]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/os2/window.h
Added project files for wxUniv under MSW
[wxWidgets.git] / include / wx / os2 / window.h
index 12d2e8d66b1c6ae24240c9c3e54c08823d4e0605..358c0e849a158cfe0f283f481d25cab333a0d45c 100644 (file)
 // Purpose:     wxWindow class
 // Author:      David Webster
 // Modified by:
 // Purpose:     wxWindow class
 // Author:      David Webster
 // Modified by:
-// Created:     ??/??/98
+// Created:     10/12/99
 // RCS-ID:      $Id$
 // RCS-ID:      $Id$
-// Copyright:   (c) AUTHOR
-// Licence:    wxWindows licence
+// Copyright:   (c) David Webster
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef _WX_WINDOW_H_
 #define _WX_WINDOW_H_
 
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef _WX_WINDOW_H_
 #define _WX_WINDOW_H_
 
-#ifdef __GNUG__
-#pragma interface "window.h"
-#endif
+#define wxUSE_MOUSEEVENT_HACK 0
 
 
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
 #define INCL_DOS
 #define INCL_PM
 #define INCL_DOS
 #define INCL_PM
+#define INCL_GPI
 #include <os2.h>
 
 #include <os2.h>
 
-#define wxKEY_SHIFT     1
-#define wxKEY_CTRL      2
 
 // ---------------------------------------------------------------------------
 // forward declarations
 // ---------------------------------------------------------------------------
 
 
 // ---------------------------------------------------------------------------
 // forward declarations
 // ---------------------------------------------------------------------------
 
-class WXDLLEXPORT wxWindow;
 class WXDLLEXPORT wxButton;
 
 class WXDLLEXPORT wxButton;
 
-#if wxUSE_DRAG_AND_DROP
-class WXDLLEXPORT wxDropTarget;
-#endif
-
-#if wxUSE_WX_RESOURCES
-class WXDLLEXPORT wxResourceTable;
-class WXDLLEXPORT wxItemResource;
-#endif
-
-WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
-
-WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
-WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
+// ---------------------------------------------------------------------------
+// constants
+// ---------------------------------------------------------------------------
 
 
-class WXDLLEXPORT wxWindow: public wxWindowBase
+// FIXME does anybody use those? they're unused by wxWindows...
+enum
 {
 {
-    DECLARE_ABSTRACT_CLASS(wxWindow)
+    wxKEY_SHIFT = 1,
+    wxKEY_CTRL  = 2
+};
 
 
-    friend class wxDC;
-    friend class wxPaintDC;
+// ---------------------------------------------------------------------------
+// wxWindow declaration for OS/2 PM
+// ---------------------------------------------------------------------------
 
 
+class WXDLLEXPORT wxWindow : public wxWindowBase
+{
 public:
 public:
-    wxWindow() { Init(); };
-    inline wxWindow( wxWindow*       parent
-                    ,wxWindowID      id
-                    ,const wxPoint&  pos = wxDefaultPosition
-                    ,const wxSize&   size = wxDefaultSize
-                    ,long            style = 0
-                    ,const wxString& name = wxPanelNameStr
-                   )
+    wxWindow()
+    {
+        Init();
+    }
+
+    wxWindow( wxWindow*       pParent
+             ,wxWindowID      vId
+             ,const wxPoint&  rPos = wxDefaultPosition
+             ,const wxSize&   rSize = wxDefaultSize
+             ,long            lStyle = 0
+             ,const wxString& rName = wxPanelNameStr
+            )
     {
         Init();
     {
         Init();
-        Create(parent, id, pos, size, style, name);
+        Create( pParent
+               ,vId
+               ,rPos
+               ,rSize
+               ,lStyle
+               ,rName
+              );
     }
 
     virtual ~wxWindow();
 
     }
 
     virtual ~wxWindow();
 
