+    unsigned long keyMaskColor;
+    if (bHasMask)
+    {
+        unsigned char
+            r = image.GetMaskRed(),
+            g = image.GetMaskGreen(),
+            b = image.GetMaskBlue();
+
+        for (i=0; i<imagebitcount; i++)
+        {
+            maskBits[i] = 0x0;
+            i8 = i * 8;
+
+            cMask = 1;
+            for (j=0; j<8; j++)
+            {
+                if (rgbBits[(i8+j)*3] != r || rgbBits[(i8+j)*3+1] != g || rgbBits[(i8+j)*3+2] != b)
+                    maskBits[i] = maskBits[i] | cMask;
+                cMask = cMask * 2;
+            }
+        }
+
+        keyMaskColor = (r << 16) | (g << 8) | b;
+    }
+    else // no mask
+    {
+        for (i=0; i<imagebitcount; i++)
+            maskBits[i] = 0xFF;
+
+        // init it to avoid compiler warnings
+        keyMaskColor = 0;
+    }
+
+    // find the most frequent color(s)
+    wxImageHistogram histogram;
+    image.ComputeHistogram(histogram);
+
+    // colors as rrggbb
+    unsigned long key;
+    unsigned long value;
+
+    long colMostFreq = 0;
+    unsigned long nMost = 0;
+    long colNextMostFreq = 0;
+    unsigned long nNext = 0;
+    for ( wxImageHistogram::iterator entry = histogram.begin();
+          entry != histogram.end();
+          ++entry )
+    {
+        value = entry->second.value;
+        key = entry->first;
+        if ( !bHasMask || (key != keyMaskColor) )
+        {
+            if (value > nMost)
+            {
+                nMost = value;
+                colMostFreq = key;
+            }
+            else if (value > nNext)
+            {
+                nNext = value;
+                colNextMostFreq = key;
+            }
+        }
+    }
+
+    wxColour fg = wxColour ( (unsigned char)(colMostFreq >> 16),
+                             (unsigned char)(colMostFreq >> 8),
+                             (unsigned char)(colMostFreq) );
+
+    wxColour bg = wxColour ( (unsigned char)(colNextMostFreq >> 16),
+                             (unsigned char)(colNextMostFreq >> 8),
+                             (unsigned char)(colNextMostFreq) );
+
+    int fg_intensity = fg.Red() + fg.Green() + fg.Blue();
+    int bg_intensity = bg.Red() + bg.Green() + bg.Blue();
+
+    if (bg_intensity > fg_intensity)
+    {
+        //swap fg and bg
+        wxColour tmp = fg;
+        fg = bg;
+        bg = tmp;
+    }
+
+    int hotSpotX, hotSpotY;
+    GetHotSpot(image, hotSpotX, hotSpotY);
+
+    GdkBitmap *data = gdk_bitmap_create_from_data(wxGetRootWindow()->window,
+                                                  (gchar *) bits, w, h);
+    GdkBitmap *mask = gdk_bitmap_create_from_data(wxGetRootWindow()->window,
+                                                  (gchar *) maskBits, w, h);
+
+    m_refData = new wxCursorRefData;
+    M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixmap
+                             (
+                                data,
+                                mask,
+                                fg.GetColor(), bg.GetColor(),
+                                hotSpotX, hotSpotY
+                             );
+
+    g_object_unref (data);
+    g_object_unref (mask);
+    delete [] bits;
+    delete [] maskBits;
+}
+
+#endif // wxUSE_IMAGE
+
+wxCursor::~wxCursor()