/////////////////////////////////////////////////////////////////////////////
-// Name: setup.h
+// Name: wx/msw/setup.h
// Purpose: Configuration for the library
// Author: Julian Smart
// Modified by:
// define this to 0 when building wxBase library
#define wxUSE_GUI 1
+// ----------------------------------------------------------------------------
+// compatibility settings
+// ----------------------------------------------------------------------------
+
+// This setting determines the compatibility with 1.68 API:
+// Level 0: no backward compatibility, all new features
+// Level 1: some extra methods are defined for compatibility.
+//
+// Default is 0.
+//
+// Recommended setting: 0 (in fact the compatibility code is now very minimal
+// so there is little advantage to setting it to 1.
#define WXWIN_COMPATIBILITY 0
- // Compatibility with 1.68 API.
- // Level 0: no backward compatibility, all new features
- // Level 1: Some compatibility. In fact
- // the compatibility code is now very minimal so there
- // is little advantage to setting it to 1.
+
+// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
+// but this is very dangerous because you can mistakenly pass an icon instead
+// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
+// because an icon is not a valid bitmap
+//
+// Starting from 2.1.12, you have the choice under this backwards compatible
+// behaviour (your code will still compile, but probably won't behave as
+// expected!) and not deriving wxIcon class from wxBitmap, but providing a
+// conversion ctor wxBitmap(const wxIcon&) instead.
+//
+// Recommended setting: 0
+#define wxICON_IS_BITMAP 0
// ----------------------------------------------------------------------------
-// General features
+// non GUI features selection
// ----------------------------------------------------------------------------
+// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
+// integer which is implemented in terms of native 64 bit integers if any or
+// uses emulation otherwise.
+//
+// This class is required by wxDateTime and so you should enable it if you want
+// to use wxDateTime. For most modern platforms, it will use the native 64 bit
+// integers in which case (almost) all of its functions are inline and it
+// almost does not take any space, so there should be no reason to switch it
+// off.
+//
+// Recommended setting: 1
+#define wxUSE_LONGLONG 1
+
+// Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
+// allow to manipulate dates, times and time intervals. wxDateTime replaces the
+// old wxTime and wxDate classes which are still provided for backwards
+// compatibility (and implemented in terms of wxDateTime).
+//
+// Note that this class is relatively new and is still officially in alpha
+// stage because some features are not yet (fully) implemented. It is already
+// quite useful though and should only be disabled if you are aiming at
+// absolutely minimal version of the library.
+//
+// Requires: wxUSE_LONGLONG
+//
+// Recommended setting: 1
+#define wxUSE_TIMEDATE 1
+
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
#define wxUSE_CONFIG 1
- // Use wxConfig, with CreateConfig in wxApp
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE 1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated.
+//
+// Default is 1.
+//
+// Recommended setting: 1
#define wxUSE_DIALUP_MANAGER 1
- // Use wxDialUpManager class
+
+// ----------------------------------------------------------------------------
+// Optional controls
+// ----------------------------------------------------------------------------
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
+// supports some features which might not be supported by the native wxToolBar
+// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
+// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+#define wxUSE_TOOLBAR_SIMPLE 1
+
+// wxNotebook is a control with several "tabs" located on one of its sides. It
+// may be used ot logically organise the data presented to the user instead of
+// putting everything in one huge dialog. It replaces wxTabControl and related
+// classes of wxWin 1.6x.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTEBOOK 1
+
+// The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
+// 1 and not compiled into the library otherwise.
+//
+// Default is 1 for everything.
+//
+// Recommended setting: 1 (library might fail to compile for some combinations
+// of disabled controls)
+#define wxUSE_CARET 1
+#define wxUSE_CHECKBOX 1
+#define wxUSE_CHECKLISTBOX 1
+#define wxUSE_CHOICE 1
+#define wxUSE_COMBOBOX 1
+#define wxUSE_GAUGE 1
+#define wxUSE_LISTBOX 1
+#define wxUSE_RADIOBOX 1
+#define wxUSE_RADIOBTN 1
+#define wxUSE_SCROLLBAR 1
+#define wxUSE_SLIDER 1
+#define wxUSE_SPINBTN 1
+#define wxUSE_SPINCTRL 1
+#define wxUSE_STATLINE 1
+
+// this setting is obsolete, value is ignored
+#define wxUSE_BUTTONBAR 1
+
+// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
+// the new, much imporved and enhanced version. The new version is backwards
+// compatible with the old one and should be used whenever possible, i.e. if
+// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
+//
+// Default is 1 for both options.