-    bool Create( wxWindow*       parent
-                ,wxWindowID      id
-                ,const wxPoint&  pos = wxDefaultPosition
-                ,const wxSize&   size = wxDefaultSize
-                ,long            style = 0
-                ,const wxString& name = wxPanelNameStr
+    bool Create( wxWindow*       pParent
+                ,wxWindowID      vId
+                ,const wxPoint&  rPos = wxDefaultPosition
+                ,const wxSize&   rSize = wxDefaultSize
+                ,long            lStyle = 0
+                ,const wxString& rName = wxPanelNameStr
                );
 
                );
 
-// ---------------------------------------------------------------------------
-// wxWindowBase pure virtual implementations
-// ---------------------------------------------------------------------------
+    // implement base class pure virtuals
+    virtual void     SetTitle(const wxString& rTitle);
+    virtual wxString GetTitle(void) const;
+    virtual void     Raise(void);
+    virtual void     Lower(void);
+    virtual bool     Show(bool bShow = TRUE);
+    virtual bool     Enable(bool bEnable = TRUE);
+    virtual void     SetFocus(void);
+    virtual bool     Reparent(wxWindow* pNewParent);
+    virtual void     WarpPointer( int x
+                                 ,int y
+                                );
+    virtual void     CaptureMouse(void);
+    virtual void     ReleaseMouse(void);
+    virtual void     Refresh( bool          bEraseBackground = TRUE
+                             ,const wxRect* pRect = (const wxRect *)NULL
+                            );
+    virtual void     Clear(void);
+    virtual bool     SetCursor(const wxCursor& rCursor);
+    virtual bool     SetFont(const wxFont& rFont);
+    virtual int      GetCharHeight(void) const;
+    virtual int      GetCharWidth(void) const;
+    virtual void     GetTextExtent( const wxString& rString
+                                   ,int*            pX
+                                   ,int*            pY
+                                   ,int*            pDescent = (int *)NULL
+                                   ,int*            pExternalLeading = (int *)NULL
+                                   ,const wxFont*   pTheFont = (const wxFont *)NULL
+                                  ) const;
+    virtual bool     DoPopupMenu( wxMenu* pMenu
+                                 ,int     nX
+                                 ,int     nY
+                                );
+
+    virtual void     SetScrollbar( int  nOrient
+                                  ,int  nPos
+                                  ,int  nThumbVisible
+                                  ,int  nRange
+                                  ,bool bRefresh = TRUE
+                                 );
+    virtual void     SetScrollPos( int  nOrient
+                                  ,int  nPos
+                                  ,bool bRefresh = TRUE
+                                 );
+    virtual int      GetScrollPos(int nOrient) const;
+    virtual int      GetScrollThumb(int nOrient) const;
+    virtual int      GetScrollRange(int nOrient) const;
+    virtual void     ScrollWindow( int           nDx
+                                  ,int           nDy
+                                  ,const wxRect* pRect = (wxRect *)NULL
+                                 );
 
