wxColour &GetColour(void) const;
wxBitmap *GetStipple(void) const;
+
+ void SetColour( const wxColour& col );
+ void SetColour( const wxString& col );
+ void SetColour( unsigned char r, unsigned char g, unsigned char b );
+ void SetStyle( int style );
+ void SetStipple( const wxBitmap& stipple );
+
+ void Unshare(void);
+
// no data :-)
};