/**
Returns pointer to the name of the editor. For example,
- wxPGEditor_TextCtrl has name "TextCtrl".
+ wxPGEditor_TextCtrl has name "TextCtrl". If you dont' need to access
+ your custom editor by string name, then you do not need to implement
+ this function.
*/
- virtual wxString GetName() const = 0;
+ virtual wxString GetName() const;
/**
Instantiates editor controls.
/**
Returns number of buttons.
*/
- int GetCount();
+ unsigned int GetCount();
/**
Returns size of primary editor control, as appropriately