#include "wx/intl.h"
#include "wx/log.h"
#include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/frame.h"
+ #include "wx/dc.h"
+ #include "wx/button.h"
+ #include "wx/menu.h"
+ #include "wx/pen.h"
+ #include "wx/brush.h"
+ #include "wx/palette.h"
+ #include "wx/icon.h"
+ #include "wx/cursor.h"
+ #include "wx/dialog.h"
+ #include "wx/msgdlg.h"
+ #include "wx/textctrl.h"
#endif
-#include "wx/window.h"
-#include "wx/frame.h"
-#include "wx/button.h"
#include "wx/gdicmn.h"
-#include "wx/pen.h"
-#include "wx/brush.h"
-#include "wx/cursor.h"
-#include "wx/icon.h"
-#include "wx/palette.h"
-#include "wx/dc.h"
-#include "wx/dialog.h"
-#include "wx/msgdlg.h"
#include "wx/module.h"
#include "wx/memory.h"
#include "wx/tooltip.h"
-#include "wx/textctrl.h"
-#include "wx/menu.h"
#include "wx/docview.h"
#include "wx/filename.h"
// VZ: we could find the menu from its handle here by examining all
// the menus in the menu bar recursively but knowing that neither
// wxMSW nor wxGTK do it why bother...
- #if 0
+#if 0
MenuRef menuRef;
GetEventParameter(event,
typeMenuRef, NULL,
sizeof(menuRef), NULL,
&menuRef);
- #endif // 0
+#endif // 0
wxEventType type=0;
MenuCommand cmd=0;