+//
+// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
+// wxGrid and 100% backwards compatible (with all old wxGrid quirks) is
+// essential.
+#define wxUSE_GRID 1
+#define wxUSE_NEW_GRID 1
+
+// ----------------------------------------------------------------------------
+// Metafiles support
+// ----------------------------------------------------------------------------
+
+// Windows supports the graphics format known as metafile which is, though not
+// portable, is widely used under Windows and so is supported by wxWin (under
+// Windows only, of course). Win16 (Win3.1) used the so-called "Window
+// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
+// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
+// default, WMFs will be used under Win16 and EMFs under Win32. This may be
+// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
+// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
+// in any metafile related classes at all.
+//
+// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
+//
+// Recommended setting: default or 0 for everything for portable programs.
+#define wxUSE_METAFILE 1
+#define wxUSE_ENH_METAFILE 1
+#define wxUSE_WIN_METAFILES_ALWAYS 0
+
+// ----------------------------------------------------------------------------
+// Big GUI components
+// ----------------------------------------------------------------------------
+
+// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
+// much more.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
+// smaller library.
+#define wxUSE_HTML 1
+
+// wxPlot is a class to display functions plots in wxWindow.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PLOT 1
+
+// ----------------------------------------------------------------------------
+// Postscript support settings
+// ----------------------------------------------------------------------------
+
#define wxUSE_POSTSCRIPT 0
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 0
// 1 to use font metric files in GetTextExtent
-#define wxUSE_METAFILE 1
- // 0 for no Metafile and metafile device context
#define wxUSE_IPC 1
// 0 for no interprocess comms
// Note: wxHELP uses IPC under X so these are interdependent!
#define wxUSE_CONSTRAINTS 1
// 0 for no window layout constraint system
-#define wxUSE_TIMEDATE 1
- // 0 for no wxTime/wxDate classes
-
#define wxUSE_CLIPBOARD 1
// 0 for no clipboard functions
#define wxUSE_DRAG_AND_DROP 1
// 0 for no drag and drop
-#define wxUSE_TOOLBAR 1
- // Define 1 to use toolbar classes
-#define wxUSE_BUTTONBAR 1
- // Define 1 to use buttonbar classes (enhanced toolbar
- // for MS Windows)
-#define wxUSE_GAUGE 1
- // Define 1 to use Microsoft's gauge (Windows)
- // or Bull's gauge (Motif) library (both in contrib).
-#define wxUSE_COMBOBOX 1
- // Define 1 to use COMBOXBOX control (Windows)
- // or FWW's ComboBox widget (Motif).
-#define wxUSE_CHOICE 1
- // Define 1 to use CHOICE
-
-#define wxUSE_RADIOBUTTON 1
- // Define 1 to use radio button control
-#define wxUSE_RADIOBTN 1
- // Unfortunately someone introduced this one, too
-#define wxUSE_RADIOBOX 1
- // And this... don't know which one is corect
-
-#define wxUSE_SCROLLBAR 1
- // Define 1 to compile contributed wxScrollBar class
-
-#define wxUSE_CHECKBOX 1
- // Define 1 to compile checkbox
-
-#define wxUSE_LISTBOX 1
- // Define 1 to compile listbox
-
-#define wxUSE_SPINBTN 1
- // Define 1 to compile spin button
-
-#define wxUSE_SPINCTRL 1
- // Define 1 to use wxSpinCtrl class
-
-#define wxUSE_STATLINE 1
- // use wxStaticLine class
-
-#define wxUSE_CHECKLISTBOX 1
- // Define 1 to compile check listbox
-
-#define wxUSE_CHOICE 1
- // Define 1 to compile choice
-
-#define wxUSE_CARET 1
- // Define 1 to use wxCaret class
-
-#define wxUSE_SLIDER 1
- // Define 1 to use wxSlider class
-
-#define wxUSE_NEW_GRID 1
- // Define 1 to use the new wxGrid class
- // (still under development, define 0 to
- // use existing wxGrid class)
#define wxUSE_XPM_IN_MSW 1
// Define 1 to support the XPM package in wxBitmap.
