#ifdef __GNUG__
-#pragma implementation
+#pragma implementation "fs_zip.h"
#endif
#include "wx/wxprec.h"
-#ifdef __BORDLANDC__
+#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_ZIPSTREAM
#ifndef WXPRECOMP
-#include "wx/wx.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
#endif
#include "wx/hash.h"
wxZipFSHandler::~wxZipFSHandler()
{
- if (m_Archive)
+ if (m_Archive)
unzClose((unzFile)m_Archive);
if (m_DirsFound)
delete m_DirsFound;
bool wxZipFSHandler::CanOpen(const wxString& location)
{
wxString p = GetProtocol(location);
- return (p == wxT("zip"));
+ return (p == wxT("zip")) &&
+ (GetProtocol(GetLeftLocation(location)) == wxT("file"));
}
wxString left = GetLeftLocation(location);
wxInputStream *s;
- if (GetProtocol(left) != wxT("file"))
+ if (GetProtocol(left) != wxT("file"))
{
wxLogError(_("ZIP handler currently supports only local files!"));
return NULL;
}
- s = new wxZipInputStream(left, right);
- if (s && (s->LastError() == wxStream_NOERROR))
+ if (right.GetChar(0) == wxT('/')) right = right.Mid(1);
+
+ wxFileName leftFilename = wxFileSystem::URLToFileName(left);
+
+ s = new wxZipInputStream(leftFilename.GetFullPath(), right);
+ if (s && s->IsOk() )
{
return new wxFSFile(s,
left + wxT("#zip:") + right,
{
wxString right = GetRightLocation(spec);
wxString left = GetLeftLocation(spec);
-
+
if (right.Last() == wxT('/')) right.RemoveLast();
- if (m_Archive)
+ if (m_Archive)
{
unzClose((unzFile)m_Archive);
m_Archive = NULL;
return wxEmptyString;
}
- switch (flags)
+ switch (flags)
{
- case wxFILE:
+ case wxFILE:
m_AllowDirs = FALSE, m_AllowFiles = TRUE; break;
- case wxDIR:
+ case wxDIR:
m_AllowDirs = TRUE, m_AllowFiles = FALSE; break;
- default:
+ default:
m_AllowDirs = m_AllowFiles = TRUE; break;
}
m_ZipFile = left;
- m_Archive = (void*) unzOpen(m_ZipFile.mb_str());
+ wxString nativename = wxFileSystem::URLToFileName(m_ZipFile).GetFullPath();
+ m_Archive = (void*) unzOpen(nativename.mb_str());
m_Pattern = right.AfterLast(wxT('/'));
m_BaseDir = right.BeforeLast(wxT('/'));
- if (m_Archive)
+ if (m_Archive)
{
- if (unzGoToFirstFile((unzFile)m_Archive) != UNZ_OK)
+ if (unzGoToFirstFile((unzFile)m_Archive) != UNZ_OK)
{
unzClose((unzFile)m_Archive);
- m_Archive = NULL;
+ m_Archive = NULL;
}
- else
+ else
{
if (m_AllowDirs)
{
while (match == wxEmptyString)
{
unzGetCurrentFileInfo((unzFile)m_Archive, NULL, namebuf, 1024, NULL, 0, NULL, 0);
- for (c = namebuf; *c; c++) if (*c == wxT('\\')) *c = wxT('/');
- namestr = namebuf;
+ for (c = namebuf; *c; c++) if (*c == '\\') *c = '/';
+ namestr = wxString::FromAscii( namebuf ); // TODO what encoding does ZIP use?
if (m_AllowDirs)
{
- dir = namestr.BeforeLast(wxT('/'));
+ dir = namestr.BeforeLast(wxT('/'));
while (!dir.IsEmpty())
{
long key = 0;
wxMatchWild(m_Pattern, filename, FALSE))
match = m_ZipFile + wxT("#zip:") + dir + wxT("/") + filename;
}
- else
+ else
break; // already tranversed
}
}
if (m_AllowFiles && !filename.IsEmpty() && m_BaseDir == dir &&
wxMatchWild(m_Pattern, filename, FALSE))
match = m_ZipFile + wxT("#zip:") + namestr;
-
- if (unzGoToNextFile((unzFile)m_Archive) != UNZ_OK)
+
+ if (unzGoToNextFile((unzFile)m_Archive) != UNZ_OK)
{
unzClose((unzFile)m_Archive);
m_Archive = NULL;
break;
}
}
-
+
return match;
}
-#endif
+#endif
//wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_ZIPSTREAM