/////////////////////////////////////////////////////////////////////////////
// Name: wx/timer.h
-// Purpose: wxTimer class and global time-related functions
-// Author: Julian Smart
-// Modified by:
+// Purpose: wxTimer, wxStopWatch and global time-related functions
+// Author: Julian Smart (wxTimer), Sylvain Bougnoux (wxStopWatch)
+// Modified by: Vadim Zeitlin (wxTimerBase)
+// Guillermo Rodriguez (global clean up)
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) wxWindows team
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TIMER_H_BASE_
#include "wx/setup.h"
#include "wx/object.h"
#include "wx/longlong.h"
+#include "wx/event.h"
// ----------------------------------------------------------------------------
// wxTimer
class WXDLLEXPORT wxTimerBase : public wxObject
{
public:
- wxTimerBase() { m_oneShot = FALSE; m_milli = 0; }
+ // ctors and initializers
+ // ----------------------
+
+ // default: if you don't call SetOwner(), your only chance to get timer
+ // notifications is to override Notify() in the derived class
+ wxTimerBase() { Init(); SetOwner(NULL); }
+
+ // ctor which allows to avoid having to override Notify() in the derived
+ // class: the owner will get timer notifications which can be handled with
+ // EVT_TIMER
+ wxTimerBase(wxEvtHandler *owner, int id = -1)
+ { Init(); SetOwner(owner, id); }
+
+ // same as ctor above
+ void SetOwner(wxEvtHandler *owner, int id = -1)
+ { m_owner = owner; m_idTimer = id; }
// working with the timer
// ----------------------
// stop the timer
virtual void Stop() = 0;
- // override this in your wxTimer-derived class
- virtual void Notify() = 0;
+ // override this in your wxTimer-derived class if you want to process timer
+ // messages in it, use non default ctor or SetOwner() otherwise
+ virtual void Notify();
// getting info
// ------------
#endif // WXWIN_COMPATIBILITY_2
protected:
+ // common part of all ctors
+ void Init() { m_oneShot = FALSE; m_milli = 0; }
+
+ wxEvtHandler *m_owner;
+ int m_idTimer;
+
int m_milli; // the timer interval
bool m_oneShot; // TRUE if one shot
};
+// ----------------------------------------------------------------------------
+// wxTimer itself
+// ----------------------------------------------------------------------------
+
#if defined(__WXMSW__)
#include "wx/msw/timer.h"
#elif defined(__WXMOTIF__)
#endif
// ----------------------------------------------------------------------------
-// wxStopWatch
+// wxTimerEvent
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxTimerEvent : public wxEvent
+{
+public:
+ wxTimerEvent(int id = 0, int interval = 0) : wxEvent(id)
+ {
+ m_eventType = wxEVT_TIMER;
+
+ m_interval = interval;
+ }
+
+ // accessors
+ int GetInterval() const { return m_interval; }
+
+private:
+ int m_interval;
+
+ DECLARE_DYNAMIC_CLASS(wxTimerEvent)
+};
+
+typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
+
+#define EVT_TIMER(id, func) { wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL},
+
+// ----------------------------------------------------------------------------
+// wxStopWatch: measure time intervals with up to 1ms resolution
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxStopWatch
{
-public:
+public:
// ctor starts the stop watch
wxStopWatch() { Start(); }
void Start(long t = 0);
- inline void Pause() { m_pause = GetElapsedTime(); }
- inline void Resume() { Start(m_pause); }
+ void Pause() { m_pause = GetElapsedTime(); }
+ void Resume() { Start(m_pause); }
// get elapsed time since the last Start() or Pause() in milliseconds
long Time() const;
protected:
// returns the elapsed time since t0
long GetElapsedTime() const;
-
+
private:
wxLongLong m_t0; // the time of the last Start()
long m_pause; // the time of the last Pause() or 0
};
-// Starts a global timer
+// Starts a global timer
// -- DEPRECATED: use wxStopWatch instead
void WXDLLEXPORT wxStartTimer();
// -- DEPRECATED: use wxStopWatch instead
long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
-
// ----------------------------------------------------------------------------
// global time functions
// ----------------------------------------------------------------------------