]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/longlong.cpp
make cocoa mediactrl usable. Some touchups to carbon mediactrl code. Add notebook...
[wxWidgets.git] / src / common / longlong.cpp
index d0cda3912dd7029039d1fdd41e62ec18a6aa00c2..80fc379374a5decf177810884518f3d0e0f35679 100644 (file)
@@ -2,20 +2,20 @@
 // Name:        wx/longlong.cpp
 // Purpose:     implementation of wxLongLongNative
 // Author:      Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
 // Name:        wx/longlong.cpp
 // Purpose:     implementation of wxLongLongNative
 // Author:      Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
-// Remarks:     this class is not public in wxWindows 2.0! It is intentionally
+// Remarks:     this class is not public in wxWidgets 2.0! It is intentionally
 //              not documented and is for private use only.
 // Modified by:
 // Created:     10.02.99
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
 //              not documented and is for private use only.
 // Modified by:
 // Created:     10.02.99
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // ============================================================================
 // headers
 // ============================================================================
 
 /////////////////////////////////////////////////////////////////////////////
 
 // ============================================================================
 // headers
 // ============================================================================
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
     #pragma implementation "longlong.h"
 #endif
 
     #pragma implementation "longlong.h"
 #endif
 
@@ -27,6 +27,7 @@
 
 #if wxUSE_LONGLONG
 #include "wx/longlong.h"
 
 #if wxUSE_LONGLONG
 #include "wx/longlong.h"
+#include "wx/math.h"       // for fabs()
 
 #if defined(__MWERKS__) && defined(__WXMSW__)
 #include <string.h>     // for memset()
 
 #if defined(__MWERKS__) && defined(__WXMSW__)
 #include <string.h>     // for memset()
@@ -34,8 +35,6 @@
 #include <memory.h>     // for memset()
 #endif
 
 #include <memory.h>     // for memset()
 #endif
 
-#include <math.h>       // for fabs()
-
 // ============================================================================
 // implementation
 // ============================================================================
 // ============================================================================
 // implementation
 // ============================================================================
@@ -50,18 +49,53 @@ void *wxLongLongNative::asArray() const
 {
     static unsigned char temp[8];
 
 {
     static unsigned char temp[8];
 
-    temp[0] = (m_ll >> 56) & 0xFF;
-    temp[1] = (m_ll >> 48) & 0xFF;
-    temp[2] = (m_ll >> 40) & 0xFF;
-    temp[3] = (m_ll >> 32) & 0xFF;
-    temp[4] = (m_ll >> 24) & 0xFF;
-    temp[5] = (m_ll >> 16) & 0xFF;
-    temp[6] = (m_ll >> 8)  & 0xFF;
-    temp[7] = (m_ll >> 0)  & 0xFF;
+    temp[0] = (unsigned char)((m_ll >> 56) & 0xFF);
+    temp[1] = (unsigned char)((m_ll >> 48) & 0xFF);
+    temp[2] = (unsigned char)((m_ll >> 40) & 0xFF);
+    temp[3] = (unsigned char)((m_ll >> 32) & 0xFF);
+    temp[4] = (unsigned char)((m_ll >> 24) & 0xFF);
+    temp[5] = (unsigned char)((m_ll >> 16) & 0xFF);
+    temp[6] = (unsigned char)((m_ll >> 8)  & 0xFF);
+    temp[7] = (unsigned char)((m_ll >> 0)  & 0xFF);
+
+    return temp;
+}
+
+void *wxULongLongNative::asArray() const
+{
+    static unsigned char temp[8];
+
+    temp[0] = (unsigned char)((m_ll >> 56) & 0xFF);
+    temp[1] = (unsigned char)((m_ll >> 48) & 0xFF);
+    temp[2] = (unsigned char)((m_ll >> 40) & 0xFF);
+    temp[3] = (unsigned char)((m_ll >> 32) & 0xFF);
+    temp[4] = (unsigned char)((m_ll >> 24) & 0xFF);
+    temp[5] = (unsigned char)((m_ll >> 16) & 0xFF);
+    temp[6] = (unsigned char)((m_ll >> 8)  & 0xFF);
+    temp[7] = (unsigned char)((m_ll >> 0)  & 0xFF);
 
     return temp;
 }
 
 
     return temp;
 }
 
+#if wxUSE_LONGLONG_WX
+wxLongLongNative::wxLongLongNative(wxLongLongWx ll)
+{
+    // assign first to avoid precision loss!
+    m_ll = ll.GetHi();
+    m_ll <<= 32;
+    m_ll |= ll.GetLo();
+}
+
+wxLongLongNative& wxLongLongNative::operator=(wxLongLongWx ll)
+{
+    // assign first to avoid precision loss!
+    m_ll = ll.GetHi();
+    m_ll <<= 32;
+    m_ll |= ll.GetLo();
+    return *this;
+}
+#endif
+
 #endif // wxUSE_LONGLONG_NATIVE
 