 
-    // Z order
-    virtual void Raise();
-    virtual void Lower();
-    // Set the focus to this window
-    virtual void SetFocus();
-    // Warp the pointer the given position
-    virtual void WarpPointer(int x_pos, int y_pos) ;
-    // Capture/release mouse
-    virtual void CaptureMouse();
-    virtual void ReleaseMouse();
-    // Send the window a refresh event
-    virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
-    // Clear the window
-    virtual void Clear();
-    // Set window's font
-    virtual bool SetFont(const wxFont& f);
-    // Get character size
-    virtual int  GetCharHeight() const;
-    virtual int  GetCharWidth() const;
-    virtual void GetTextExtent( const wxString& string
-                               ,int*            x
-                               ,int*            y
-                               ,int*            descent = NULL
-                               ,int*            externalLeading = NULL
-                               ,const wxFont*   theFont = NULL
-                              ) const;
-
-    // Configure the window's scrollbar
-    virtual void SetScrollbar( int  orient
-                              ,int  pos
-                              ,int  thumbVisible
-                              ,int  range
-                              ,bool refresh = TRUE
-                             );
-    virtual void SetScrollPos( int  orient
-                              ,int  pos
-                              ,bool refresh = TRUE
-                             );
-    virtual int  GetScrollPos(int orient) const;
-    virtual int  GetScrollRange(int orient) const;
-    virtual int  GetScrollThumb(int orient) const;
-    virtual void ScrollWindow( int           dx
-                              ,int           dy
-                              ,const wxRect* rect = NULL
-                             );
 #if wxUSE_DRAG_AND_DROP
 #if wxUSE_DRAG_AND_DROP
-    void         SetDropTarget(wxDropTarget *pDropTarget);
-#endif
-    // coordinates translation
-    virtual void DoClientToScreen( int *x, int *y ) const;
-    virtual void DoScreenToClient( int *x, int *y ) const;
-
-    // retrieve the position/size of the window
-    virtual void DoGetPosition( int *x, int *y ) const;
-    virtual void DoGetSize( int *width, int *height ) const;
-    virtual void DoGetClientSize( int *width, int *height ) const;
-
-    // this is the virtual function to be overriden in any derived class which
-    // wants to change how SetSize() or Move() works - it is called by all
-    // versions of these functions in the base class
-    virtual void DoSetSize(int x, int y,
-                           int width, int height,
-                           int sizeFlags = wxSIZE_AUTO);
-
-    // same as DoSetSize() for the client size
-    virtual void DoSetClientSize(int width, int height);
-    virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
-
-// ---------------------------------------------------------------------------
-// wxWindowBase virtual implementations that need to be overriden
-// ---------------------------------------------------------------------------
-
-    // Fit the window around the items
-    virtual void            Fit();
-    // Show or hide the window
-    virtual bool            Show(bool show); // check if base implementation is OK
-    // Enable or disable the window
-    virtual bool            Enable(bool enable); // check if base implementation is OK
-    // Set the cursor
-    virtual bool            SetCursor(const wxCursor& cursor); // check if base implementation is OK
-
-// ---------------------------------------------------------------------------
-// additional functions
-// ---------------------------------------------------------------------------
-
-    // Dialog support: override these and call
-    // base class members to add functionality
-    // that can't be done using validators.
-    void SetClientSize( int width, int height )
-        { DoSetClientSize(width, height); }
-
-    void SetClientSize( const wxSize& size )
-        { DoSetClientSize(size.x, size.y); }
-
-    void SetClientSize(const wxRect& rect)
-        { SetClientSize( rect.width, rect.height ); }
-
-    // Validate controls. If returns FALSE,
-    // validation failed: don't quit
-    virtual bool Validate();
-
-    // Return code for dialogs
-    inline void SetReturnCode(int retCode);
-    inline int GetReturnCode();
-
-
-    // Get the window with the focus
-    static wxWindow *FindFocus();
+    virtual void SetDropTarget(wxDropTarget* pDropTarget);
+#endif // wxUSE_DRAG_AND_DROP
 
     // Accept files for dragging
 
     // Accept files for dragging
-    virtual void DragAcceptFiles(bool accept);
-
-    // Most windows have the concept of a label; for frames, this is the
-    // title; for items, this is the label or button text.
-    inline virtual wxString GetLabel() const { return GetTitle(); }
+    virtual void DragAcceptFiles(bool bAccept);
+
+#if WXWIN_COMPATIBILITY
+    // Set/get scroll attributes
+    virtual void SetScrollRange( int  nOrient
+                                ,int  nRange
+                                ,bool bRefresh = TRUE
+                               );
+    virtual void SetScrollPage( int  nOrient
+                               ,int  nPage
+                               ,bool bRefresh = TRUE
+                              );
+    virtual int  OldGetScrollRange(int nOrient) const;
+    virtual int  GetScrollPage(int nOrient) const;
+
+    //
+    // event handlers
+    //
+        // Handle a control command
+    virtual void OnCommand( wxWindow&       rWin
+                           ,wxCommandEvent& rEvent
+                          );
+
+        // Override to define new behaviour for default action (e.g. double
+        // clicking on a listbox)
+    virtual void OnDefaultAction(wxControl* WXUNUSED(pInitiatingItem)) { }
+#endif // WXWIN_COMPATIBILITY
 
