wxBrushRefData::wxBrushRefData(void)
{
m_style = wxSOLID;
-// m_stipple = NULL ;
+ m_hBrush = 0;
+}
+
+wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
+{
+ m_style = data.m_style;
+ m_stipple = data.m_stipple;
+ m_colour = data.m_colour;
m_hBrush = 0;
}
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateSolidBrush(ms_colour) ;
break;
}
-#ifdef DEBUG_CREATE
+#ifdef WXDEBUG_CREATE
if (M_BRUSHDATA->m_hBrush==NULL) wxError("Cannot create brush","Internal error") ;
#endif
return TRUE;
else return FALSE;
}
-/*
-bool wxBrush::UseResource(void)
+bool wxBrush::IsFree(void)
{
- IncrementResourceUsage();
- return TRUE;
+ return (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush == 0));
}
-bool wxBrush::ReleaseResource(void)
+void wxBrush::Unshare()
{
- DecrementResourceUsage();
- return TRUE;
+ // Don't change shared data
+ if (!m_refData)
+ {
+ m_refData = new wxBrushRefData();
+ }
+ else
+ {
+ wxBrushRefData* ref = new wxBrushRefData(*(wxBrushRefData*)m_refData);
+ UnRef();
+ m_refData = ref;
+ }
}
-*/
-bool wxBrush::IsFree(void)
-{
- return (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush == 0));
-}
void wxBrush::SetColour(const wxColour& col)
{
- if ( !M_BRUSHDATA )
- m_refData = new wxBrushRefData;
+ Unshare();
- M_BRUSHDATA->m_colour = col;
+ M_BRUSHDATA->m_colour = col;
- if (FreeResource())
RealizeResource();
}
void wxBrush::SetColour(const wxString& col)
{
- if ( !M_BRUSHDATA )
- m_refData = new wxBrushRefData;
+ Unshare();
- M_BRUSHDATA->m_colour = col;
+ M_BRUSHDATA->m_colour = col;
- if (FreeResource())
RealizeResource();
}
void wxBrush::SetColour(const unsigned char r, const unsigned char g, const unsigned char b)
{
- if ( !M_BRUSHDATA )
- m_refData = new wxBrushRefData;
+ Unshare();
- M_BRUSHDATA->m_colour.Set(r, g, b);
+ M_BRUSHDATA->m_colour.Set(r, g, b);
- if (FreeResource())
RealizeResource();
}
void wxBrush::SetStyle(int Style)
{
- if ( !M_BRUSHDATA )
- m_refData = new wxBrushRefData;
+ Unshare();
- M_BRUSHDATA->m_style = Style;
+ M_BRUSHDATA->m_style = Style;
- if (FreeResource())
RealizeResource();
}
void wxBrush::SetStipple(const wxBitmap& Stipple)
{
- if ( !M_BRUSHDATA )
- m_refData = new wxBrushRefData;
+ Unshare();
- M_BRUSHDATA->m_stipple = Stipple;
+ M_BRUSHDATA->m_stipple = Stipple;
- if (FreeResource())
RealizeResource();
}