- // ctor & dtor
- wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
- ~wxMenu();
-
- // construct menu
- // append items to the menu
- // separator line
- void AppendSeparator();
- // normal item
- void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString,
- bool checkable = FALSE);
- // a submenu
- void Append(int id, const wxString& Label, wxMenu *SubMenu,
- const wxString& helpString = wxEmptyString);
- // the most generic form (create wxMenuItem first and use it's functions)
- void Append(wxMenuItem *pItem);
- // insert a break in the menu
- void Break();
- // delete an item
- void Delete(int id); /* If it's a submenu, menu is not destroyed. VZ: why? */
-
- // menu item control
- void Enable(int id, bool Flag);
- bool Enabled(int id) const;
- inline bool IsEnabled(int id) const { return Enabled(id); };
- void Check(int id, bool Flag);
- bool Checked(int id) const;
- inline bool IsChecked(int id) const { return IsChecked(id); };
-
- // item properties
- // title
- void SetTitle(const wxString& label);
- const wxString& GetTitle() const;
- // label
- void SetLabel(int id, const wxString& label);
- wxString GetLabel(int id) const;
- // help string
- virtual void SetHelpString(int id, const wxString& helpString);
- virtual wxString GetHelpString(int id) const ;
-
- // find item
- // Finds the item id matching the given string, NOT_FOUND if not found.
- virtual int FindItem(const wxString& itemString) const ;
- // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
- wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
-
- void ProcessCommand(wxCommandEvent& event);
- inline void Callback(const wxFunction func) { m_callback = func; }
-
- virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
- inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
- inline wxEvtHandler *GetEventHandler(void) { return m_eventHandler; }
-
- // IMPLEMENTATION
- bool MSWCommand(WXUINT param, WXWORD id);
-
- void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; }
- wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; }
-
- // semi-private accessors
- // get the window which contains this menu
- wxWindow *GetWindow() const;
- // get the menu handle
- WXHMENU GetHMenu() const;
+ // ctors & dtor
+ wxMenu(const wxString& title, long style = 0)
+ : wxMenuBase(title, style) { Init(); }
+
+ wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
+
+ virtual ~wxMenu();
+
+ virtual void Break();
+
+ virtual void SetTitle(const wxString& title);
+
+ // MSW-only methods
+ // ----------------
+
+ // Create a new menu from the given native HMENU. Takes ownership of the
+ // menu handle and will delete it when this object is destroyed.
+ static wxMenu *MSWNewFromHMENU(WXHMENU hMenu) { return new wxMenu(hMenu); }
+
+
+ // implementation only from now on
+ // -------------------------------
+
+ bool MSWCommand(WXUINT param, WXWORD id);
+
+ // get the native menu handle
+ WXHMENU GetHMenu() const { return m_hMenu; }
+
+ // Return the start and end position of the radio group to which the item
+ // at the given position belongs. Returns false if there is no radio group
+ // containing this position.
+ bool MSWGetRadioGroupRange(int pos, int *start, int *end) const;
+
+#if wxUSE_ACCEL
+ // called by wxMenuBar to build its accel table from the accels of all menus
+ bool HasAccels() const { return !m_accels.empty(); }
+ size_t GetAccelCount() const { return m_accels.size(); }
+ size_t CopyAccels(wxAcceleratorEntry *accels) const;
+
+ // called by wxMenuItem when its accels changes
+ void UpdateAccel(wxMenuItem *item);
+
+ // helper used by wxMenu itself (returns the index in m_accels)
+ int FindAccel(int id) const;
+
+ // used only by wxMDIParentFrame currently but could be useful elsewhere:
+ // returns a new accelerator table with accelerators for just this menu
+ // (shouldn't be called if we don't have any accelerators)
+ wxAcceleratorTable *CreateAccelTable() const;
+#endif // wxUSE_ACCEL
+
+#if wxUSE_OWNER_DRAWN
+
+ int GetMaxAccelWidth()
+ {
+ if (m_maxAccelWidth == -1)
+ CalculateMaxAccelWidth();
+ return m_maxAccelWidth;
+ }
+
+ void ResetMaxAccelWidth()
+ {
+ m_maxAccelWidth = -1;
+ }
+
+ // get the menu with given handle (recursively)
+ wxMenu* MSWGetMenu(WXHMENU hMenu);