// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma implementation "checkbox.h"
+ #pragma implementation "checkbox.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include "wx/checkbox.h"
+ #include "wx/checkbox.h"
+ #include "wx/brush.h"
+ #include "wx/dcscreen.h"
+ #include "wx/settings.h"
#endif
#include "wx/msw/private.h"
-#if !USE_SHARED_LIBRARY
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl)
IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
-#endif
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxCheckBox
+// ----------------------------------------------------------------------------
bool wxCheckBox::MSWCommand(WXUINT WXUNUSED(param), WXWORD WXUNUSED(id))
{
- wxCommandEvent event(wxEVENT_TYPE_CHECKBOX_COMMAND, m_windowId);
- event.SetInt(GetValue());
- event.SetEventObject(this);
- ProcessCommand(event);
- return TRUE;
+ wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, m_windowId);
+ event.SetInt(GetValue());
+ event.SetEventObject(this);
+ ProcessCommand(event);
+ return TRUE;
}
// Single check box item
-bool wxCheckBox::Create(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
- const wxString& name)
+bool wxCheckBox::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label,
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& validator,
+ const wxString& name)
{
- SetName(name);
- SetValidator(validator);
- if (parent) parent->AddChild(this);
-
- SetBackgroundColour(parent->GetDefaultBackgroundColour()) ;
- SetForegroundColour(parent->GetDefaultForegroundColour()) ;
-
- m_windowStyle = style;
-
- wxString Label = label;
- if (Label == "")
- Label = " "; // Apparently needed or checkbox won't show
-
- if ( id == -1 )
- m_windowId = NewControlId();
- else
- m_windowId = id;
-
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
-
- long msStyle = BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD;
-
- // We perhaps have different concepts of 3D here - a 3D border,
- // versus a 3D button.
- // So we only wish to give a border if this is specified
- // in the style.
- bool want3D;
- WXDWORD exStyle = Determine3DEffects(0, &want3D) ;
-
- // Even with extended styles, need to combine with WS_BORDER
- // for them to look right.
- if (want3D && ((m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
- (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER)))
- msStyle |= WS_BORDER;
-
- HWND wx_button = CreateWindowEx(exStyle, "BUTTON", (const char *)Label,
- msStyle,
- 0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId,
- wxGetInstance(), NULL);
-
-#if CTL3D
- if (want3D)
- {
- Ctl3dSubclassCtl(wx_button);
- m_useCtl3D = TRUE;
- }
+ SetName(name);
+#if wxUSE_VALIDATORS
+ SetValidator(validator);
+#endif // wxUSE_VALIDATORS
+ if (parent) parent->AddChild(this);
+
+ SetBackgroundColour(parent->GetBackgroundColour()) ;
+ SetForegroundColour(parent->GetForegroundColour()) ;
+
+ m_windowStyle = style;
+
+ // VZ: disabling this ugliness which completely breaks checkboxes in wxGrid
+ // whoever did it, please tell me where and how does the checkbox fail
+ // to appear
+#if 0
+ wxString Label = label;
+ if (Label == wxT(""))
+ Label = wxT(" "); // Apparently needed or checkbox won't show
+#endif // 0
+
+ if ( id == -1 )
+ m_windowId = NewControlId();
+ else
+ m_windowId = id;
+
+ int x = pos.x;
+ int y = pos.y;
+ int width = size.x;
+ int height = size.y;
+
+ long msStyle = BS_AUTOCHECKBOX | WS_TABSTOP | WS_CHILD | WS_VISIBLE;
+ if ( style & wxALIGN_RIGHT )
+ msStyle |= BS_LEFTTEXT;
+
+ // We perhaps have different concepts of 3D here - a 3D border,
+ // versus a 3D button.
+ // So we only wish to give a border if this is specified
+ // in the style.
+ bool want3D;
+ WXDWORD exStyle = Determine3DEffects(0, &want3D) ;
+
+ // Even with extended styles, need to combine with WS_BORDER
+ // for them to look right.
