- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
-
- public:
-
- wxBitmapButton(void);
- wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxButtonNameStr );
- bool Create( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxButtonNameStr );
- void SetDefault(void);
+public:
+ wxBitmapButton();
+ inline wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr )
+ {
+ Create(parent, id, bitmap, pos, size, style, validator, name);
+ }
+ bool Create( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+ virtual void SetDefault();
+