 // ============================================================================
 #endif // wxUSE_LONGLONG_NATIVE
 
 // ============================================================================
@@ -106,6 +140,14 @@ wxLongLongWx wxLongLongWx::operator<<(int shift) const
     return ll;
 }
 
     return ll;
 }
 
+wxULongLongWx wxULongLongWx::operator<<(int shift) const
+{
+    wxULongLongWx ll(*this);
+    ll <<= shift;
+
+    return ll;
+}
+
 wxLongLongWx& wxLongLongWx::operator<<=(int shift)
 {
     if (shift != 0)
 wxLongLongWx& wxLongLongWx::operator<<=(int shift)
 {
     if (shift != 0)
@@ -132,6 +174,32 @@ wxLongLongWx& wxLongLongWx::operator<<=(int shift)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator<<=(int shift)
+{
+    if (shift != 0)
+    {
+        if (shift < 32)
+        {
+            m_hi <<= shift;
+            m_hi |= m_lo >> (32 - shift);
+            m_lo <<= shift;
+        }
+        else
+        {
+            m_hi = m_lo << (shift - 32);
+            m_lo = 0;
+        }
+    }
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll <<= shift;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 wxLongLongWx wxLongLongWx::operator>>(int shift) const
 {
     wxLongLongWx ll(*this);
 wxLongLongWx wxLongLongWx::operator>>(int shift) const
 {
     wxLongLongWx ll(*this);
@@ -140,6 +208,14 @@ wxLongLongWx wxLongLongWx::operator>>(int shift) const
     return ll;
 }
 
     return ll;
 }
 
+wxULongLongWx wxULongLongWx::operator>>(int shift) const
+{
+    wxULongLongWx ll(*this);
+    ll >>= shift;
+
+    return ll;
+}
+
 wxLongLongWx& wxLongLongWx::operator>>=(int shift)
 {
     if (shift != 0)
 wxLongLongWx& wxLongLongWx::operator>>=(int shift)
 {
     if (shift != 0)
@@ -166,6 +242,32 @@ wxLongLongWx& wxLongLongWx::operator>>=(int shift)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator>>=(int shift)
+{
+    if (shift != 0)
+    {
+        if (shift < 32)
+        {
+            m_lo >>= shift;
+            m_lo |= m_hi << (32 - shift);
+            m_hi >>= shift;
+        }
+        else
+        {
+            m_lo = m_hi >> (shift - 32);
+            m_hi = 0;
+        }
+    }
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll >>= shift;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 wxLongLongWx wxLongLongWx::operator+(const wxLongLongWx& ll) const
 {
     wxLongLongWx res(*this);
 wxLongLongWx wxLongLongWx::operator+(const wxLongLongWx& ll) const
 {
     wxLongLongWx res(*this);
@@ -174,6 +276,14 @@ wxLongLongWx wxLongLongWx::operator+(const wxLongLongWx& ll) const
     return res;
 }
 
     return res;
 }
 
+wxULongLongWx wxULongLongWx::operator+(const wxULongLongWx& ll) const
+{
+    wxULongLongWx res(*this);
+    res += ll;
+
+    return res;
+}
+
 wxLongLongWx wxLongLongWx::operator+(long l) const
 {
     wxLongLongWx res(*this);
 wxLongLongWx wxLongLongWx::operator+(long l) const
 {
     wxLongLongWx res(*this);
@@ -182,6 +292,14 @@ wxLongLongWx wxLongLongWx::operator+(long l) const
     return res;
 }
 
