/////////////////////////////////////////////////////////////////////////////
-// Name: brush.cpp
+// Name: src/gtk/brush.cpp
// Purpose:
// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Id: $Id$
+// Copyright: (c) 1998 Robert Roebling
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "brush.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/brush.h"
+#include "wx/colour.h"
+
+#include <gdk/gdk.h>
//-----------------------------------------------------------------------------
// wxBrush
class wxBrushRefData: public wxObjectRefData
{
- public:
-
- wxBrushRefData(void);
-
- int m_style;
- wxBitmap m_stipple;
- wxColour m_colour;
-};
+public:
+ wxBrushRefData()
+ {
+ m_style = 0;
+ }
-wxBrushRefData::wxBrushRefData(void)
-{
- m_style = 0;
+ wxBrushRefData( const wxBrushRefData& data )
+ : wxObjectRefData()
+ {
+ m_style = data.m_style;
+ m_stipple = data.m_stipple;
+ m_colour = data.m_colour;
+ }
+
+ bool operator == (const wxBrushRefData& data) const
+ {
+ return (m_style == data.m_style &&
+ m_stipple == data.m_stipple &&
+ m_colour == data.m_colour);
+ }
+
+ int m_style;
+ wxColour m_colour;
+ wxBitmap m_stipple;
};
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
-wxBrush::wxBrush(void)
-{
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
-
wxBrush::wxBrush( const wxColour &colour, int style )
{
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = style;
- M_BRUSHDATA->m_colour = colour;
-
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
-
-wxBrush::wxBrush( const wxString &colourName, int style )
-{
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = style;
- M_BRUSHDATA->m_colour = colourName;
-
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_style = style;
+ M_BRUSHDATA->m_colour = colour;
+}
wxBrush::wxBrush( const wxBitmap &stippleBitmap )
{
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = wxSTIPPLE;
- M_BRUSHDATA->m_colour = *wxBLACK;
- M_BRUSHDATA->m_stipple = stippleBitmap;
-
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_colour = *wxBLACK;
+
+ M_BRUSHDATA->m_stipple = stippleBitmap;
-wxBrush::wxBrush( const wxBrush &brush )
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ else
+ M_BRUSHDATA->m_style = wxSTIPPLE;
+}
+
+wxBrush::~wxBrush()
{
- Ref( brush );
-
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+ // m_refData unrefed in ~wxObject
+}
-wxBrush::wxBrush( const wxBrush *brush )
+wxObjectRefData *wxBrush::CreateRefData() const
{
- if (brush) Ref( *brush );
-
- if (wxTheBrushList) wxTheBrushList->Append( this );
-};
+ return new wxBrushRefData;
+}
-wxBrush::~wxBrush(void)
+wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
{
- if (wxTheBrushList) wxTheBrushList->RemoveBrush( this );
-};
+ return new wxBrushRefData(*(wxBrushRefData *)data);
+}
-wxBrush& wxBrush::operator = ( const wxBrush& brush )
+bool wxBrush::operator == ( const wxBrush& brush ) const
{
- if (*this == brush) return (*this);
- Ref( brush );
- return *this;
-};
-
-bool wxBrush::operator == ( const wxBrush& brush )
+ if (m_refData == brush.m_refData) return true;
+
+ if (!m_refData || !brush.m_refData) return false;
+
+ return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
+}
+
+int wxBrush::GetStyle() const
{
- return m_refData == brush.m_refData;
-};
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( wxT("invalid brush") );
+ return 0;
+ }
-bool wxBrush::operator != ( const wxBrush& brush )
+ return M_BRUSHDATA->m_style;
+}
+
+wxColour &wxBrush::GetColour() const
{
- return m_refData != brush.m_refData;
-};
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( wxT("invalid brush") );
+ return wxNullColour;
+ }
-bool wxBrush::Ok(void) const
+ return M_BRUSHDATA->m_colour;
+}
+
+wxBitmap *wxBrush::GetStipple() const
{
- return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
-};
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( wxT("invalid brush") );
+ return &wxNullBitmap;
+ }
-int wxBrush::GetStyle(void) const
+ return &M_BRUSHDATA->m_stipple;
+}
+
+void wxBrush::SetColour( const wxColour& col )
{
- return M_BRUSHDATA->m_style;
-};
+ AllocExclusive();
-wxColour &wxBrush::GetColour(void) const
+ M_BRUSHDATA->m_colour = col;
+}
+
+void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b )
{
- return M_BRUSHDATA->m_colour;
-};
+ AllocExclusive();
-wxBitmap *wxBrush::GetStipple(void) const
+ M_BRUSHDATA->m_colour.Set( r, g, b );
+}
+
+void wxBrush::SetStyle( int style )
{
- return &M_BRUSHDATA->m_stipple;
-};
+ AllocExclusive();
+ M_BRUSHDATA->m_style = style;
+}
+
+void wxBrush::SetStipple( const wxBitmap& stipple )
+{
+ AllocExclusive();
+ M_BRUSHDATA->m_stipple = stipple;
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ {
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ }
+ else
+ {
+ M_BRUSHDATA->m_style = wxSTIPPLE;
+ }
+}