#include "wx/icon.h"
#include "wx/artprov.h"
#include "wx/colour.h"
-#include "wx/animate.h"
#include "wx/vector.h"
#include "wx/xrc/xmlreshandler.h"
#if wxUSE_ANIMATIONCTRL
// Gets an animation.
- wxAnimation GetAnimation(const wxString& param = wxT("animation"));
+ wxAnimation* GetAnimation(const wxString& param = wxT("animation"));
#endif
// Gets a font.