dir_only, format ); }
- void Assign( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE );
-
- // Only native form
- bool FileExists();
- bool DirExists();
-
- void AssignCwd();
- void SetCwd();
-
- void AssignTempFileName( const wxString &prefix );
-
- void Mkdir( int perm = 0777 );
- void Rmdir();
-
- // Remove . and .. (under Unix ~ as well)
- void MakeAbsolute();
-
+
+ // the usual stuff
+ wxFileName() { Clear(); }
+ wxFileName( const wxFileName &filepath ) { Assign(filepath); }
+
+ // from a full filename: if it terminates with a '/', a directory path
+ // is contructed (the name will be empty), otherwise a file name and
+ // extension are extracted from it
+ wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE )
+ { Assign( fullpath, format ); }
+
+ // from a directory name and a file name
+ wxFileName(const wxString& path,
+ const wxString& name,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(path, name, format); }
+
+ // from a volume, directory name, file base name and extension
+ wxFileName(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(volume, path, name, ext, format); }
+
+ // from a directory name, file base name and extension
+ wxFileName(const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE)
+ { Assign(path, name, ext, format); }
+
+ // the same for delayed initialization
+
+ void Assign(const wxFileName& filepath);
+
+ void Assign(const wxString& fullpath,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ void Assign(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ void Assign(const wxString& path,
+ const wxString& name,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ void Assign(const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE)
+ {
+ // empty volume
+ Assign(_T(""), path, name, ext, format);
+ }
+
+ void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE);
+
+ // assorted assignment operators
+
+ wxFileName& operator=(const wxFileName& filename)
+ { Assign(filename); return *this; }
+
+ wxFileName& operator=(const wxString& filename)
+ { Assign(filename); return *this; }
+
+ // reset all components to default, uninitialized state
+ void Clear();
+
+ // static pseudo constructors
+ static wxFileName FileName(const wxString& file);
+ static wxFileName DirName(const wxString& dir);
+
+ // file tests
+
+ // is the filename valid at all?
+ bool IsOk() const { return !m_dirs.IsEmpty() || !m_name.IsEmpty(); }
+
+ // does the file with this name exists?
+ bool FileExists() const;
+ static bool FileExists( const wxString &file );
+
+ // does the directory with this name exists?
+ bool DirExists() const;
+ static bool DirExists( const wxString &dir );
+
+ // VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO)
+
+ // time functions
+#if wxUSE_DATETIME
+ // set the file last access/mod and creation times
+ // (any of the pointers may be NULL)
+ bool SetTimes(const wxDateTime *dtAccess,
+ const wxDateTime *dtMod,
+ const wxDateTime *dtCreate);
+
+ // set the access and modification times to the current moment
+ bool Touch();
+
+ // return the last access, last modification and create times
+ // (any of the pointers may be NULL)
+ bool GetTimes(wxDateTime *dtAccess,
+ wxDateTime *dtMod,
+ wxDateTime *dtCreate) const;
+
+ // convenience wrapper: get just the last mod time of the file
+ wxDateTime GetModificationTime() const
+ {
+ wxDateTime dtMod;
+ (void)GetTimes(NULL, &dtMod, NULL);
+ return dtMod;
+ }
+#endif // wxUSE_DATETIME
+
+#ifdef __WXMAC__
+ bool MacSetTypeAndCreator( wxUint32 type , wxUint32 creator ) ;
+ bool MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator ) ;
+ // gets the 'common' type and creator for a certain extension
+ static bool MacFindDefaultTypeAndCreator( const wxString& ext , wxUint32 *type , wxUint32 *creator ) ;
+ // registers application defined extensions and their default type and creator
+ static void MacRegisterDefaultTypeAndCreator( const wxString& ext , wxUint32 type , wxUint32 creator ) ;
+ // looks up the appropriate type and creator from the registration and then sets
+ bool MacSetDefaultTypeAndCreator() ;
+#endif
+
+ // various file/dir operations
+
+ // retrieve the value of the current working directory
+ void AssignCwd(const wxString& volume = wxEmptyString);
+ static wxString GetCwd(const wxString& volume = wxEmptyString);
+
+ // change the current working directory
+ bool SetCwd();
+ static bool SetCwd( const wxString &cwd );
+
+ // get the value of user home (Unix only mainly)
+ void AssignHomeDir();
+ static wxString GetHomeDir();
+
+ // get a temp file name starting with the specified prefix and open the
+ // file passed to us using this name for writing (atomically if
+ // possible)
+ void AssignTempFileName(const wxString& prefix, wxFile *fileTemp = NULL);
+ static wxString CreateTempFileName(const wxString& prefix,
+ wxFile *fileTemp = NULL);
+
+ // directory creation and removal.
+ // if full is TRUE, will try to make each directory in the path.
