]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/gtk/bmpbuttn.h
Rotated text patch from Hans-Joachim Baader (with some corrections)
[wxWidgets.git] / include / wx / gtk / bmpbuttn.h
index 659e9443dc52220fb682bfcd313cd6c54ac6c721..3f1c684d63b51a77fa2149e133175b79d4d443d6 100644 (file)
@@ -2,9 +2,8 @@
 // Name:        bmpbutton.h
 // Purpose:
 // Author:      Robert Roebling
 // Name:        bmpbutton.h
 // Purpose:
 // Author:      Robert Roebling
-// Created:     01/02/97
-// Id:
-// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
+// Id:          $Id$
+// Copyright:   (c) 1998 Robert Roebling
 // Licence:    wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // Licence:    wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #endif
 
 #include "wx/defs.h"
 #endif
 
 #include "wx/defs.h"
+
+#if wxUSE_BMPBUTTON
+
 #include "wx/object.h"
 #include "wx/list.h"
 #include "wx/control.h"
 #include "wx/object.h"
 #include "wx/list.h"
 #include "wx/control.h"
+#include "wx/bitmap.h"
+#include "wx/button.h"
 
 //-----------------------------------------------------------------------------
 // classes
 
 //-----------------------------------------------------------------------------
 // classes
@@ -31,32 +35,68 @@ class wxBitmapButton;
 // global data
 //-----------------------------------------------------------------------------
 
 // global data
 //-----------------------------------------------------------------------------
 
-extern const char *wxButtonNameStr;
+extern const wxChar *wxButtonNameStr;
 
 //-----------------------------------------------------------------------------
 // wxBitmapButton
 //-----------------------------------------------------------------------------
 
 
 //-----------------------------------------------------------------------------
 // wxBitmapButton
 //-----------------------------------------------------------------------------
 
-class wxBitmapButton: public wxControl
+class wxBitmapButton: public wxButton
 {
 {
-  DECLARE_DYNAMIC_CLASS(wxBitmapButton)
-
-  public:
-
-    wxBitmapButton(void);
-    wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
-      const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, 
-      long style = 0, const wxString &name = wxButtonNameStr  );
-    bool Create(  wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
-      const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, 
-      long style = 0, const wxString &name = wxButtonNameStr  );
-    void SetDefault(void);
+public:
+    wxBitmapButton();
+    inline wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+                         const wxPoint& pos = wxDefaultPosition,
+                         const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+                         const wxValidator& validator = wxDefaultValidator,
+                         const wxString& name = wxButtonNameStr )
+    {
+        Create(parent, id, bitmap, pos, size, style, validator, name);
+    }
+    bool Create( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+               const wxPoint& pos = wxDefaultPosition,
+               const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+               const wxValidator& validator = wxDefaultValidator,
+               const wxString& name = wxButtonNameStr);
+    virtual void SetDefault();
+    
     void SetLabel( const wxString &label );
     void SetLabel( const wxString &label );
-    wxString GetLabel(void) const;
+    wxString GetLabel() const;
+    virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
     
     
-  public:
-  
-    wxBitmap   m_bitmap;    
+    wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_disabled; }
+    wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_focus; }
+    wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_bitmap; }
+    wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_selected; }
+    
+    void SetBitmapDisabled( const wxBitmap& bitmap );
+    void SetBitmapFocus( const wxBitmap& bitmap );
+    void SetBitmapLabel( const wxBitmap& bitmap );
+    void SetBitmapSelected( const wxBitmap& bitmap );
     
     
+    virtual bool Enable(bool enable);
+  
+    // implementation
+    // --------------
+  
+    void HasFocus();
+    void NotFocus();
+    void StartSelect();
+    void EndSelect();
+    void SetBitmap();
+    void ApplyWidgetStyle();    
+  
+    bool         m_hasFocus;
+    bool         m_isSelected;
+    wxBitmap     m_bitmap; 
+    wxBitmap     m_disabled;
+    wxBitmap     m_focus;
+    wxBitmap     m_selected;   
+  
+private:
+    DECLARE_DYNAMIC_CLASS(wxBitmapButton)
 };
 };
+
+#endif
+
 #endif // __BMPBUTTONH__
 #endif // __BMPBUTTONH__