+ {
+ static bool s_hasInitialized = false;
+
+ if (!s_hasInitialized)
+ {
+ gdk_rgb_init();
+ s_hasInitialized = true;
+ }
+
+ GdkGC *gc = gdk_gc_new( GetPixmap() );
+
+ gdk_draw_rgb_image( GetPixmap(),
+ gc,
+ 0, 0,
+ width, height,
+ GDK_RGB_DITHER_NONE,
+ image.GetData(),
+ width*3 );
+
+ gdk_gc_unref( gc );
+ return true;
+ }
+
+ // Create picture image
+
+ GdkImage *data_image =
+ gdk_image_new( GDK_IMAGE_FASTEST, visual, width, height );
+
+ // Create mask image
+
+ GdkImage *mask_image = (GdkImage*) NULL;
+
+ if (image.HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 );
+
+ SetMask( mask );
+ }
+
+ // Render
+
+ enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
+ byte_order b_o = RGB;
+
+ if (bpp > 8)
+ {
+ if ((visual->red_mask > visual->green_mask) && (visual->green_mask > visual->blue_mask)) b_o = RGB;
+ else if ((visual->red_mask > visual->blue_mask) && (visual->blue_mask > visual->green_mask)) b_o = RBG;
+ else if ((visual->blue_mask > visual->red_mask) && (visual->red_mask > visual->green_mask)) b_o = BRG;
+ else if ((visual->blue_mask > visual->green_mask) && (visual->green_mask > visual->red_mask)) b_o = BGR;
+ else if ((visual->green_mask > visual->red_mask) && (visual->red_mask > visual->blue_mask)) b_o = GRB;
+ else if ((visual->green_mask > visual->blue_mask) && (visual->blue_mask > visual->red_mask)) b_o = GBR;
+ }
+
+ int r_mask = image.GetMaskRed();
+ int g_mask = image.GetMaskGreen();
+ int b_mask = image.GetMaskBlue();
+
+ unsigned char* data = image.GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ int r = data[index];
+ index++;
+ int g = data[index];
+ index++;
+ int b = data[index];
+ index++;
+
+ if (image.HasMask())
+ {
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ gdk_image_put_pixel( mask_image, x, y, 1 );
+ else
+ gdk_image_put_pixel( mask_image, x, y, 0 );
+ }
+
+ switch (bpp)
+ {
+ case 8:
+ {
+ int pixel = -1;
+ if (wxTheApp->m_colorCube)
+ {
+ pixel = wxTheApp->m_colorCube[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
+ }
+ else
+ {
+ GdkColormap *cmap = gtk_widget_get_default_colormap();
+ GdkColor *colors = cmap->colors;
+ int max = 3 * (65536);
+
+ for (int i = 0; i < cmap->size; i++)
+ {
+ int rdiff = (r << 8) - colors[i].red;
+ int gdiff = (g << 8) - colors[i].green;
+ int bdiff = (b << 8) - colors[i].blue;
+ int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
+ if (sum < max) { pixel = i; max = sum; }
+ }
+ }
+
+ gdk_image_put_pixel( data_image, x, y, pixel );
+
+ break;
+ }
+ case 12: // SGI only
+ {
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf0) << 4) | (g & 0xf0) | ((b & 0xf0) >> 4); break;
+ case RBG: pixel = ((r & 0xf0) << 4) | (b & 0xf0) | ((g & 0xf0) >> 4); break;
+ case GRB: pixel = ((g & 0xf0) << 4) | (r & 0xf0) | ((b & 0xf0) >> 4); break;
+ case GBR: pixel = ((g & 0xf0) << 4) | (b & 0xf0) | ((r & 0xf0) >> 4); break;
+ case BRG: pixel = ((b & 0xf0) << 4) | (r & 0xf0) | ((g & 0xf0) >> 4); break;
+ case BGR: pixel = ((b & 0xf0) << 4) | (g & 0xf0) | ((r & 0xf0) >> 4); break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ break;
+ }
+ case 15:
+ {
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
+ case RBG: pixel = ((r & 0xf8) << 7) | ((b & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
+ case GRB: pixel = ((g & 0xf8) << 7) | ((r & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
+ case GBR: pixel = ((g & 0xf8) << 7) | ((b & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
+ case BRG: pixel = ((b & 0xf8) << 7) | ((r & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
+ case BGR: pixel = ((b & 0xf8) << 7) | ((g & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ break;
+ }
+ case 16:
+ {
+ // I actually don't know if for 16-bit displays, it is alway the green
+ // component or the second component which has 6 bits.
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3); break;
+ case RBG: pixel = ((r & 0xf8) << 8) | ((b & 0xfc) << 3) | ((g & 0xf8) >> 3); break;
+ case GRB: pixel = ((g & 0xf8) << 8) | ((r & 0xfc) << 3) | ((b & 0xf8) >> 3); break;
+ case GBR: pixel = ((g & 0xf8) << 8) | ((b & 0xfc) << 3) | ((r & 0xf8) >> 3); break;
+ case BRG: pixel = ((b & 0xf8) << 8) | ((r & 0xfc) << 3) | ((g & 0xf8) >> 3); break;
+ case BGR: pixel = ((b & 0xf8) << 8) | ((g & 0xfc) << 3) | ((r & 0xf8) >> 3); break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ break;
+ }
+ case 32:
+ case 24:
+ {
+ guint32 pixel = 0;
+ switch (b_o)
+ {
+ case RGB: pixel = (r << 16) | (g << 8) | b; break;
+ case RBG: pixel = (r << 16) | (b << 8) | g; break;
+ case BRG: pixel = (b << 16) | (r << 8) | g; break;
+ case BGR: pixel = (b << 16) | (g << 8) | r; break;
+ case GRB: pixel = (g << 16) | (r << 8) | b; break;
+ case GBR: pixel = (g << 16) | (b << 8) | r; break;
+ }
+ gdk_image_put_pixel( data_image, x, y, pixel );
+ break;
+ }
+ default: break;
+ }
+ } // for
+ } // for
+
+ // Blit picture
+
+ GdkGC *data_gc = gdk_gc_new( GetPixmap() );
+
+ gdk_draw_image( GetPixmap(), data_gc, data_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( data_image );
+ gdk_gc_unref( data_gc );
+
+ // Blit mask
+
+ if (image.HasMask())
+ {
+ GdkGC *mask_gc = gdk_gc_new( GetMask()->GetBitmap() );
+
+ gdk_draw_image( GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
+
+ gdk_image_destroy( mask_image );
+ gdk_gc_unref( mask_gc );
+ }
+
+ return true;
+}
+
+wxImage wxBitmap::ConvertToImage() const