/////////////////////////////////////////////////////////////////////////////
-// Name: cursor.cpp
+// Name: src/gtk/cursor.cpp
// Purpose:
// Author: Robert Roebling
// Id: $Id$
#include "wx/wxprec.h"
#include "wx/cursor.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+#endif // WX_PRECOMP
+
#include "wx/utils.h"
-#include "wx/app.h"
+
+#include "wx/gtk/private.h" //for idle stuff
#include <gdk/gdk.h>
#include <gtk/gtk.h>
-//-----------------------------------------------------------------------------
-// idle system
-//-----------------------------------------------------------------------------
-
-extern void wxapp_install_idle_handler();
-extern bool g_isIdle;
-
//-----------------------------------------------------------------------------
// wxCursor
//-----------------------------------------------------------------------------
wxCursorRefData::~wxCursorRefData()
{
- if (m_cursor) gdk_cursor_destroy( m_cursor );
+ if (m_cursor) gdk_cursor_unref( m_cursor );
}
//-----------------------------------------------------------------------------
wxCursor::wxCursor(const char bits[], int width, int height,
int hotSpotX, int hotSpotY,
- const char maskBits[], wxColour *fg, wxColour *bg)
+ const char maskBits[], const wxColour *fg, const wxColour *bg)
{
if (!maskBits)
maskBits = bits;
data, mask, fg->GetColor(), bg->GetColor(),
hotSpotX, hotSpotY );
- gdk_bitmap_unref( data );
- gdk_bitmap_unref( mask );
-}
-
-
-wxCursor::wxCursor( const wxCursor &cursor )
- : wxObject()
-{
- Ref( cursor );
+ g_object_unref (G_OBJECT (data));
+ g_object_unref (G_OBJECT (mask));
}
#if wxUSE_IMAGE
hotSpotX, hotSpotY
);
- gdk_bitmap_unref( data );
- gdk_bitmap_unref( mask );
+ g_object_unref (G_OBJECT (data));
+ g_object_unref (G_OBJECT (mask));
delete [] bits;
delete [] maskBits;
}
{
}
-wxCursor& wxCursor::operator = ( const wxCursor& cursor )
-{
- if (*this == cursor)
- return (*this);
-
- Ref( cursor );
-
- return *this;
-}
-
bool wxCursor::operator == ( const wxCursor& cursor ) const
{
return m_refData == cursor.m_refData;
wxTheApp->ProcessIdle();
}
-void wxBeginBusyCursor( wxCursor *WXUNUSED(cursor) )
+void wxBeginBusyCursor( const wxCursor *WXUNUSED(cursor) )
{
if (gs_busyCount++ > 0)
return;