#define wxLIST_HITTEST_ONITEM (wxLIST_HITTEST_ONITEMICON | wxLIST_HITTEST_ONITEMLABEL | wxLIST_HITTEST_ONITEMSTATEICON)
+// GetSubItemRect constants
+#define wxLIST_GETSUBITEMRECT_WHOLEITEM -1l
+
// Flags for GetNextItem (MSW only except wxLIST_NEXT_ALL)
enum
{
// wxListItemAttr: a structure containing the visual attributes of an item
// ----------------------------------------------------------------------------
+// TODO: this should be renamed to wxItemAttr or something general like this
+// and used as base class for wxTextAttr which duplicates this class
+// entirely currently
class WXDLLEXPORT wxListItemAttr
{
public:
wxListItemAttr(const wxColour& colText,
const wxColour& colBack,
const wxFont& font)
- : m_colText(colText), m_colBack(colBack), m_font(font) { }
+ : m_colText(colText), m_colBack(colBack), m_font(font)
+ {
+ }
+
+ // default copy ctor, assignment operator and dtor are ok
+
// setters
void SetTextColour(const wxColour& colText) { m_colText = colText; }
const wxColour& GetBackgroundColour() const { return m_colBack; }
const wxFont& GetFont() const { return m_font; }
+
+ // this is almost like assignment operator except it doesn't overwrite the
+ // fields unset in the source attribute
+ void AssignFrom(const wxListItemAttr& source)
+ {
+ if ( source.HasTextColour() )
+ SetTextColour(source.GetTextColour());
+ if ( source.HasBackgroundColour() )
+ SetBackgroundColour(source.GetBackgroundColour());
+ if ( source.HasFont() )
+ SetFont(source.GetFont());
+ }
+
private:
wxColour m_colText,
m_colBack;
m_attr(NULL)
{
// copy list item attributes
- if( item.HasAttributes() )
+ if ( item.HasAttributes() )
m_attr = new wxListItemAttr(*item.GetAttributes());
}
virtual ~wxListItem() { delete m_attr; }