     return res;
 }
 
+wxULongLongWx wxULongLongWx::operator+(unsigned long l) const
+{
+    wxULongLongWx res(*this);
+    res += l;
+
+    return res;
+}
+
 wxLongLongWx& wxLongLongWx::operator+=(const wxLongLongWx& ll)
 {
     unsigned long previous = m_lo;
 wxLongLongWx& wxLongLongWx::operator+=(const wxLongLongWx& ll)
 {
     unsigned long previous = m_lo;
@@ -201,6 +319,25 @@ wxLongLongWx& wxLongLongWx::operator+=(const wxLongLongWx& ll)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator+=(const wxULongLongWx& ll)
+{
+    unsigned long previous = m_lo;
+
+    m_lo += ll.m_lo;
+    m_hi += ll.m_hi;
+
+    if ((m_lo < previous) || (m_lo < ll.m_lo))
+        m_hi++;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll += ll.m_ll;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 wxLongLongWx& wxLongLongWx::operator+=(long l)
 {
     unsigned long previous = m_lo;
 wxLongLongWx& wxLongLongWx::operator+=(long l)
 {
     unsigned long previous = m_lo;
@@ -221,6 +358,24 @@ wxLongLongWx& wxLongLongWx::operator+=(long l)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator+=(unsigned long l)
+{
+    unsigned long previous = m_lo;
+
+    m_lo += l;
+
+    if ((m_lo < previous) || (m_lo < l))
+        m_hi++;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll += l;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 // pre increment
 wxLongLongWx& wxLongLongWx::operator++()
 {
 // pre increment
 wxLongLongWx& wxLongLongWx::operator++()
 {
@@ -237,6 +392,21 @@ wxLongLongWx& wxLongLongWx::operator++()
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator++()
+{
+    m_lo++;
+    if (m_lo == 0)
+        m_hi++;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll++;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 // negation
 wxLongLongWx wxLongLongWx::operator-() const
 {
 // negation
 wxLongLongWx wxLongLongWx::operator-() const
 {
@@ -274,6 +444,18 @@ wxLongLongWx wxLongLongWx::operator-(const wxLongLongWx& ll) const
     return res;
 }
 
     return res;
 }
 
+wxLongLongWx wxULongLongWx::operator-(const wxULongLongWx& ll) const
+{
+    wxASSERT(m_hi <= LONG_MAX );
+    wxASSERT(ll.m_hi <= LONG_MAX );
+
+    wxLongLongWx res( (long)m_hi , m_lo );
+    wxLongLongWx op( (long)ll.m_hi , ll.m_lo );
+    res -= op;
+
+    return res;
+}
+
 wxLongLongWx& wxLongLongWx::operator-=(const wxLongLongWx& ll)
 {
     unsigned long previous = m_lo;
 wxLongLongWx& wxLongLongWx::operator-=(const wxLongLongWx& ll)
 {
     unsigned long previous = m_lo;
@@ -293,6 +475,25 @@ wxLongLongWx& wxLongLongWx::operator-=(const wxLongLongWx& ll)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator-=(const wxULongLongWx& ll)
+{
+    unsigned long previous = m_lo;
+
+    m_lo -= ll.m_lo;
+    m_hi -= ll.m_hi;
+
+    if (previous < ll.m_lo)
+        m_hi--;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll -= ll.m_ll;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 // pre decrement
 wxLongLongWx& wxLongLongWx::operator--()
 {
 // pre decrement
 wxLongLongWx& wxLongLongWx::operator--()
 {
@@ -309,26 +510,61 @@ wxLongLongWx& wxLongLongWx::operator--()
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator--()
+{
+    m_lo--;
+    if (m_lo == 0xFFFFFFFF)
+        m_hi--;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll--;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 // comparison operators
 
 bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
 {
     if ( m_hi < ll.m_hi )
 // comparison operators
 
 bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
 {
     if ( m_hi < ll.m_hi )
-        return TRUE;
+        return true;
+    else if ( m_hi == ll.m_hi )
+        return m_lo < ll.m_lo;
+    else
+        return false;
+}
+
+bool wxULongLongWx::operator<(const wxULongLongWx& ll) const
+{
+    if ( m_hi < ll.m_hi )
+        return true;
     else if ( m_hi == ll.m_hi )
         return m_lo < ll.m_lo;
     else
     else if ( m_hi == ll.m_hi )
         return m_lo < ll.m_lo;
     else
-        return FALSE;
+        return false;
 }
 
 bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
 {
     if ( m_hi > ll.m_hi )
 }
 
 bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
 {
     if ( m_hi > ll.m_hi )
-        return TRUE;
+        return true;
     else if ( m_hi == ll.m_hi )
         return m_lo > ll.m_lo;
     else
     else if ( m_hi == ll.m_hi )
         return m_lo > ll.m_lo;
     else
-        return FALSE;
+        return false;
+}
+
+bool wxULongLongWx::operator>(const wxULongLongWx& ll) const
+{
+    if ( m_hi > ll.m_hi )
+        return true;
+    else if ( m_hi == ll.m_hi )
+        return m_lo > ll.m_lo;
+    else
+        return false;
 }
 