+ /*
+ if ( want3D || wxStyleHasBorder(m_windowStyle) )
+ msStyle |= WS_BORDER;
+ */
+
+ m_hWnd = (WXHWND)CreateWindowEx(exStyle, wxT("BUTTON"), label,
+ msStyle,
+ 0, 0, 0, 0,
+ (HWND)parent->GetHWND(), (HMENU)m_windowId,
+ wxGetInstance(), NULL);
+
+#if wxUSE_CTL3D
+ if (want3D)
+ {
+ Ctl3dSubclassCtl(GetHwnd());
+ m_useCtl3D = TRUE;
+ }
#endif
- m_hWnd = (WXHWND) wx_button;
+ // Subclass again for purposes of dialog editing mode
+ SubclassWin(m_hWnd);
- // Subclass again for purposes of dialog editing mode
- SubclassWin((WXHWND) wx_button);
-
- SetFont(* parent->GetFont());
+ SetFont(parent->GetFont());
- SetSize(x, y, width, height);
+ SetSize(x, y, width, height);
- ShowWindow(wx_button, SW_SHOW);
- return TRUE;
+ return TRUE;
}
void wxCheckBox::SetLabel(const wxString& label)
{
- SetWindowText((HWND) GetHWND(), (const char *)label);
+ SetWindowText(GetHwnd(), label);
}
-void wxCheckBox::SetSize(int x, int y, int width, int height, int sizeFlags)
+wxSize wxCheckBox::DoGetBestSize() const
{
- int currentX, currentY;
- GetPosition(¤tX, ¤tY);
- int x1 = x;
- int y1 = y;
- int w1 = width;
- int h1 = height;
+ static int s_checkSize = 0;
- if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- x1 = currentX;
- if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- y1 = currentY;
+ if ( !s_checkSize )
+ {
+ wxScreenDC dc;
+ dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
- char buf[300];
+ // the height of a standard button in the dialog units is 8,
+ // translate this to pixels (as one dialog unit is precisely equal to
+ // 8 character heights, it's just the char height)
+ s_checkSize = dc.GetCharHeight();
+ }
- int current_width, cyf;
- HWND button = (HWND) GetHWND();
+ wxString str = wxGetWindowText(GetHWND());
- GetWindowText(button, buf, 300);
- if (buf[0])
+ int wCheckbox, hCheckbox;
+ if ( !str.IsEmpty() )
{
- GetTextExtent(buf, ¤t_width, &cyf, NULL, NULL, GetFont());
- if (w1 < 0)
- w1 = (int)(current_width + RADIO_SIZE);
- if (h1 < 0)
- {
- h1 = (int)(cyf);
- if (h1 < RADIO_SIZE)
- h1 = RADIO_SIZE;
- }
+ GetTextExtent(str, &wCheckbox, &hCheckbox);
+ wCheckbox += s_checkSize + GetCharWidth();
+
+ if ( hCheckbox < s_checkSize )
+ hCheckbox = s_checkSize;
}
else
{
- if (w1 < 0)
- w1 = RADIO_SIZE;
- if (h1 < 0)
- h1 = RADIO_SIZE;
+ wCheckbox = s_checkSize;
+ hCheckbox = s_checkSize;
}
- MoveWindow(button, x1, y1, w1, h1, TRUE);
+ return wxSize(wCheckbox, hCheckbox);
}
void wxCheckBox::SetValue(bool val)
{
- SendMessage((HWND) GetHWND(), BM_SETCHECK, val, 0);
+ SendMessage(GetHwnd(), BM_SETCHECK, val, 0);
}
-bool wxCheckBox::GetValue(void) const
+#ifndef BST_CHECKED
+#define BST_CHECKED 0x0001
+#endif
+
+bool wxCheckBox::GetValue() const
{
#ifdef __WIN32__
- return (SendMessage((HWND) GetHWND(), BM_GETCHECK, 0, 0) == BST_CHECKED);
+ return (SendMessage(GetHwnd(), BM_GETCHECK, 0, 0) == BST_CHECKED);
#else
- return ((0x003 & SendMessage((HWND) GetHWND(), BM_GETCHECK, 0, 0)) == 0x003);
+ return ((0x001 & SendMessage(GetHwnd(), BM_GETCHECK, 0, 0)) == 0x001);
#endif
}
-WXHBRUSH wxCheckBox::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
-{
-#if CTL3D
- if ( m_useCtl3D )
- {
- HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
-
- return (WXHBRUSH) hbrush;
- }
-#endif
-
- if (GetParent()->GetTransparentBackground())
- SetBkMode((HDC) pDC, TRANSPARENT);
- else
- SetBkMode((HDC) pDC, OPAQUE);
-
- ::SetBkColor((HDC) pDC, RGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue()));
- ::SetTextColor((HDC) pDC, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(), GetForegroundColour().Blue()));
-
- wxBrush *backgroundBrush = wxTheBrushList->FindOrCreateBrush(GetBackgroundColour(), wxSOLID);
-
- // Note that this will be cleaned up in wxApp::OnIdle, if backgroundBrush
- // has a zero usage count.
