- int GetScrollPageSize(int orient) const ;
- void SetScrollPageSize(int orient, int pageSize);
-
- virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
- // Enable/disable Windows scrolling in either direction.
- // If TRUE, wxWindows scrolls the canvas and only a bit of
- // the canvas is invalidated; no Clear() is necessary.
- // If FALSE, the whole canvas is invalidated and a Clear() is
- // necessary. Disable for when the scroll increment is used
- // to actually scroll a non-constant distance
- virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
-
- // Get the view start
- virtual void ViewStart(int *x, int *y) const;
-
- // Actual size in pixels when scrolling is taken into account
- virtual void GetVirtualSize(int *x, int *y) const;
-
- virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
- virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
-
- // Adjust the scrollbars
- virtual void AdjustScrollbars(void);
-
-/*
-#if WXWIN_COMPATIBILITY
- virtual void OldOnScroll(wxCommandEvent& WXUNUSED(event));
- virtual void OldOnPaint(void); // Called when needs painting
- virtual void OldOnSize(int width, int height); // Called on resize
- virtual void OldOnMouseEvent(wxMouseEvent& event); // Called on mouse event
- virtual void OldOnChar(wxKeyEvent& event); // Called on character event