#ifndef WX_PRECOMP
#include "wx/utils.h"
+ #include "wx/bitmap.h"
+ #include "wx/colour.h"
#endif
-#include "wx/bitmap.h"
-#include "wx/colour.h"
-
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
bool operator == (const wxBrushRefData& data) const
{
return (m_style == data.m_style &&
- m_stipple == data.m_stipple &&
+ m_stipple.IsSameAs(data.m_stipple) &&
m_colour == data.m_colour);
}