// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __LISTCTRLH_G__
-#define __LISTCTRLH_G__
+#ifndef _WX_GENERIC_LISTCTRL_H_
+#define _WX_GENERIC_LISTCTRL_H_
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/imaglist.h"
-
-#include "wx/control.h"
-#include "wx/timer.h"
-#include "wx/dcclient.h"
#include "wx/scrolwin.h"
-#include "wx/settings.h"
-#include "wx/listctrl.h"
#include "wx/textctrl.h"
+class WXDLLIMPEXP_FWD_CORE wxImageList;
+
#if wxUSE_DRAG_AND_DROP
-class WXDLLEXPORT wxDropTarget;
+class WXDLLIMPEXP_FWD_CORE wxDropTarget;
#endif
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
-
-
//-----------------------------------------------------------------------------
// internal classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxListHeaderData;
-class WXDLLEXPORT wxListItemData;
-
-class WXDLLEXPORT wxListHeaderWindow;
-class WXDLLEXPORT wxListMainWindow;
-
-class WXDLLEXPORT wxListRenameTimer;
-class WXDLLEXPORT wxListTextCtrl;
+class WXDLLIMPEXP_FWD_CORE wxListHeaderWindow;
+class WXDLLIMPEXP_FWD_CORE wxListMainWindow;
//-----------------------------------------------------------------------------
// wxListCtrl
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericListCtrl: public wxControl
+class WXDLLIMPEXP_CORE wxGenericListCtrl: public wxControl,
+ public wxScrollHelper
{
public:
- wxGenericListCtrl();
+ wxGenericListCtrl() : wxScrollHelper(this)
+ {
+ Init();
+ }
+
wxGenericListCtrl( wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxListCtrlNameStr)
+ : wxScrollHelper(this)
{
Create(parent, winid, pos, size, style, validator, name);
}
+
virtual ~wxGenericListCtrl();
+ void Init();
+
bool Create( wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
wxString GetItemText( long item ) const;
void SetItemText( long item, const wxString& str );
wxUIntPtr GetItemData( long item ) const;
- bool SetItemData( long item, long data );
+ bool SetItemPtrData(long item, wxUIntPtr data);
+ bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
+ bool GetSubItemRect( long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
bool GetItemPosition( long item, wxPoint& pos ) const;
bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
int GetItemCount() const;
long InsertColumn( long col, const wxString& heading,
int format = wxLIST_FORMAT_LEFT, int width = -1 );
bool ScrollList( int dx, int dy );
- bool SortItems( wxListCtrlCompare fn, long data );
+ bool SortItems( wxListCtrlCompare fn, wxIntPtr data );
bool Update( long item );
// Must provide overload to avoid hiding it (and warnings about it)
virtual void Update() { wxControl::Update(); }
// -------------------------------
void OnInternalIdle( );
- void OnSize( wxSizeEvent &event );
// We have to hand down a few functions
virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = NULL);
- virtual void Freeze();
- virtual void Thaw();
-
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
virtual wxColour GetBackgroundColour() const;
virtual wxListItemAttr *OnGetItemAttr(long item) const;
// it calls our OnGetXXX() functions
- friend class WXDLLEXPORT wxListMainWindow;
+ friend class WXDLLIMPEXP_FWD_CORE wxListMainWindow;
+
+ virtual wxBorder GetDefaultBorder() const;
private:
- // create the header window
- void CreateHeaderWindow();
+ void CreateOrDestroyHeaderWindowAsNeeded();
+ void OnScroll( wxScrollWinEvent& event );
+ void OnSize( wxSizeEvent &event );
+ virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
- // calculate and set height of the header
- void CalculateAndSetHeaderHeight();
+ // we need to return a special WM_GETDLGCODE value to process just the
+ // arrows but let the other navigation characters through
+#if defined(__WXMSW__) && !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__)
+ virtual WXLRESULT
+ MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+#endif // __WXMSW__
- // reposition the header and the main window in the report view depending
- // on whether it should be shown or not
- void ResizeReportView(bool showHeader);
+ WX_FORWARD_TO_SCROLL_HELPER()
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxGenericListCtrl)
};
-#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && !defined(__WXMAC__)
+#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && (!(defined(__WXMAC__) && wxOSX_USE_CARBON) || defined(__WXUNIVERSAL__ ))
/*
* wxListCtrl has to be a real class or we have problems with
* the run-time information.
*/
-class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl
+class WXDLLIMPEXP_CORE wxListCtrl: public wxGenericListCtrl
{
DECLARE_DYNAMIC_CLASS(wxListCtrl)
: wxGenericListCtrl(parent, winid, pos, size, style, validator, name)
{
}
-
+
};
#endif // !__WXMSW__ || __WXUNIVERSAL__
-#endif // __LISTCTRLH_G__
+#endif // _WX_GENERIC_LISTCTRL_H_