 #if wxUSE_CARET && WXWIN_COMPATIBILITY
 
 #if wxUSE_CARET && WXWIN_COMPATIBILITY
-    // Caret manipulation
-    virtual void CreateCaret(int w, int h);
-    virtual void CreateCaret(const wxBitmap *bitmap);
-    virtual void DestroyCaret();
-    virtual void ShowCaret(bool show);
-    virtual void SetCaretPos(int x, int y);
-    virtual void GetCaretPos(int *x, int *y) const;
-#endif
-
-    // Handle a control command
-    virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
-
-    // Get the default button, if there is one
-    inline virtual wxButton *GetDefaultItem() const;
-    inline virtual void SetDefaultItem(wxButton *but);
-
-    // Override to define new behaviour for default action (e.g. double clicking
-    // on a listbox)
-    virtual void OnDefaultAction(wxControl *initiatingItem);
-
-    // EventHandlers
-    void OnEraseBackground(wxEraseEvent& event);
-    void OnChar(wxKeyEvent& event);
-    void OnKeyDown(wxKeyEvent& event);
-    void OnKeyUp(wxKeyEvent& event);
-    void OnPaint(wxPaintEvent& event);
-    void OnIdle(wxIdleEvent& event);
-
+    void CreateCaret( int nWidth
+                     ,int nHeight
+                    );
+    void CreateCaret(const wxBitmap* pBitmap);
+    void DestroyCaret(void);
+    void ShowCaret(bool bShow);
+    void SetCaretPos( int nX
+                     ,int nY
+                    );
+    void GetCaretPos( int* pX
+                     ,int* pY
+                    ) const;
+#endif // wxUSE_CARET
+
+    // Native resource loading (implemented in src/os2/nativdlg.cpp)
+    // FIXME: should they really be all virtual?
+    virtual bool LoadNativeDialog( wxWindow*   pParent
+                                  ,wxWindowID& vId
+                                 );
+    virtual bool LoadNativeDialog( wxWindow*       pParent
+                                  ,const wxString& rName
+                                 );
+    wxWindow*    GetWindowChild1(wxWindowID vId);
+    wxWindow*    GetWindowChild(wxWindowID vId);
+
+    // implementation from now on
+    // --------------------------
+
+    // simple accessors
+    // ----------------
+
+    WXHWND           GetHWND(void) const { return m_hWnd; }
+    void             SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
+    virtual WXWidget GetHandle(void) const { return GetHWND(); }
+    bool             GetUseCtl3D(void) const { return m_bUseCtl3D; }
+    bool             GetTransparentBackground(void) const { return m_bBackgroundTransparent; }
+    void             SetTransparent(bool bT = TRUE) { m_bBackgroundTransparent = bT; }
+
+    // event handlers
+    // --------------
+    void OnSetFocus(wxFocusEvent& rEvent);
+    void OnEraseBackground(wxEraseEvent& rEvent);
+    void OnIdle(wxIdleEvent& rEvent);
 
 public:
 
 public:
-// ---------------------------------------------------------------------------
-// IMPLEMENTATION
-// ---------------------------------------------------------------------------
-
     // For implementation purposes - sometimes decorations make the client area
     // smaller
     // For implementation purposes - sometimes decorations make the client area
     // smaller
-    virtual wxPoint GetClientAreaOrigin() const;
+    virtual wxPoint GetClientAreaOrigin(void) const;
 
     // Makes an adjustment to the window position (for example, a frame that has
     // a toolbar that it manages itself).
 