+ bool Mkdir( int perm = 0777, int flags = 0);
+ static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 );
+
+ bool Rmdir();
+ static bool Rmdir( const wxString &dir );
+
+ // operations on the path
+
+ // normalize the path: with the default flags value, the path will be
+ // made absolute, without any ".." and "." and all environment
+ // variables will be expanded in it
+ //
+ // this may be done using another (than current) value of cwd
+ bool Normalize(int flags = wxPATH_NORM_ALL,
+ const wxString& cwd = wxEmptyString,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ // get a path path relative to the given base directory, i.e. opposite
+ // of Normalize
+ //
+ // pass an empty string to get a path relative to the working directory
+ //
+ // returns TRUE if the file name was modified, FALSE if we failed to do
+ // anything with it (happens when the file is on a different volume,
+ // for example)
+ bool MakeRelativeTo(const wxString& pathBase = _T(""),
+ wxPathFormat format = wxPATH_NATIVE);
+
+ // make the path absolute
+ //
+ // this may be done using another (than current) value of cwd
+ bool MakeAbsolute(const wxString& cwd = wxEmptyString,
+ wxPathFormat format = wxPATH_NATIVE)
+ { return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
+ wxPATH_NORM_TILDE, cwd, format); }
+
// Comparison
- bool SameAs( const wxFileName &filename, bool upper_on_dos = TRUE );
-
- // Tests
- bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
- bool IsRelative( wxPathFormat format = wxPATH_NATIVE );
- bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE );
- bool IsWild( wxPathFormat format = wxPATH_NATIVE );
-
+
+ // compares with the rules of the given platforms format
+ bool SameAs(const wxFileName& filepath,
+ wxPathFormat format = wxPATH_NATIVE) const;
+
+ // compare with another filename object
+ bool operator==(const wxFileName& filename) const
+ { return SameAs(filename); }
+ bool operator!=(const wxFileName& filename) const
+ { return !SameAs(filename); }
+
+ // compare with a filename string interpreted as a native file name
+ bool operator==(const wxString& filename) const
+ { return SameAs(wxFileName(filename)); }
+ bool operator!=(const wxString& filename) const
+ { return !SameAs(wxFileName(filename)); }
+
+ // are the file names of this type cases sensitive?
+ static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
+
+ // is this filename absolute?
+ bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const;
+
+ // is this filename relative?
+ bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const
+ { return !IsAbsolute(format); }
+
+ // Information about path format
+
+ // get the string separating the volume from the path for this format,
+ // return an empty string if this format doesn't support the notion of
+ // volumes at all
+ static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE);
+
+ // get the string of path separators for this format
+ static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
+
+ // get the canonical path separator for this format
+ static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE)
+ { return GetPathSeparators(format)[0u]; }
+
+ // is the char a path separator for this format?
+ static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE);
+
// Dir accessors
void AppendDir( const wxString &dir );
void PrependDir( const wxString &dir );
void InsertDir( int before, const wxString &dir );
void RemoveDir( int pos );
- size_t GetDirCount() { return m_dirs.GetCount(); }
-
+ size_t GetDirCount() const { return m_dirs.GetCount(); }
+
// Other accessors
void SetExt( const wxString &ext ) { m_ext = ext; }
wxString GetExt() const { return m_ext; }
- bool HasExt() const { return !m_ext.IsEmpty(); }
-
+ bool HasExt() const { return !m_ext.empty(); }
+
void SetName( const wxString &name ) { m_name = name; }
wxString GetName() const { return m_name; }
- bool HasName() const { return !m_name.IsEmpty(); }
-
- const wxArrayString &GetDirs() const { return m_dirs; }
-
- // Construct path only
- wxString GetPath( wxPathFormat format = wxPATH_NATIVE ) const;
-
+ bool HasName() const { return !m_name.empty(); }
+
+ void SetVolume( const wxString &volume ) { m_volume = volume; }
+ wxString GetVolume() const { return m_volume; }
+ bool HasVolume() const { return !m_volume.empty(); }
+
+ // full name is the file name + extension (but without the path)
+ void SetFullName(const wxString& fullname);
+ wxString GetFullName() const;
+
+ const wxArrayString& GetDirs() const { return m_dirs; }
+
+ // flags are combination of wxPATH_GET_XXX flags
+ wxString GetPath(int flags = 0, wxPathFormat format = wxPATH_NATIVE) const;
+
+ // Replace current path with this one
+ void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE );
+
// Construct full path with name and ext
wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const;
-
-
+
+ // Return the short form of the path (returns identity on non-Windows platforms)
+ wxString GetShortPath() const;
+
+ // Return the long form of the path (returns identity on non-Windows platforms)
+ wxString GetLongPath() const;
+
+ // Is this a file or directory (not necessarily an existing one)
+ bool IsDir() const { return m_name.empty() && m_ext.empty(); }
+
+ // various helpers
+
+ // get the canonical path format for this platform
static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE );
-
+
+ // split a fullpath into the volume, path, (base) name and extension
+ // (all of the pointers can be NULL)
+ static void SplitPath(const wxString& fullpath,
+ wxString *volume,
+ wxString *path,
+ wxString *name,
+ wxString *ext,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ // compatibility version
+ static void SplitPath(const wxString& fullpath,
+ wxString *path,
+ wxString *name,
+ wxString *ext,
+ wxPathFormat format = wxPATH_NATIVE);
+
+
+ // deprecated methods, don't use any more
+ // --------------------------------------
+
+ wxString GetPath( bool withSep, wxPathFormat format = wxPATH_NATIVE ) const
+ { return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); }
+
+ wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
+ { return GetPath(wxPATH_GET_SEPARATOR, format); }
+
private:
+ // the drive/volume/device specification (always empty for Unix)
+ wxString m_volume;
+
+ // the path components of the file
wxArrayString m_dirs;
- wxString m_name;
- wxString m_ext;
-};
+ // the file name and extension (empty for directories)
+ wxString m_name,
+ m_ext;
+ // when m_dirs is empty it may mean either that we have no path at all or
+ // that our path is '/', i.e. the root directory
+ //
+ // we use m_relative to distinguish between these two cases, it will be
+ // TRUE in the former and FALSE in the latter
+ //
+ // NB: the path is not absolute just because m_relative is FALSE, it still
+ // needs the drive (i.e. volume) in some formats (Windows)
+ bool m_relative;
+};
-#endif // _WX_FFILENAME_H_
+#endif // _WX_FILENAME_H_