 // bitwise operators
 }
 
 // bitwise operators
@@ -338,16 +574,31 @@ wxLongLongWx wxLongLongWx::operator&(const wxLongLongWx& ll) const
     return wxLongLongWx(m_hi & ll.m_hi, m_lo & ll.m_lo);
 }
 
     return wxLongLongWx(m_hi & ll.m_hi, m_lo & ll.m_lo);
 }
 
+wxULongLongWx wxULongLongWx::operator&(const wxULongLongWx& ll) const
+{
+    return wxULongLongWx(m_hi & ll.m_hi, m_lo & ll.m_lo);
+}
+
 wxLongLongWx wxLongLongWx::operator|(const wxLongLongWx& ll) const
 {
     return wxLongLongWx(m_hi | ll.m_hi, m_lo | ll.m_lo);
 }
 
 wxLongLongWx wxLongLongWx::operator|(const wxLongLongWx& ll) const
 {
     return wxLongLongWx(m_hi | ll.m_hi, m_lo | ll.m_lo);
 }
 
+wxULongLongWx wxULongLongWx::operator|(const wxULongLongWx& ll) const
+{
+    return wxULongLongWx(m_hi | ll.m_hi, m_lo | ll.m_lo);
+}
+
 wxLongLongWx wxLongLongWx::operator^(const wxLongLongWx& ll) const
 {
     return wxLongLongWx(m_hi ^ ll.m_hi, m_lo ^ ll.m_lo);
 }
 
 wxLongLongWx wxLongLongWx::operator^(const wxLongLongWx& ll) const
 {
     return wxLongLongWx(m_hi ^ ll.m_hi, m_lo ^ ll.m_lo);
 }
 
+wxULongLongWx wxULongLongWx::operator^(const wxULongLongWx& ll) const
+{
+    return wxULongLongWx(m_hi ^ ll.m_hi, m_lo ^ ll.m_lo);
+}
+
 wxLongLongWx& wxLongLongWx::operator&=(const wxLongLongWx& ll)
 {
     m_lo &= ll.m_lo;
 wxLongLongWx& wxLongLongWx::operator&=(const wxLongLongWx& ll)
 {
     m_lo &= ll.m_lo;
@@ -362,6 +613,20 @@ wxLongLongWx& wxLongLongWx::operator&=(const wxLongLongWx& ll)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator&=(const wxULongLongWx& ll)
+{
+    m_lo &= ll.m_lo;
+    m_hi &= ll.m_hi;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll &= ll.m_ll;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 wxLongLongWx& wxLongLongWx::operator|=(const wxLongLongWx& ll)
 {
     m_lo |= ll.m_lo;
 wxLongLongWx& wxLongLongWx::operator|=(const wxLongLongWx& ll)
 {
     m_lo |= ll.m_lo;
@@ -376,6 +641,20 @@ wxLongLongWx& wxLongLongWx::operator|=(const wxLongLongWx& ll)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator|=(const wxULongLongWx& ll)
+{
+    m_lo |= ll.m_lo;
+    m_hi |= ll.m_hi;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll |= ll.m_ll;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 wxLongLongWx& wxLongLongWx::operator^=(const wxLongLongWx& ll)
 {
     m_lo ^= ll.m_lo;
 wxLongLongWx& wxLongLongWx::operator^=(const wxLongLongWx& ll)
 {
     m_lo ^= ll.m_lo;
@@ -390,11 +669,30 @@ wxLongLongWx& wxLongLongWx::operator^=(const wxLongLongWx& ll)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator^=(const wxULongLongWx& ll)
+{
+    m_lo ^= ll.m_lo;
+    m_hi ^= ll.m_hi;
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll ^= ll.m_ll;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 wxLongLongWx wxLongLongWx::operator~() const
 {
     return wxLongLongWx(~m_hi, ~m_lo);
 }
 
 wxLongLongWx wxLongLongWx::operator~() const
 {
     return wxLongLongWx(~m_hi, ~m_lo);
 }
 
