/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/frame.h
-// Purpose: wxFrame class
+// Purpose: wxFrameMSW class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
#pragma interface "frame.h"
#endif
-class WXDLLEXPORT wxFrame : public wxFrameBase
+class WXDLLEXPORT wxFrameMSW : public wxFrameBase
{
public:
// construction
- wxFrame() { Init(); }
- wxFrame(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
+ wxFrameMSW() { Init(); }
+ wxFrameMSW(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
{
Init();
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
- virtual ~wxFrame();
+ virtual ~wxFrameMSW();
// implement base class pure virtuals
virtual void Maximize(bool maximize = TRUE);
virtual void Iconize(bool iconize = TRUE);
virtual bool IsIconized() const;
virtual void Restore();
- virtual void SetMenuBar(wxMenuBar *menubar);
virtual void SetIcon(const wxIcon& icon);
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual bool IsFullScreen() const { return m_fsIsShowing; };
// override some more virtuals
virtual bool Show(bool show = TRUE);
- virtual void RemoveChild( wxWindowBase *child );
-
// event handlers
void OnActivate(wxActivateEvent& event);
void OnSysColourChanged(wxSysColourChangedEvent& event);
// current size - this has an effect of refreshing the window layout
void SendSizeEvent();
+ // called by wxWindow whenever it gets focus
+ void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
+ wxWindow *GetLastFocus() const { return m_winLastFocused; }
+
protected:
// common part of all ctors
void Init();
virtual void DoSetClientSize(int width, int height);
- // helper
- void DetachMenuBar();
+#if wxUSE_MENUS_NATIVE
+ // perform MSW-specific action when menubar is changed
+ virtual void AttachMenuBar(wxMenuBar *menubar);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
+#endif // wxUSE_MENUS_NATIVE
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
#endif // tooltips
DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxFrame)
};
#endif