#ifndef WX_PRECOMP
#include "wx/utils.h"
+ #include "wx/math.h"
#endif
-#include "wx/math.h"
#include "wx/gtk1/private.h"
//-----------------------------------------------------------------------------
return fabs(x - y) < 0.02;
}
-static inline int AdjustValueToInt(double x)
-{
- // we want to round to the nearest integer, i.e. 0.9 is rounded to 1 and
- // -0.9 is rounded to -1
- return (int)(x < 0 ? x - 0.5 : x + 0.5);
-}
-
// process a scroll event
static void
ProcessScrollEvent(wxSlider *win, wxEventType evtType, double dvalue)
int wxSlider::GetValue() const
{
- return AdjustValueToInt(m_adjust->value);
+ return wxRound(m_adjust->value);
}
void wxSlider::SetValue( int value )