     // Makes an adjustment to the window position (for example, a frame that has
     // a toolbar that it manages itself).
-    virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
-
-    // Executes the default message
-    virtual long Default();
-
-/* TODO: you may need something like this
-  // Determine whether 3D effects are wanted
-  virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
-*/
-
-    // Constraint implementation
-    void UnsetConstraints(wxLayoutConstraints *c);
-    // Back-pointer to other windows we're involved with, so if we delete
-    // this window, we must delete any constraints we're involved with.
-
-    wxObject *GetChild(int number) const ;
+    virtual void AdjustForParentClientOrigin( int& rX
+                                             ,int& rY
+                                             ,int  nSizeFlags
+                                            );
+
+    // Windows subclassing
+    void SubclassWin(WXHWND hWnd);
+    void UnsubclassWin(void);
+
+    WXFARPROC OS2GetOldWndProc(void) const { return m_fnOldWndProc; }
+    void OS2SetOldWndProc(WXFARPROC fnProc) { m_fnOldWndProc = fnProc; }
+
+    wxWindow* FindItem(long lId) const;
+    wxWindow* FindItemByHWND( WXHWND hWnd
+                             ,bool   bControlOnly = FALSE
+                            ) const;
+
+    // Make a Windows extended style from the given wxWindows window style ?? applicable to OS/2??
+    static WXDWORD MakeExtendedStyle( long lStyle
+                                     ,bool bEliminateBorders = TRUE
+                                    );
+    // Determine whether 3D effects are wanted
+    WXDWORD Determine3DEffects( WXDWORD dwDefaultBorderStyle
+                               ,bool*   pbWant3D
+                              ) const;
 
