public:
wxBrushRefData(void);
-
+ wxBrushRefData( const wxBrushRefData& data );
+
int m_style;
wxBitmap m_stipple;
wxColour m_colour;
wxBrushRefData::wxBrushRefData(void)
{
m_style = 0;
-};
+}
+
+wxBrushRefData::wxBrushRefData( const wxBrushRefData& data )
+{
+ m_style = data.m_style;
+ m_stipple = data.m_stipple;
+ m_colour = data.m_colour;
+}
//-----------------------------------------------------------------------------
wxBrush::wxBrush(void)
{
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxColour &colour, int style )
{
M_BRUSHDATA->m_colour = colour;
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxString &colourName, int style )
{
M_BRUSHDATA->m_colour = colourName;
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxBitmap &stippleBitmap )
{
M_BRUSHDATA->m_stipple = stippleBitmap;
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxBrush &brush )
{
Ref( brush );
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxBrush *brush )
{
if (brush) Ref( *brush );
if (wxTheBrushList) wxTheBrushList->Append( this );
-};
+}
wxBrush::~wxBrush(void)
{
if (wxTheBrushList) wxTheBrushList->RemoveBrush( this );
-};
+}
wxBrush& wxBrush::operator = ( const wxBrush& brush )
{
if (*this == brush) return (*this);
Ref( brush );
return *this;
-};
+}
bool wxBrush::operator == ( const wxBrush& brush )
{
return m_refData == brush.m_refData;
-};
+}
bool wxBrush::operator != ( const wxBrush& brush )
{
return m_refData != brush.m_refData;
-};
+}
bool wxBrush::Ok(void) const
{
return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
-};
+}
int wxBrush::GetStyle(void) const
{
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( "invalid brush" );
+ return 0;
+ }
+
return M_BRUSHDATA->m_style;
-};
+}
wxColour &wxBrush::GetColour(void) const
{
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( "invalid brush" );
+ return wxNullColour;
+ }
+
return M_BRUSHDATA->m_colour;
-};
+}
wxBitmap *wxBrush::GetStipple(void) const
{
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( "invalid brush" );
+ return &wxNullBitmap;
+ }
+
return &M_BRUSHDATA->m_stipple;
-};
+}
+
+void wxBrush::SetColour( const wxColour& col )
+{
+ Unshare();
+ M_BRUSHDATA->m_colour = col;
+}
+
+void wxBrush::SetColour( const wxString& col )
+{
+ Unshare();
+ M_BRUSHDATA->m_colour = col;
+}
+void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b )
+{
+ Unshare();
+ M_BRUSHDATA->m_colour.Set( r, g, b );
+}
+
+void wxBrush::SetStyle( int style )
+{
+ Unshare();
+ M_BRUSHDATA->m_style = style;
+}
+
+void wxBrush::SetStipple( const wxBitmap& stipple )
+{
+ Unshare();
+ M_BRUSHDATA->m_stipple = stipple;
+}
+
+void wxBrush::Unshare(void)
+{
+ if (!m_refData)
+ {
+ m_refData = new wxBrushRefData();
+ }
+ else
+ {
+ wxBrushRefData* ref = new wxBrushRefData( *(wxBrushRefData*)m_refData );
+ UnRef();
+ m_refData = ref;
+ }
+}