- {
- wxUpdateUIEvent event(id);
- event.SetEventObject( itemMenu );
-
- bool processed = false;
-
- // Try the menu's event handler
- {
- wxEvtHandler *handler = itemMenu->GetEventHandler();
- if ( handler )
- processed = handler->ProcessEvent(event);
- }
-
- // Try the window the menu was popped up from
- // (and up through the hierarchy)
- if ( !processed )
- {
- const wxMenuBase *menu = itemMenu;
- while ( menu )
- {
- wxWindow *win = menu->GetInvokingWindow();
- if ( win )
- {
- processed = win->GetEventHandler()->ProcessEvent(event);
- break;
- }
-
- menu = menu->GetParent();
- }
- }
-
- if ( processed )
- {
- // if anything changed, update the changed attribute
- if (event.GetSetText())
- itemMenu->SetLabel(id, event.GetText());
- if (event.GetSetChecked())
- itemMenu->Check(id, event.GetChecked());
- if (event.GetSetEnabled())
- itemMenu->Enable(id, event.GetEnabled());
-
- result = noErr ;
- }
- }