 
-    // Transfers data to any child controls
-    void OnInitDialog(wxInitDialogEvent& event);
+    // PM only: TRUE if this control is part of the main control
+    virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
+
+    // returns TRUE if the window has been created
+    bool OS2Create( WXHWND        hParent
+                   ,PSZ           zClass
+                   ,const wxChar* zTitle
+                   ,WXDWORD       dwStyle
+                   ,long          lX
+                   ,long          lY
+                   ,long          lWidth
+                   ,long          lHeight
+                   ,WXHWND        hOwner
+                   ,WXHWND        hZOrder
+                   ,unsigned long lId
+                   ,void*         pCtlData = NULL
+                   ,void*         pPresParams = NULL
+                   ,WXDWORD       dwExStyle = 0L
+                  );
+    virtual bool OS2Command( WXUINT uParam
+                            ,WXWORD nId
+                           );
+
+#if WXWIN_COMPATIBILITY
+    wxObject*    GetChild(int nNumber) const;
+    virtual void OS2DeviceToLogical( float* pfX
+                                    ,float* pfY
+                                   ) const;
+#endif // WXWIN_COMPATIBILITY
+
+    // Create an appropriate wxWindow from a HWND
+    virtual wxWindow* CreateWindowFromHWND( wxWindow* pParent
+                                           ,WXHWND    hWnd
+                                          );
+
+    // Make sure the window style reflects the HWND style (roughly)
+    virtual void AdoptAttributesFromHWND(void);
+
+    // Setup background and foreground colours correctly
+    virtual void SetupColours(void);
+
+    // ------------------------------------------------------------------------
+    // helpers for message handlers: these perform the same function as the
+    // message crackers from <windowsx.h> - they unpack WPARAM and LPARAM into
+    // the correct parameters
+    // ------------------------------------------------------------------------
+
+    void UnpackCommand( WXWPARAM wParam
+                       ,WXLPARAM lParam,
+                        WXWORD*  pId
+                       ,WXHWND*  pHwnd
+                       ,WXWORD*  pCmd
+                      );
+    void UnpackActivate( WXWPARAM wParam
+                        ,WXLPARAM lParam
+                        ,WXWORD*  pState
+                        ,WXHWND*  pHwnd
+                       );
+    void UnpackScroll( WXWPARAM wParam
+                      ,WXLPARAM lParam
+                      ,WXWORD*  pCode
+                      ,WXWORD*  pPos
+                      ,WXHWND*  pHwnd
+                     );
+    void UnpackMenuSelect( WXWPARAM wParam
+                          ,WXLPARAM lParam
+                          ,WXWORD*  pTtem
+                          ,WXWORD*  pFlags
+                          ,WXHMENU* pHmenu
+                         );
+
+    // ------------------------------------------------------------------------
+    // internal handlers for OS2 messages: all handlers return a boolen value:
+    // TRUE means that the handler processed the event and FALSE that it didn't
+    // ------------------------------------------------------------------------
+
+    // there are several cases where we have virtual functions for PM
+    // message processing: this is because these messages often require to be
+    // processed in a different manner in the derived classes. For all other
+    // messages, however, we do *not* have corresponding OS2OnXXX() function
+    // and if the derived class wants to process them, it should override
+    // OS2WindowProc() directly.
+
+    // scroll event (both horizontal and vertical)
+    virtual bool OS2OnScroll( int    nOrientation
+                             ,WXWORD nSBCode
+                             ,WXWORD pos
+                             ,WXHWND control
+                            );
+
+    // owner-drawn controls need to process these messages
+    virtual bool OS2OnDrawItem( int               nId
+                               ,WXDRAWITEMSTRUCT* pItem
+                              );
+    virtual bool OS2OnMeasureItem( int                  nId
+                                  ,WXMEASUREITEMSTRUCT* pItem
+                                 );
+
+    // the rest are not virtual
+    bool HandleCreate( WXLPCREATESTRUCT vCs
+                      ,bool*            pMayCreate
+                     );
+    bool HandleInitDialog(WXHWND hWndFocus);
+    bool HandleDestroy(void);
+    bool HandlePaint(void);
+    bool HandleEraseBkgnd(WXHDC vDC);
+    bool HandleMinimize(void);
+    bool HandleMaximize(void);
+    bool HandleSize( int    nX
+                    ,int    nY
+                    ,WXUINT uFlag
+                   );
+    bool HandleGetMinMaxInfo(PSWP pMmInfo);
+    bool HandleShow( bool bShow
+                    ,int  nStatus
+                   );
+    bool HandleActivate( int    nFlag
+                        ,WXHWND hActivate
+                       );
+    bool HandleCommand( WXWORD nId
+                       ,WXWORD nCmd
+                       ,WXHWND hControl
+                      );
+    bool HandleSysCommand( WXWPARAM wParam
+                          ,WXLPARAM lParam
+                         );
+    bool HandleWindowParams( PWNDPARAMS pParams
+                            ,WXLPARAM   lParam
+                           );
+    bool HandlePaletteChanged();
+    bool HandlePresParamChanged(WXWPARAM wParam);
+    bool HandleSysColorChange(void);
+    bool HandleCtlColor(WXHBRUSH* hBrush);
+    bool HandleSetFocus(WXHWND hWnd);
+    bool HandleKillFocus(WXHWND hWnd);
+    bool HandleEndDrag(WXWPARAM wParam);
+    bool HandleMouseEvent( WXUINT uMsg
+                          ,int    nX
+                          ,int    nY
+                          ,WXUINT uFlags
+                         );
+    bool HandleMouseMove( int    nX
+                         ,int    nY
+                         ,WXUINT uFlags
+                        );
+    bool HandleChar( WXWORD   wParam
+                    ,WXLPARAM lParam
+                    ,bool     bIsASCII = FALSE
+                   );
+    bool HandleKeyDown( WXWORD   wParam
+                       ,WXLPARAM lParam
+                      );
+    bool HandleKeyUp( WXWORD   wParam
+                     ,WXLPARAM lParam
+                    );
+    bool HandleQueryDragIcon(WXHICON* phIcon);
+    bool HandleSetCursor( USHORT vId
+                         ,WXHWND hWnd
+                        );
+
+    // Window procedure
+    virtual MRESULT OS2WindowProc( WXUINT   uMsg
+                                  ,WXWPARAM wParam
+                                  ,WXLPARAM lParam
+                                 );
+
+    // Calls an appropriate default window procedure
+    virtual MRESULT OS2DefWindowProc( WXUINT   uMsg
+                                     ,WXWPARAM wParam
+                                     ,WXLPARAM lParam
+                                    );
+    virtual bool    OS2ProcessMessage(WXMSG* pMsg);
+    virtual bool    OS2TranslateMessage(WXMSG* pMsg);
+    virtual void    OS2DestroyWindow(void);
+
+    // Detach "Window" menu from menu bar so it doesn't get deleted
+    void OS2DetachWindowMenu(void);
+
+    // this function should return the brush to paint the window background
+    // with or 0 for the default brush
+    virtual WXHBRUSH OnCtlColor( WXHDC    hDC
+                                ,WXHWND   hWnd
+                                ,WXUINT   uCtlColor
+                                ,WXUINT   uMessage
+                                ,WXWPARAM wParam
+                                ,WXLPARAM lParam
+                               );
+
+#if WXWIN_COMPATIBILITY
+    void SetShowing(bool bShow) { (void)Show(show); }
+    bool IsUserEnabled(void) const { return IsEnabled(); }
+#endif // WXWIN_COMPATIBILITY
+
+    // Responds to colour changes: passes event on to children.
+    void OnSysColourChanged(wxSysColourChangedEvent& rEvent);
+
+    // initialize various fields of wxMouseEvent (common part of OS2OnMouseXXX)
+    void InitMouseEvent( wxMouseEvent& rEvent
+                        ,int           nX
+                        ,int           nY
+                        ,WXUINT        uFlags
+                       );
 