+wxULongLongWx wxULongLongWx::operator~() const
+{
+    return wxULongLongWx(~m_hi, ~m_lo);
+}
+
 // multiplication
 
 wxLongLongWx wxLongLongWx::operator*(const wxLongLongWx& ll) const
 // multiplication
 
 wxLongLongWx wxLongLongWx::operator*(const wxLongLongWx& ll) const
@@ -405,6 +703,14 @@ wxLongLongWx wxLongLongWx::operator*(const wxLongLongWx& ll) const
     return res;
 }
 
     return res;
 }
 
+wxULongLongWx wxULongLongWx::operator*(const wxULongLongWx& ll) const
+{
+    wxULongLongWx res(*this);
+    res *= ll;
+
+    return res;
+}
+
 wxLongLongWx& wxLongLongWx::operator*=(const wxLongLongWx& ll)
 {
     wxLongLongWx t(m_hi, m_lo);
 wxLongLongWx& wxLongLongWx::operator*=(const wxLongLongWx& ll)
 {
     wxLongLongWx t(m_hi, m_lo);
@@ -437,6 +743,38 @@ wxLongLongWx& wxLongLongWx::operator*=(const wxLongLongWx& ll)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator*=(const wxULongLongWx& ll)
+{
+    wxULongLongWx t(m_hi, m_lo);
+    wxULongLongWx q(ll.m_hi, ll.m_lo);
+
+    m_hi = m_lo = 0;
+
+#ifdef wxLONGLONG_TEST_MODE
+    unsigned wxLongLong_t llOld = m_ll;
+    m_ll = 0;
+#endif // wxLONGLONG_TEST_MODE
+
+    int counter = 0;
+    do
+    {
+        if ((q.m_lo & 1) != 0)
+            *this += t;
+        q >>= 1;
+        t <<= 1;
+        counter++;
+    }
+    while ((counter < 64) && ((q.m_hi != 0) || (q.m_lo != 0)));
+
+#ifdef wxLONGLONG_TEST_MODE
+    m_ll = llOld * ll.m_ll;
+
+    Check();
+#endif // wxLONGLONG_TEST_MODE
+
+    return *this;
+}
+
 // division
 
 void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
 // division
 
 void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
@@ -480,7 +818,7 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
     //
     // with 0 <= abs(remainder) < abs(divisor)
     bool negRemainder = dividend.m_hi < 0;
     //
     // with 0 <= abs(remainder) < abs(divisor)
     bool negRemainder = dividend.m_hi < 0;
-    bool negQuotient = FALSE;   // assume positive
+    bool negQuotient = false;   // assume positive
     if ( dividend.m_hi < 0 )
     {
         negQuotient = !negQuotient;
     if ( dividend.m_hi < 0 )
     {
         negQuotient = !negQuotient;
@@ -503,7 +841,7 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
     }
     else
     {
     }
     else
     {
-        // here: dividend > divisor and both are positibe: do unsigned division
+        // here: dividend > divisor and both are positive: do unsigned division
         size_t nBits = 64u;
         wxLongLongWx d;
 
         size_t nBits = 64u;
         wxLongLongWx d;
 
@@ -560,6 +898,95 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn,
     }
 }
 
