/* general, but there are places where you can use them to advantage */
/* without totally breaking ports that cannot use them. If you do, then */
/* wrap it in this guard, but such cases should still be relatively rare. */
-#ifndef __WIN16__
- #define wxUSE_NESTED_CLASSES 1
-#else
- #define wxUSE_NESTED_CLASSES 0
-#endif
+#define wxUSE_NESTED_CLASSES 1
/* check for explicit keyword support */
#ifndef HAVE_EXPLICIT
/* to ensure compatibility with 2.0, we must use long */
#define wxCoord long
#else /* !wxUSE_COMPATIBLE_COORD_TYPES */
- #ifdef __WIN16__
- /* under Win16, int is too small, so use long to allow for bigger */
- /* virtual canvases */
- typedef long wxCoord;
- #else /* !Win16 */
/* other platforms we support have at least 32bit int - quite enough */
typedef int wxCoord;
- #endif /* Win16/!Win16 */
#endif /* wxUSE_COMPATIBLE_COORD_TYPES/!wxUSE_COMPATIBLE_COORD_TYPES */
wxGROW = 0x2000,
wxEXPAND = wxGROW,
wxSHAPED = 0x4000,
- wxADJUST_MINSIZE = 0x8000,
- wxTILE = 0xc000
+ // free value: 0x8000 (old wxADJUST_MINSIZE)
+ wxTILE = 0xc000,
+
+ // for compatibility only, default now, don't use explicitly any more
+ wxADJUST_MINSIZE = 0x0000
};
/* border flags: the values are chosen for backwards compatibility */
#ifdef __WXMAC__
+#define WX_OPAQUE_TYPE( name ) struct wxOpaque##name
+
typedef unsigned char WXCOLORREF[6];
typedef void* WXHBITMAP;
typedef void* WXHMETAFILE;
typedef unsigned long WXDWORD;
typedef unsigned short WXWORD;
-typedef void* WXWidget;
-typedef void* WXWindow;
+
+//typedef void* WXWidget;
+//typedef void* WXWindow;
+typedef WX_OPAQUE_TYPE(ControlRef ) * WXWidget ;
+typedef WX_OPAQUE_TYPE(WindowRef) * WXWindow ;
typedef void* WXDisplay;
/* typedef WindowPtr WXHWND; */
#ifdef __WXMSW__
/* the keywords needed for WinMain() declaration */
-#ifdef __WIN16__
-# ifdef __VISUALC__
-# define WXFAR __far
-# else
-# define WXFAR _far
-# endif
-#else /* Win32 */
-# ifndef WXFAR
+#ifndef WXFAR
# define WXFAR
-# endif
-#endif /* Win16/32 */
+#endif
/* Stand-ins for Windows types to avoid #including all of windows.h */
typedef void * WXHWND;
/* VA 3.0 for some reason needs base data types when typedefing a proc proto??? */
typedef void* (_System *WXFARPROC)(unsigned long, unsigned long, void*, void*);
#else
-#ifdef __EMX__
+#if defined(__EMX__) && !defined(_System)
#define _System
#endif
typedef WXRESULT (_System *WXFARPROC)(WXHWND, WXMSGID, WXWPARAM, WXLPARAM);