]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/appbase.cpp
Report first selected item in selection change event
[wxWidgets.git] / src / common / appbase.cpp
index 8a774ae6a037dcf31bf7cfbc6e491b32236deb10..a78e93d1d47c42776f266653f4a0363e0f157c77 100644 (file)
@@ -153,7 +153,7 @@ wxAppConsoleBase::~wxAppConsoleBase()
 }
 
 // ----------------------------------------------------------------------------
-// initilization/cleanup
+// initialization/cleanup
 // ----------------------------------------------------------------------------
 
 bool wxAppConsoleBase::Initialize(int& WXUNUSED(argc), wxChar **argv)
@@ -313,34 +313,6 @@ bool wxAppConsoleBase::Dispatch()
     return loop && loop->Dispatch();
 }
 
-bool wxAppConsoleBase::HasPendingEvents() const
-{
-    wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
-
-    return loop && loop->HasPendingEvents();
-}
-
-void wxAppConsoleBase::SuspendProcessingOfPendingEvents()
-{
-    wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
-
-    if (loop) loop->SuspendProcessingOfPendingEvents();
-}
-
-void wxAppConsoleBase::ResumeProcessingOfPendingEvents()
-{
-    wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
-
-    if (loop) loop->ResumeProcessingOfPendingEvents();
-}
-
-void wxAppConsoleBase::ProcessPendingEvents()
-{
-    wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
-
-    if (loop) loop->ProcessPendingEvents();
-}
-
 bool wxAppConsoleBase::Yield(bool onlyIfNeeded)
 {
     wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
@@ -379,6 +351,117 @@ int wxAppConsoleBase::FilterEvent(wxEvent& WXUNUSED(event))
     return -1;
 }
 
+void wxAppConsoleBase::DelayPendingEventHandler(wxEvtHandler* toDelay)
+{
+    wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+    // move the handler from the list of handlers with processable pending events
+    // to the list of handlers with pending events which needs to be processed later
+    m_handlersWithPendingEvents.Remove(toDelay);
+
+    if (m_handlersWithPendingDelayedEvents.Index(toDelay) == wxNOT_FOUND)
+        m_handlersWithPendingDelayedEvents.Add(toDelay);
+
+    wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}
+
+void wxAppConsoleBase::RemovePendingEventHandler(wxEvtHandler* toRemove)
+{
+    wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+    if (m_handlersWithPendingEvents.Index(toRemove) != wxNOT_FOUND)
+    {
+        m_handlersWithPendingEvents.Remove(toRemove);
+
+        // check that the handler was present only once in the list
+        wxASSERT_MSG( m_handlersWithPendingEvents.Index(toRemove) == wxNOT_FOUND,
+                        "Handler occurs twice in the m_handlersWithPendingEvents list!" );
+    }
+    //else: it wasn't in this list at all, it's ok
+
+    if (m_handlersWithPendingDelayedEvents.Index(toRemove) != wxNOT_FOUND)
+    {
+        m_handlersWithPendingDelayedEvents.Remove(toRemove);
+
+        // check that the handler was present only once in the list
+        wxASSERT_MSG( m_handlersWithPendingDelayedEvents.Index(toRemove) == wxNOT_FOUND,
+                        "Handler occurs twice in m_handlersWithPendingDelayedEvents list!" );
+    }
+    //else: it wasn't in this list at all, it's ok
+
+    wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}
+
+void wxAppConsoleBase::AppendPendingEventHandler(wxEvtHandler* toAppend)
+{
+    wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+    if ( m_handlersWithPendingEvents.Index(toAppend) == wxNOT_FOUND )
+        m_handlersWithPendingEvents.Add(toAppend);
+
+    wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}
+
+bool wxAppConsoleBase::HasPendingEvents() const
+{
+    wxENTER_CRIT_SECT(const_cast<wxAppConsoleBase*>(this)->m_handlersWithPendingEventsLocker);
+
+    bool has = !m_handlersWithPendingEvents.IsEmpty();
+
+    wxLEAVE_CRIT_SECT(const_cast<wxAppConsoleBase*>(this)->m_handlersWithPendingEventsLocker);
+
+    return has;
+}
+
+void wxAppConsoleBase::SuspendProcessingOfPendingEvents()
+{
+    wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+        // entering the critical section locks blocks calls to ProcessPendingEvents()
+}
+
+void wxAppConsoleBase::ResumeProcessingOfPendingEvents()
+{
+    wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}
+
+void wxAppConsoleBase::ProcessPendingEvents()
+{
+    wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+    wxCHECK_RET( m_handlersWithPendingDelayedEvents.IsEmpty(),
+                 "this helper list should be empty" );
+
+    // iterate until the list becomes empty: the handlers remove themselves
+    // from it when they don't have any more pending events
+    while (!m_handlersWithPendingEvents.IsEmpty())
+    {
+        // In ProcessPendingEvents(), new handlers might be added
+        // and we can safely leave the critical section here.
+        wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+
+        // NOTE: we always call ProcessPendingEvents() on the first event handler
+        //       with pending events because handlers auto-remove themselves
+        //       from this list (see RemovePendingEventHandler) if they have no
+        //       more pending events.
+        m_handlersWithPendingEvents[0]->ProcessPendingEvents();
+
+        wxENTER_CRIT_SECT(m_handlersWithPendingEventsLocker);
+    }
+
+    // now the wxHandlersWithPendingEvents is surely empty; however some event
+    // handlers may have moved themselves into wxHandlersWithPendingDelayedEvents
+    // because of a selective wxYield call in progress.
+    // Now we need to move them back to wxHandlersWithPendingEvents so the next
+    // call to this function has the chance of processing them:
+    if (!m_handlersWithPendingDelayedEvents.IsEmpty())
+    {
+        WX_APPEND_ARRAY(m_handlersWithPendingEvents, m_handlersWithPendingDelayedEvents);
+        m_handlersWithPendingDelayedEvents.Clear();
+    }
+
+    wxLEAVE_CRIT_SECT(m_handlersWithPendingEventsLocker);
+}
+
 // ----------------------------------------------------------------------------
 // exception handling
 // ----------------------------------------------------------------------------