///////////////////////////////////////////////////////////////////////////////
-// Name: dnd.cpp
+// Name: src/mac/carbon/dnd.cpp
// Purpose: wxDropTarget, wxDropSource implementations
// Author: Stefan Csomor
// Modified by:
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
-#include "wx/window.h"
-#include "wx/toplevel.h"
-#include "wx/app.h"
-#include "wx/gdicmn.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/window.h"
+ #include "wx/toplevel.h"
+ #include "wx/gdicmn.h"
+#endif // WX_PRECOMP
+
#include "wx/mac/private.h"
#ifndef __DARWIN__
HFSFlavor* theFile = (HFSFlavor*)theData;
wxString name = wxMacFSSpec2MacFilename( &theFile->fileSpec );
- if (!name.IsEmpty())
+ if (!name.empty())
filenamesPassed += name + wxT("\n");
}
break;
}
}
- if (filenamesPassed.Len() > 0)
+ if (filenamesPassed.length() > 0)
{
wxCharBuffer buf = filenamesPassed.fn_str();
m_dataObject->SetData( wxDataFormat(wxDF_FILENAME), strlen( buf ), (const char*)buf );