 protected:
 
 protected:
-
-    // Caret data
-    int                   m_caretWidth;
-    int                   m_caretHeight;
-    bool                  m_caretEnabled;
-    bool                  m_caretShown;
-
-    wxButton *            m_defaultItem;
-
-public:
-    int                   m_returnCode;
-    bool                  m_isBeingDeleted;
-    bool                  m_isShown;
-    bool                  m_winCaptured;
-    bool                  m_mouseInWindow;
-    bool                  m_backgroundTransparent;
-    // handles
-    WXHWND                m_hWnd;
-    WXHMENU               m_hMenu; // Menu, if any
+    // PM can't create some MSW styles natively but can perform these after
+    // creation by sending messages
+    typedef enum extra_flags { kFrameToolWindow = 0x0001
+                              ,kVertCaption     = 0x0002
+                              ,kHorzCaption     = 0x0004
+                             } EExtraFlags;
+    // Some internal sizeing id's to make it easy for event handlers
+    typedef enum size_types { kSizeNormal
+                             ,kSizeMax
+                             ,kSizeMin
+                            } ESizeTypes;
+    // the window handle
+    WXHWND                          m_hWnd;
+
+    // the old window proc (we subclass all windows)
+    WXFARPROC                       m_fnOldWndProc;
+
+    // additional (OS2 specific) flags
+    bool                            m_bUseCtl3D:1; // Using CTL3D for this control
+    bool                            m_bBackgroundTransparent:1;
+    bool                            m_bMouseInWindow:1;
+    bool                            m_bDoubleClickAllowed:1;
+    bool                            m_bWinCaptured:1;
+    WXDWORD                         m_dwExStyle;
 
