// get size of whole top level window, given size of its client area size
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
+ // get the minimal size of top level window
+ virtual wxSize GetFrameMinSize(int flags) const = 0;
+
// get titlebar icon size
virtual wxSize GetFrameIconSize() const = 0;
{ return m_renderer->GetFrameClientArea(rect, flags); }
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
{ return m_renderer->GetFrameTotalSize(clientSize, flags); }
+ virtual wxSize GetFrameMinSize(int flags) const
+ { return m_renderer->GetFrameMinSize(flags); }
virtual wxSize GetFrameIconSize() const
{ return m_renderer->GetFrameIconSize(); }
virtual int HitTestFrame(const wxRect& rect,