     }
 }
 
+void wxULongLongWx::Divide(const wxULongLongWx& divisorIn,
+                           wxULongLongWx& quotient,
+                           wxULongLongWx& remainder) const
+{
+    if ((divisorIn.m_lo == 0) && (divisorIn.m_hi == 0))
+    {
+        // provoke division by zero error and silence the compilers warnings
+        // about an expression without effect and unused variable
+        unsigned long dummy = divisorIn.m_lo/divisorIn.m_hi;
+        dummy += 0;
+    }
+
+    // VZ: I'm writing this in a hurry and it's surely not the fastest way to
+    //     do this - any improvements are more than welcome
+    //
+    //     code inspired by the snippet at
+    //          http://www.bearcave.com/software/divide.htm
+    //
+    //     Copyright notice:
+    //
+    //     Use of this program, for any purpose, is granted the author, Ian
+    //     Kaplan, as long as this copyright notice is included in the source
+    //     code or any source code derived from this program. The user assumes
+    //     all responsibility for using this code.
+
+    // init everything
+    wxULongLongWx dividend = *this,
+                  divisor = divisorIn;
+
+    quotient = 0l;
+    remainder = 0l;
+
+    // check for some particular cases
+    if ( divisor > dividend )
+    {
+        remainder = dividend;
+    }
+    else if ( divisor == dividend )
+    {
+        quotient = 1l;
+    }
+    else
+    {
+        // here: dividend > divisor
+        size_t nBits = 64u;
+        wxULongLongWx d;
+
+        #define IS_MSB_SET(ll)  ((ll.m_hi) & (1 << (8*sizeof(long) - 1)))
+
+        while ( remainder < divisor )
+        {
+            remainder <<= 1;
+            if ( IS_MSB_SET(dividend) )
+            {
+                remainder |= 1;
+            }
+
+            d = dividend;
+            dividend <<= 1;
+
+            nBits--;
+        }
+
+        // undo the last loop iteration
+        dividend = d;
+        remainder >>= 1;
+        nBits++;
+
+        for ( size_t i = 0; i < nBits; i++ )
+        {
+            remainder <<= 1;
+            if ( IS_MSB_SET(dividend) )
+            {
+                remainder |= 1;
+            }
+
+            wxULongLongWx t = remainder - divisor;
+            dividend <<= 1;
+            quotient <<= 1;
+            if ( !IS_MSB_SET(t) )
+            {
+                quotient |= 1;
+
+                remainder = t;
+            }
+        }
+    }
+}
+
 wxLongLongWx wxLongLongWx::operator/(const wxLongLongWx& ll) const
 {
     wxLongLongWx quotient, remainder;
 wxLongLongWx wxLongLongWx::operator/(const wxLongLongWx& ll) const
 {
     wxLongLongWx quotient, remainder;
@@ -569,6 +996,15 @@ wxLongLongWx wxLongLongWx::operator/(const wxLongLongWx& ll) const
     return quotient;
 }
 
     return quotient;
 }
 
+wxULongLongWx wxULongLongWx::operator/(const wxULongLongWx& ll) const
+{
+    wxULongLongWx quotient, remainder;
+
+    Divide(ll, quotient, remainder);
+
+    return quotient;
+}
+
 wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll)
 {
     wxLongLongWx quotient, remainder;
 wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll)
 {
     wxLongLongWx quotient, remainder;
@@ -580,6 +1016,17 @@ wxLongLongWx& wxLongLongWx::operator/=(const wxLongLongWx& ll)
     return *this;
 }
 
     return *this;
 }
 
+wxULongLongWx& wxULongLongWx::operator/=(const wxULongLongWx& ll)
+{
+    wxULongLongWx quotient, remainder;
+
+    Divide(ll, quotient, remainder);
+
+    *this = quotient;
+
+    return *this;
+}
+
 wxLongLongWx wxLongLongWx::operator%(const wxLongLongWx& ll) const
 {
     wxLongLongWx quotient, remainder;
 wxLongLongWx wxLongLongWx::operator%(const wxLongLongWx& ll) const
 {
     wxLongLongWx quotient, remainder;
@@ -589,6 +1036,15 @@ wxLongLongWx wxLongLongWx::operator%(const wxLongLongWx& ll) const
     return remainder;
 }
 
     return remainder;
 }
 
+wxULongLongWx wxULongLongWx::operator%(const wxULongLongWx& ll) const
+{
+    wxULongLongWx quotient, remainder;
+
+    Divide(ll, quotient, remainder);
+
+    return remainder;
+}
+
 // ----------------------------------------------------------------------------
 // misc
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // misc
 // ----------------------------------------------------------------------------
@@ -610,53 +1066,112 @@ void *wxLongLongWx::asArray(void) const
     return temp;
 }
 
     return temp;
 }
 
-#endif // wxUSE_LONGLONG_WX
-
-wxString
-#if wxUSE_LONGLONG_NATIVE
-wxLongLongNative::ToString() const
-#else
-wxLongLongWx::ToString() const
-#endif
+void *wxULongLongWx::asArray(void) const
 {
 {
-    // TODO: this is awfully inefficient, anything better?
-    wxString result;
+    static unsigned char temp[8];
+
+    temp[0] = (char)((m_hi >> 24) & 0xFF);
+    temp[1] = (char)((m_hi >> 16) & 0xFF);
+    temp[2] = (char)((m_hi >> 8)  & 0xFF);
+    temp[3] = (char)((m_hi >> 0)  & 0xFF);
+    temp[4] = (char)((m_lo >> 24) & 0xFF);
+    temp[5] = (char)((m_lo >> 16) & 0xFF);
+    temp[6] = (char)((m_lo >> 8)  & 0xFF);
+    temp[7] = (char)((m_lo >> 0)  & 0xFF);
 
