static bool InitialzeVisual();
-#ifdef __WXDEBUG__
- virtual void OnAssert(const wxChar *file, int line, const wxChar *cond, const wxChar *msg);
+ virtual void OnAssertFailure(const wxChar *file,
+ int line,
+ const wxChar *func,
+ const wxChar *cond,
+ const wxChar *msg);
bool IsInAssert() const { return m_isInAssert; }
-#endif // __WXDEBUG__
gint m_idleTag;
void RemoveIdleTag();
unsigned char *m_colorCube;
- // Used by the the wxGLApp and wxGLCanvas class for GL-based X visual
+ // Used by the wxGLApp and wxGLCanvas class for GL-based X visual
// selection.
void *m_glVisualInfo; // this is actually an XVisualInfo*
void *m_glFBCInfo; // this is actually an GLXFBConfig*
private:
// true if we're inside an assert modal dialog
-#ifdef __WXDEBUG__
bool m_isInAssert;
-#endif // __WXDEBUG__
DECLARE_DYNAMIC_CLASS(wxApp)
};