#define wxUSE_IMAGE_LOADING_IN_MSW 1
// if alignment is an issue.
#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
- // writing error messages to file, etc.
+ // writing error messages to file, etc.
// If __WXDEBUG__ is not defined, will still use
// normal memory operators.
// It's recommended to set this to 1,
#define wxUSE_ODBC 0
// Define 1 to use ODBC classes
-#define wxODBC_FWD_ONLY_CURSORS 1
- // Some databases/ODBC drivers only allow forward scrolling cursors.
- // Unless you specifically want to use backward scrolling
- // cursors, and you know that all of the databases/ODBC drivers
- // that you will use these odbc classes with allow backward
- // scrolling cursors, this setting should remain set to 1
- // for maximum database/driver compatibilty
+#define wxODBC_FWD_ONLY_CURSORS 1
+ // For backward compatibility reasons, this parameter now only
+ // controls the default scrolling method used by cursors. This
+ // default behavior can be overriden by setting the second param
+ // of wxDB::GetDbConnection() to indicate whether the connection
+ // (and any wxTable()s that use the connection) should support
+ // forward only scrolling of cursors, or both forward and backward
+ // Support for backward scrolling cursors is dependent on the
+ // data source as well as the ODBC driver being used.
#ifndef __MWERKS__
#define wxUSE_IOSTREAMH 1
// Use PNG bitmap/image code
#define wxUSE_LIBJPEG 1
// Use JPEG bitmap/image code
+#define wxUSE_LIBTIFF 0
+ // Use TIFF bitmap/image code
#define wxUSE_GIF 1
// Use GIF bitmap/image code
#define wxUSE_PNM 1
// Use PCX bitmap/image code
#define wxUSE_SERIAL 0
// Use serialization (requires utils/serialize)
-#define wxUSE_DYNLIB_CLASS 0
+#define wxUSE_DYNLIB_CLASS 1
// Compile in wxLibrary class for run-time
// DLL loading and function calling
#define wxUSE_TOOLTIPS 1
// wxWindow::SetToolTip() method
#define wxUSE_SOCKETS 1
// Set to 1 to use socket classes
-#define wxUSE_HTML 0
- // Set to 1 to use wxHTML sub-library
-#define wxUSE_FS_ZIP 0
-#define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems
+#define wxUSE_FS_ZIP 1
+#define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems
-#define wxUSE_BUSYINFO 0
+#define wxUSE_BUSYINFO 1
// wxBusyInfo displays window with message
// when app is busy. Works in same way as
// wxBusyCursor
-#define wxUSE_ZIPSTREAM 0
+#define wxUSE_ZIPSTREAM 1
// input stream for reading from zip archives
/*
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
-// wxToolBar class
-#define wxUSE_TOOLBAR 1
-
// wxStatusBar class
#define wxUSE_STATUSBAR 1
// See note above about using FAFA and CTL3D.
#endif
+// can we use RICHEDIT control?
+#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
+#define wxUSE_RICHEDIT 1
+#else
+#define wxUSE_RICHEDIT 0
+#endif
+
#define wxUSE_COMMON_DIALOGS 1
// On rare occasions (e.g. using DJGPP) may want
// to omit common dialogs
#define wxUSE_ODBC 0
#endif
-// With C++Builder we get lots of doubly-defined symbols
-// when including both winsock.h and winsock2.h
-#if defined(__BORLANDC__) && (__BORLANDC__ == 0x530)
-#undef wxUSE_SOCKETS
-#undef wxUSE_SOCKETS 0
-#endif
-
#if defined(__WXMSW__) && defined(__WATCOMC__)
#undef wxUSE_LIBJPEG
#define wxUSE_LIBJPEG 0