#include "wx/log.h"
#include "wx/intl.h"
#include "wx/frame.h"
- #include "wx/defs.h"
#include "wx/window.h"
#include "wx/control.h"
#include "wx/checkbox.h"
#include "wx/caret.h"
#endif // wxUSE_CARET
-#if wxUSE_DISPLAY
- #include "wx/display.h"
-#endif
-
#if wxUSE_SYSTEM_OPTIONS
#include "wx/sysopt.h"
#endif
// For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
// The gtk includes don't pull any other headers in, at least not on my system - MR
#ifdef __WXGTK__
- #ifdef __WXGTK20__
- #include <gtk/gtkversion.h>
- #else
- #include <gtk/gtkfeatures.h>
- #endif
+ #include <gtk/gtkversion.h>
extern const unsigned int gtk_major_version;
extern const unsigned int gtk_minor_version;
extern const unsigned int gtk_micro_version;
#endif
+// Windows List
+WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
+
// ----------------------------------------------------------------------------
// static data
// ----------------------------------------------------------------------------
// VZ: this one shouldn't exist...
m_isBeingDeleted = false;
-
- // Reserved for future use
- m_windowReserved = NULL;
}
// common part of window creation process
// ----------------------------------------------------------------------------
// centre the window with respect to its parent in either (or both) directions
-void wxWindowBase::Centre(int direction)
+void wxWindowBase::DoCentre(int dir)
{
- // the position/size of the parent window or of the entire screen
- wxPoint posParent;
- int widthParent, heightParent;
-
- wxWindow *parent = NULL;
- wxTopLevelWindow *winTop = NULL;
-
- if ( !(direction & wxCENTRE_ON_SCREEN) )
- {
- // find the parent to centre this window on: it should be the
- // immediate parent for the controls but the top level parent for the
- // top level windows (like dialogs)
- parent = GetParent();
- if ( IsTopLevel() )
- {
- while ( parent && !parent->IsTopLevel() )
- {
- parent = parent->GetParent();
- }
- }
-
- // there is no wxTopLevelWindow under wxMotif yet
-#ifndef __WXMOTIF__
- // we shouldn't center the dialog on the iconized window: under
- // Windows, for example, this places it completely off the screen
- if ( parent )
- {
- winTop = wxDynamicCast(parent, wxTopLevelWindow);
- if ( winTop && winTop->IsIconized() )
- {
- winTop = NULL;
- parent = NULL;
- }
- }
-#endif // __WXMOTIF__
-
- // did we find the parent?
- if ( !parent )
- {
- // no other choice
- direction |= wxCENTRE_ON_SCREEN;
- }
- }
-
- if ( direction & wxCENTRE_ON_SCREEN )
- {
- //RN: If we are using wxDisplay we get
- //the dimensions of the monitor the window is on,
- //otherwise we get the dimensions of the primary monitor
- //FIXME: wxDisplay::GetFromWindow only implemented on MSW
-#if wxUSE_DISPLAY && defined(__WXMSW__)
- int nDisplay = wxDisplay::GetFromWindow((wxWindow*)this);
- if(nDisplay != wxNOT_FOUND)
- {
- wxDisplay windowDisplay(nDisplay);
- wxRect displayRect = windowDisplay.GetGeometry();
- widthParent = displayRect.width;
- heightParent = displayRect.height;
- }
- else
-#endif
- // centre with respect to the whole screen
- wxDisplaySize(&widthParent, &heightParent);
- }
- else
- {
- if ( IsTopLevel() )
- {
- if(winTop)
- winTop->GetRectForTopLevelChildren(&posParent.x, &posParent.y, &widthParent, &heightParent);
- else
- {
- // centre on the parent
- parent->GetSize(&widthParent, &heightParent);
-
- // adjust to the parents position
- posParent = parent->GetPosition();
- }
- }
- else
- {
- // centre inside the parents client rectangle
- parent->GetClientSize(&widthParent, &heightParent);
- }
- }
-
- int width, height;
- GetSize(&width, &height);
-
- int xNew = wxDefaultCoord,
- yNew = wxDefaultCoord;
-
- if ( direction & wxHORIZONTAL )
- xNew = (widthParent - width)/2;
-
- if ( direction & wxVERTICAL )
- yNew = (heightParent - height)/2;
-
- xNew += posParent.x;
- yNew += posParent.y;
+ wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
+ _T("this method only implements centering child windows") );
- // FIXME: This needs to get the client display rect of the display
- // the window is (via wxDisplay::GetFromWindow).