 
-    wxLongLong ll = *this;
+    return temp;
+}
 
 
-    bool neg;
-    if ( ll < 0 )
-    {
-        ll.Negate();
-        neg = TRUE;
-    }
-    else
-    {
-        neg = FALSE;
+#endif // wxUSE_LONGLONG_WX
+
+#define LL_TO_STRING(name)                                           \
+    wxString name::ToString() const                                  \
+    {                                                                \
+        /* TODO: this is awfully inefficient, anything better? */    \
+        wxString result;                                             \
+                                                                     \
+        name ll = *this;                                             \
+                                                                     \
+        bool neg;                                                    \
+        if ( ll < 0 )                                                \
+        {                                                            \
+            ll.Negate();                                             \
+            neg = true;                                              \
+        }                                                            \
+        else                                                         \
+        {                                                            \
+            neg = false;                                             \
+        }                                                            \
+                                                                     \
+        while ( ll != 0 )                                            \
+        {                                                            \
+            result.Prepend((wxChar)(_T('0') + (ll % 10).ToLong()));  \
+            ll /= 10;                                                \
+        }                                                            \
+                                                                     \
+        if ( result.empty() )                                        \
+            result = _T('0');                                        \
+        else if ( neg )                                              \
+            result.Prepend(_T('-'));                                 \
+                                                                     \
+        return result;                                               \
     }
 
     }
 
-    while ( ll != 0 )
-    {
-        result.Prepend((wxChar)(_T('0') + (ll % 10).ToLong()));
-        ll /= 10;
+#define ULL_TO_STRING(name)                                          \
+    wxString name::ToString() const                                  \
+    {                                                                \
+        /* TODO: this is awfully inefficient, anything better? */    \
+        wxString result;                                             \
+                                                                     \
+        name ll = *this;                                             \
+                                                                     \
+        while ( ll != 0 )                                            \
+        {                                                            \
+            result.Prepend((wxChar)(_T('0') + (ll % 10).ToULong())); \
+            ll /= 10;                                                \
+        }                                                            \
+                                                                     \
+        if ( result.empty() )                                        \
+            result = _T('0');                                        \
+                                                                     \
+        return result;                                               \
     }
 
     }
 
-    if ( result.empty() )
-        result = _T('0');
-    else if ( neg )
-        result.Prepend(_T('-'));
+#if wxUSE_LONGLONG_NATIVE
+    LL_TO_STRING(wxLongLongNative)
+    ULL_TO_STRING(wxULongLongNative)
+#endif
 
 
-    return result;
-}
+#if wxUSE_LONGLONG_WX
+    LL_TO_STRING(wxLongLongWx)
+    ULL_TO_STRING(wxULongLongWx)
+#endif
 
 #if wxUSE_STD_IOSTREAM
 
 // input/output
 
 #if wxUSE_STD_IOSTREAM
 
 // input/output
+WXDLLIMPEXP_BASE
 wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll)
 {
     return o << ll.ToString();
 }
 
 wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll)
 {
     return o << ll.ToString();
 }
 
+WXDLLIMPEXP_BASE
+wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll)
+{
+    return o << ll.ToString();
+}
+
 #endif // wxUSE_STD_IOSTREAM
 
 #endif // wxUSE_STD_IOSTREAM
 
+WXDLLIMPEXP_BASE wxString& operator<< (wxString& s, const wxLongLong& ll)
+{
+    return s << ll.ToString();
+}
+
+WXDLLIMPEXP_BASE wxString& operator<< (wxString& s, const wxULongLong& ll)
+{
+    return s << ll.ToString();
+}
+
 #endif // wxUSE_LONGLONG
 #endif // wxUSE_LONGLONG