bool Ok() const { return IsOk(); }
bool IsOk() const { return (m_socket != NULL); }
bool Error() const { return m_error; }
+ bool IsClosed() const { return m_closed; }
bool IsConnected() const { return m_connected; }
bool IsData() { return WaitForRead(0, 0); }
bool IsDisconnected() const { return !IsConnected(); }
bool m_reading; // busy reading?
bool m_writing; // busy writing?
bool m_error; // did last IO call fail?
+ bool m_closed; // was the other end closed?
+ // (notice that m_error is also set then)
wxUint32 m_lcount; // last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // stack of states