- bool IsChecked(uint uiIndex) const;
- void Check(uint uiIndex, bool bCheck = TRUE);
+ virtual bool IsChecked(size_t uiIndex) const;
+ virtual void Check(size_t uiIndex, bool bCheck = TRUE);
+
+ // return the index of the item at this position or wxNOT_FOUND
+ int HitTest(const wxPoint& pt) const { return DoHitTestItem(pt.x, pt.y); }
+ int HitTest(wxCoord x, wxCoord y) const { return DoHitTestItem(x, y); }