+public:
+
+ wxChoice();
+ inline wxChoice( wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int n = 0, const wxString choices[] = (const wxString *) NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxChoiceNameStr )
+ {
+ Create(parent, id, pos, size, n, choices, style, validator, name);
+ }
+ ~wxChoice();
+ bool Create( wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ int n = 0, const wxString choices[] = (wxString *) NULL,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxChoiceNameStr );
+
+ void Append( const wxString &item );
+ void Append( const wxString &item, void* clientData );
+ void Append( const wxString &item, wxClientData* clientData );
+
+ void SetClientData( int n, void* clientData );
+ void* GetClientData( int n );
+ void SetClientObject( int n, wxClientData* clientData );
+ wxClientData* GetClientObject( int n );
+
+ void Clear();
+ void Delete(int n);
+
+ int FindString( const wxString &string ) const;
+ int GetColumns() const;
+ int GetSelection();
+ wxString GetString( int n ) const;
+ wxString GetStringSelection() const;
+ int Number() const;
+ void SetColumns( int n = 1 );
+ void SetSelection( int n );
+ void SetStringSelection( const wxString &string );
+
+// implementation
+
+ wxList m_clientDataList;
+ wxList m_clientObjectList;