// Name: gauge.h
// Purpose:
// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
+// Id: $Id$
+// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#endif
#include "wx/defs.h"
+
+#if wxUSE_GAUGE
+
#include "wx/object.h"
#include "wx/list.h"
#include "wx/control.h"
DECLARE_DYNAMIC_CLASS(wxGauge)
public:
- inline wxGauge(void) { m_rangeMax = 0; m_gaugePos = 0; m_useProgressBar = TRUE; }
+ inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; m_useProgressBar = TRUE; }
- inline wxGauge(wxWindow *parent, wxWindowID id,
- int range,
+ inline wxGauge( wxWindow *parent, wxWindowID id, int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
- const wxString& name = wxGaugeNameStr)
- {
- Create(parent, id, range, pos, size, style, name);
- };
-
- bool Create(wxWindow *parent, wxWindowID id,
- int range,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxGaugeNameStr )
+ {
+ Create(parent, id, range, pos, size, style, validator, name);
+ }
+ bool Create( wxWindow *parent, wxWindowID id, int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
+ const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr );
-
- void SetShadowWidth( int WXUNUSED(w) ) {};
- void SetBezelFace( int WXUNUSED(w) ) {};
- void SetRange( int r );
- void SetValue( int pos );
- int GetShadowWidth(void) const { return 0; };
- int GetBezelFace(void) const { return 0; };
- int GetRange(void) const;
- int GetValue(void) const;
-
- // Are we a Win95/GTK progress bar, or a normal gauge?
- inline bool GetProgressBar(void) const { return m_useProgressBar; }
-
- protected:
-
+ void SetShadowWidth( int WXUNUSED(w) ) {};
+ void SetBezelFace( int WXUNUSED(w) ) {};
+ void SetRange( int r );
+ void SetValue( int pos );
+ int GetShadowWidth() const { return 0; };
+ int GetBezelFace() const { return 0; };
+ int GetRange() const;
+ int GetValue() const;
+
+ // Are we a Win95/GTK progress bar, or a normal gauge?
+ inline bool GetProgressBar() const { return m_useProgressBar; }
+
+ // implementation
+
+ void ApplyWidgetStyle();
+
int m_rangeMax;
int m_gaugePos;
bool m_useProgressBar;
};
+#endif
+
#endif // __GTKGAUGEH__