+// wxTimerRunner: starts the timer in its ctor, stops in the dtor
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxTimerRunner
+{
+public:
+ wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
+ wxTimerRunner(wxTimer& timer, int milli, bool oneShot = FALSE)
+ : m_timer(timer)
+ {
+ m_timer.Start(milli, oneShot);
+ }
+
+ void Start(int milli, bool oneShot = FALSE)
+ {
+ m_timer.Start(milli, oneShot);
+ }
+
+ ~wxTimerRunner()
+ {
+ if ( m_timer.IsRunning() )
+ {
+ m_timer.Stop();
+ }
+ }
+
+private:
+ wxTimer& m_timer;
+};
+
+// ----------------------------------------------------------------------------
+// wxTimerEvent
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxTimerEvent : public wxEvent
+{
+public:
+ wxTimerEvent(int id = 0, int interval = 0) : wxEvent(id)
+ {
+ m_eventType = wxEVT_TIMER;
+
+ m_interval = interval;
+ }
+
+ // accessors
+ int GetInterval() const { return m_interval; }
+
+private:
+ int m_interval;
+
+ DECLARE_DYNAMIC_CLASS(wxTimerEvent)
+};
+
+typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
+
+#define EVT_TIMER(id, func) { wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL},
+
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// wxStopWatch: measure time intervals with up to 1ms resolution