-
- // Base size of the visible dimensions of the display
- // to take into account the taskbar. And the Mac menu bar at top.
- wxRect clientrect = wxGetClientDisplayRect();
-
- // NB: in wxMSW, negative position may not necessarily mean "out of screen",
- // but it may mean that the window is placed on other than the main
- // display. Therefore we only make sure centered window is on the main display
- // if the parent is at least partially present here.
- if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
- {
- if (xNew < clientrect.GetLeft())
- xNew = clientrect.GetLeft();
- else if (xNew + width > clientrect.GetRight())
- xNew = clientrect.GetRight() - width;
- }
- if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
- {
- if (yNew + height > clientrect.GetBottom())
- yNew = clientrect.GetBottom() - height;
-
- // Make certain that the title bar is initially visible
- // always, even if this would push the bottom of the
- // dialog off the visible area of the display
- if (yNew < clientrect.GetTop())
- yNew = clientrect.GetTop();
- }
-
- // move the window to this position (keeping the old size but using
- // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
- SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
+ SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
}
// fits the window around the children
m_bestSizeCache = wxDefaultSize;
// parent's best size calculation may depend on its children's
- // best sizes, so let's invalidate it as well to be safe:
- if (m_parent)
+ // as long as child window we are in is not top level window itself
+ // (because the TLW size is never resized automatically)
+ // so let's invalidate it as well to be safe:
+ if (m_parent && !IsTopLevel())
m_parent->InvalidateBestSize();
}
return size;
}
+void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
+{
+ // screen position is the same as (0, 0) in client coords for non TLWs (and
+ // TLWs override this method)
+ if ( x )
+ *x = 0;
+ if ( y )
+ *y = 0;
+
+ ClientToScreen(x, y);
+}
+
// ----------------------------------------------------------------------------
// show/hide/enable/disable the window
// ----------------------------------------------------------------------------
void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
{
- if ( m_tooltip )
- delete m_tooltip;
+ if ( m_tooltip != tooltip )
+ {
+ if ( m_tooltip )
+ delete m_tooltip;
- m_tooltip = tooltip;
+ m_tooltip = tooltip;
+ }
}
#endif // wxUSE_TOOLTIPS
// If there is a sizer, use it instead of the constraints
if ( GetSizer() )
{
- int w, h;
+ int w = 0, h = 0;
GetVirtualSize(&w, &h);
GetSizer()->SetDimension( 0, 0, w, h );
}
}
// do the window-specific processing after processing the update event
-// TODO: take specific knowledge out of this function and
-// put in each control's base class. Unfortunately we don't
-// yet have base implementation files for wxCheckBox and wxRadioButton.
void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
{
if ( event.GetSetEnabled() )
Enable(event.GetEnabled());
-#if wxUSE_CONTROLS
- if ( event.GetSetText() )
- {
- wxControl *control = wxDynamicCastThis(wxControl);
- if ( control )
- {
- if ( event.GetText() != control->GetLabel() )
- control->SetLabel(event.GetText());
- }
- }
-#endif // wxUSE_CONTROLS
-
- if ( event.GetSetChecked() )
- {
-#if wxUSE_CHECKBOX
- wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
- if ( checkbox )
- {
- checkbox->SetValue(event.GetChecked());
- }
-#endif // wxUSE_CHECKBOX
-
-#if wxUSE_RADIOBTN
- wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
- if ( radiobtn )
- {
- radiobtn->SetValue(event.GetChecked());
- }
-#endif // wxUSE_RADIOBTN
- }
+ if ( event.GetSetShown() )
+ Show(event.GetShown());
}
#if 0