wxBrushRefData::wxBrushRefData(void)
{
m_style = 0;
-};
+}
//-----------------------------------------------------------------------------
wxBrush::wxBrush(void)
{
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxColour &colour, int style )
{
M_BRUSHDATA->m_colour = colour;
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxString &colourName, int style )
{
M_BRUSHDATA->m_colour = colourName;
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxBitmap &stippleBitmap )
{
M_BRUSHDATA->m_stipple = stippleBitmap;
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxBrush &brush )
{
Ref( brush );
if (wxTheBrushList) wxTheBrushList->AddBrush( this );
-};
+}
wxBrush::wxBrush( const wxBrush *brush )
{
if (brush) Ref( *brush );
if (wxTheBrushList) wxTheBrushList->Append( this );
-};
+}
wxBrush::~wxBrush(void)
{
if (wxTheBrushList) wxTheBrushList->RemoveBrush( this );
-};
+}
wxBrush& wxBrush::operator = ( const wxBrush& brush )
{
if (*this == brush) return (*this);
Ref( brush );
return *this;
-};
+}
bool wxBrush::operator == ( const wxBrush& brush )
{
return m_refData == brush.m_refData;
-};
+}
bool wxBrush::operator != ( const wxBrush& brush )
{
return m_refData != brush.m_refData;
-};
+}
bool wxBrush::Ok(void) const
{
return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
-};
+}
int wxBrush::GetStyle(void) const
{
return M_BRUSHDATA->m_style;
-};
+}
wxColour &wxBrush::GetColour(void) const
{
return M_BRUSHDATA->m_colour;
-};
+}
wxBitmap *wxBrush::GetStipple(void) const
{
return &M_BRUSHDATA->m_stipple;
-};
+}