     // the size of one page for scrolling
 
     // the size of one page for scrolling
-    int                   m_xThumbSize;
-    int                   m_yThumbSize;
-    long                  m_lDlgCode;
+    int                             m_nXThumbSize;
+    int                             m_nYThumbSize;
+
+#if wxUSE_MOUSEEVENT_HACK
+    // the coordinates of the last mouse event and the type of it
+    long                            m_lLastMouseX,
+    long                            m_lLastMouseY;
+    int                             m_nLastMouseEvent;
+#endif // wxUSE_MOUSEEVENT_HACK
+
+    WXHMENU                         m_hMenu; // Menu, if any
+    unsigned long                   m_ulMenubarId; // it's Id, if any
+
+    // the return value of WM_GETDLGCODE handler
+    long                            m_lDlgCode;
+
+    // implement the base class pure virtuals
+    virtual void DoClientToScreen( int* pX
+                                  ,int* pY
+                                 ) const;
+    virtual void DoScreenToClient( int* pX
+                                  ,int* pY
+                                 ) const;
+    virtual void DoGetPosition( int* pX
+                               ,int* pY
+                              ) const;
+    virtual void DoGetSize( int* pWidth
+                           ,int* pHeight
+                          ) const;
+    virtual void DoGetClientSize( int* pWidth
+                                 ,int* pHeight
+                                ) const;
+    virtual void DoSetSize( int nX
+                           ,int nY
+                           ,int nWidth
+                           ,int nHeight
+                           ,int nSizeFlags = wxSIZE_AUTO
+                          );
+    virtual void DoSetClientSize( int nWidth
+                                 ,int nHeight
+                                );
+
+    // move the window to the specified location and resize it: this is called
+    // from both DoSetSize() and DoSetClientSize() and would usually just call
+    // ::WinSetWindowPos() except for composite controls which will want to arrange
+    // themselves inside the given rectangle
+    virtual void DoMoveWindow( int nX
+                              ,int nY
+                              ,int nWidth
+                              ,int nHeight
+                             );
 
 
-DECLARE_EVENT_TABLE()
-private:
-    void   Init();
-    void   PMDetachWindowMenu();
-    WXHWND GetHwnd() const { return m_hWnd; }
-    void   SetHwnd(WXHWND hWnd) { m_hWnd = hWnd; }
-};
+#if wxUSE_TOOLTIPS
+    virtual void DoSetToolTip(wxToolTip* pTip);
+#endif // wxUSE_TOOLTIPS
 
 
-////////////////////////////////////////////////////////////////////////
-//// INLINES
+private:
+    // common part of all ctors
+    void Init(void);
+
+    // the (non-virtual) handlers for the events
+    bool HandleMove( int nX
+                    ,int nY
+                   );
+    bool HandleJoystickEvent( WXUINT uMsg
+                             ,int    pX
+                             ,int    pY
+                             ,WXUINT uFlags
+                            );
+
+    bool HandleNotify( int       nIdCtrl
+                      ,WXLPARAM  lParam
+                      ,WXLPARAM* pResult
+                     );
+    // the helper functions used by HandleChar/KeyXXX methods
+    wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const;
+
+    DECLARE_DYNAMIC_CLASS(wxWindow);
+    DECLARE_NO_COPY_CLASS(wxWindow);
+    DECLARE_EVENT_TABLE()
+private:
+    HWND                            m_hWndScrollBarHorz;
+    HWND                            m_hWndScrollBarVert;
 
 
-inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; }
-inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; }
-inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; }
-inline int wxWindow::GetReturnCode() { return m_returnCode; }
+    // Virtual function hiding supression
+    inline virtual bool Reparent(wxWindowBase* pNewParent)
+    { return(wxWindowBase::Reparent(pNewParent));};
+}; // end of wxWindow
 
 
-// Get the active window.
-wxWindow* WXDLLEXPORT wxGetActiveWindow();
+// ---------------------------------------------------------------------------
+// global functions
+// ---------------------------------------------------------------------------
 
 
+// kbd code translation
+WXDLLEXPORT int wxCharCodeOS2ToWX(int nKeySym);
+WXDLLEXPORT int wxCharCodeWXToOS2( int   nId
+                                  ,bool* pbIsVirtual
+                                 );
 #endif
     // _WX_WINDOW_H_
 #endif
     // _WX_WINDOW_H_