-// backgroundBrush->RealizeResource();
- return (WXHBRUSH) backgroundBrush->GetResourceHandle();
-}
-
void wxCheckBox::Command (wxCommandEvent & event)
{
SetValue ((event.GetInt() != 0));
ProcessCommand (event);
}
+// ----------------------------------------------------------------------------
+// wxBitmapCheckBox
+// ----------------------------------------------------------------------------
+
bool wxBitmapCheckBox::Create(wxWindow *parent, wxWindowID id, const wxBitmap *label,
const wxPoint& pos,
const wxSize& size, long style,
const wxString& name)
{
SetName(name);
+#if wxUSE_VALIDATORS
SetValidator(validator);
+#endif // wxUSE_VALIDATORS
if (parent) parent->AddChild(this);
- SetBackgroundColour(parent->GetDefaultBackgroundColour()) ;
- SetForegroundColour(parent->GetDefaultForegroundColour()) ;
+ SetBackgroundColour(parent->GetBackgroundColour()) ;
+ SetForegroundColour(parent->GetForegroundColour()) ;
m_windowStyle = style;
- if ( id == -1 )
- m_windowId = NewControlId();
- else
- m_windowId = id;
+ if ( id == -1 )
+ m_windowId = NewControlId();
+ else
+ m_windowId = id;
int x = pos.x;
int y = pos.y;
checkHeight = -1 ;
long msStyle = CHECK_FLAGS;
- HWND wx_button = CreateWindowEx(MakeExtendedStyle(m_windowStyle), CHECK_CLASS, "toggle",
+ HWND wx_button = CreateWindowEx(MakeExtendedStyle(m_windowStyle), CHECK_CLASS, wxT("toggle"),
msStyle,
0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId,
wxGetInstance(), NULL);
-#if CTL3D
+#if wxUSE_CTL3D
if (!(GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS))
{
Ctl3dSubclassCtl(wx_button);
- m_useCtl3D = TRUE;
+ m_useCtl3D = TRUE;
}
#endif
// Subclass again for purposes of dialog editing mode
SubclassWin((WXHWND)wx_button);
-// SetFont(parent->GetFont());
-
SetSize(x, y, width, height);
ShowWindow(wx_button, SW_SHOW);
- return TRUE;
-}
-
-void wxBitmapCheckBox::SetLabel(const wxBitmap *bitmap)
-{
-}
-
-void wxBitmapCheckBox::SetSize(int x, int y, int width, int height, int sizeFlags)
-{
- int currentX, currentY;
- GetPosition(¤tX, ¤tY);
-
- int x1 = x;
- int y1 = y;
- int w1 = width;
- int h1 = height;
-
- if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- x1 = currentX;
- if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- y1 = currentY;
-
- HWND button = (HWND) GetHWND();
-/*
- if (w1<0)
- w1 = checkWidth + FB_MARGIN ;
- if (h1<0)
- h1 = checkHeight + FB_MARGIN ;
-*/
- MoveWindow(button, x1, y1, w1, h1, TRUE);
-}
-void wxBitmapCheckBox::SetValue(bool val)
-{
- SendMessage((HWND) GetHWND(), BM_SETCHECK, val, 0);
+ return TRUE;
}
-bool wxBitmapCheckBox::GetValue(void) const
+void wxBitmapCheckBox::SetLabel(const wxBitmap& bitmap)
{
- return ((0x003 & SendMessage((HWND) GetHWND(), BM_GETCHECK, 0, 0)) == 0x003);
+ wxFAIL_MSG(wxT("not implemented"));
}
-
-